Vis, lawful male human Archeologist --------- -----..|....| |......|....---- ------|........(.....| |.+.u.#.|.|.----.....| |-|..d|.|.|.|...---.-- |.+m..#.|.|.*.|.|.|.| |-|@..|.|.|.|.....|.| |(-.%%#.|.|.---.....| |----||.|.|.........-- |...[.|.|.-----..|...| |.....|.|....--..|...| |..[..|.|.--....-|...| |.%...|.|........----- |...$.|.-------...%>| --%----..| ------- |.%.....| --------- [Vis the Exhumer] St:15 Dx:13 Co:16 In:13 Wi:18 Ch:10 Lawful Sokoban:5 $:1604 HP:0(81) Pw:57(57) AC:1 Exp:10 T:12040 Burdened Latest messages What do you want to eat? [uzCFMU or ?*] It is not so easy to open this tin. The large dog picks up a soldier ant corpse. The large dog bites the white unicorn. You succeed in opening the tin. It smells like giant spiders. Eat it? [yn] (n) You consume homemade giant spider. You feel healthy. The large dog bites the white unicorn. The white unicorn misses the large dog. (2x) You see here a soldier ant corpse. The large dog drops a soldier ant corpse. This door is locked. Unlock it with an uncursed lock pick? [yn] (n) You succeed in picking the lock. The door opens. The large dog misses the white unicorn. Wait! That's a giant mimic! The ice-cold blade freezes the giant mimic! (2x) The large dog bites the white unicorn. The giant mimic hits! (2x) The ice-cold blade freezes the giant mimic! The large dog misses the white unicorn. (2x) The ice-cold blade freezes the giant mimic! The large dog misses the white unicorn. You cannot escape from the giant mimic! The large dog misses the white unicorn. The giant mimic hits! You die... Your inventory Weapons n - an uncursed [+0] crude dagger [orcish] y - an uncursed +2 bullwhip* O - an uncursed rustproof [+0] samurai sword named Snickersnee [Snickersnee] (alternate weapon; not wielded) Z - an [uncursed] rustproof [+0] long sword named Frost Brand [Frost Brand] (weapon in hand) Armor c - an uncursed +0 fedora (being worn)* B - an [uncursed] +0 cloak of displacement (being worn) J - an [uncursed] +0 pair of jackboots [high] (being worn) K - an uncursed +0 dwarvish cloak S - an [uncursed] +0 dwarvish mithril-coat (being worn) Comestibles z - 2 [uncursed] fortune cookies C - an [uncursed] tomato F - an [uncursed stale] egg M - 2 [uncursed] lizard corpses U - 2 uncursed [stale] eggs Scrolls r - an [uncursed] scroll labeled MAPIRO MAHAMA DIROMAT [of food detection] w - an [uncursed] unlabeled scroll [of blank paper] G - a [cursed] scroll labeled VERR YED HORRE [of magic mapping] H - an uncursed scroll of earth N - a [cursed] scroll of identify Rings d - an [uncursed] quartz ring [of shock resistance] A - an uncursed ring of levitation I - an uncursed ring of sustain ability L - a cursed twisted ring [of aggravate monster] Y - a [blessed +1] shiny ring [of adornment] Wands k - an uncursed wand of light [0:13] m - an [uncursed] platinum wand [of secret door detection (0:13)] p - an [uncursed] wand of magic missile [0:0] D - an uncursed wand called invis [of make invisible (0:4)] E - an [uncursed] wand of lightning [0:4] P - an [uncursed] wand called invis [of make invisible (0:5)] R - an [uncursed] wand of digging [0:4] T - an [uncursed] wand called invis [of make invisible (0:5)] V - an uncursed wand of polymorph [0:5] W - an [uncursed] wand of digging [0:4] Tools a - an [uncursed +0] unicorn horn b - 8 uncursed [wax] candles called vaskas e - an uncursed +0 pick-axe* f - an uncursed tinning kit [0:20] h - 3 uncursed [tallow] candles i - an uncursed lock pick s - an uncursed sack* t - an uncursed blindfold v - an [uncursed] lock pick x - an uncursed [magic] lamp Gems g - an uncursed touchstone* o - an uncursed ruby Contents of the sack: 1223 gold pieces an uncursed scroll labeled ELAM EBOW [of flood] a blessed scroll labeled HZLRC KSTSBD MPFNG [of create monster] a blessed scroll labeled HZLRC KSTSBD MPFNG [of create monster] an uncursed scroll labeled LOREM IPSUM [of gold detection] an [uncursed] scroll labeled LOREM IPSUM [of gold detection] an uncursed scroll labeled THARR [of light] an uncursed scroll labeled VERR YED HORRE [of magic mapping] an uncursed scroll of identify an uncursed scroll of remove curse a cursed scroll of remove curse an uncursed spellbook of healing a cursed cloudy potion [of gain energy] an uncursed fizzy potion [of hallucination] an uncursed gooey potion [of healing] an [uncursed] gooey potion [of healing] 2 uncursed icy potions [of blindness] an uncursed icy potion [of blindness] an uncursed muddy potion [of extra healing] an uncursed orange potion [of paralysis] an uncursed potion of fruit juice an uncursed potion of oil an uncursed ruby potion [of speed] an uncursed sky blue potion [of confusion] Final Attributes You were piously aligned. Hunger level was 409. Your alignment was 70 / 70. Monster difficulty range was 0 - 7. Level difficulty was 5. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You had automatic searching. You were displaced. You were stealthy. You were held by a giant mimic. You were fast. You were lucky (4). You are dead. Spells known in the end Name Level Category Fail Memory a - healing 1 healing 85% 52% Vanquished creatures a giant mimic (2 created) a vrock 3 small mimics (7 created) a warhorse (0 created) a flaming sphere a large cat a tiger a gargoyle (2 created) a python a wraith 2 ettin zombies 2 giant beetles a quivering blob a cockatrice 4 wolves a panther a spotted jelly (3 created) 3 leprechauns (5 created) an iron piercer (2 created) 2 giant spiders a scorpion a horse an ice vortex a black light a dwarf mummy an ogre 2 brown puddings (1 created) a gold golem 3 lizards 2 chickatrices a dog 2 dingos 3 jaguars (4 created) 2 dwarf lords (3 created) a black unicorn 2 dust vortices a raven (2 created) a gnome mummy (2 created) 2 human zombies a rope golem 8 soldier ants a snow ant a bugbear a wood nymph 2 Mordor orcs 4 Uruk-hai 2 orc shamans 3 rock piercers (6 created) 2 rock moles a woodchuck 2 ponies (3 created) a fog cloud (2 created) 6 yellow lights (7 created) a violet fungus 7 gnome lords (9 created) a gnomish wizard (3 created) a kobold mummy a golden naga hatchling 2 guardian naga hatchlings a white naga hatchling 5 gray oozes (6 created) 2 elf zombies a ghoul a paper golem a wax golem a baby crocodile 5 giant ants 2 little dogs (3 created) 3 floating eyes (4 created) 3 kittens 9 dwarves (14 created) 2 homunculi 16 hill orcs 8 rothes 3 rabid rats 2 giant bats (3 created) a monkey 3 werejackals 8 iguanas 2 acid blobs (3 created) 7 coyotes 4 gas spores (6 created) a hobbit a large kobold 2 hobgoblins 3 giant rats 2 yellow molds a green mold (2 created) a red mold (2 created) 44 gnomes (46 created) 11 garter snakes (13 created) a gnome zombie 11 geckos (12 created) 10 jackals 3 foxes 2 goblins 7 sewer rats 14 grid bugs (17 created) 4 bats 5 lichens (7 created) a kobold zombie 3 newts (5 created) 324 creatures vanquished. Voluntary challenges You used a wielded weapon 493 times. You read items or engraved 14 times. You put on armor 12 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You used Sokoban shortcuts 1 time. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] long sword [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 8 Level 1: a fountain Level 2: a general store Stairs down to The Gnomish Mines Level 3: a general store Level 4: an altar to Quetzalcoatl, a fountain, a sink Level 5: some fountains Level 6: a potion shop Level 8: a potion shop, an altar to Quetzalcoatl, a fountain Stairs up to Sokoban, level 7 The Gnomish Mines: levels 3 to 6 Level 6: [minetn] many shops, a temple, many fountains Sokoban: Level 5: [soko1] <- You were here Game information Started: 2014-05-02 15:39:03 Ended: 2014-05-03 00:43:54 Play time: PT00:33:15 Goodbye Vis the Archeologist... You died in Sokoban on dungeon level 5 with 22313 points, and 2827 pieces of gold, after 12040 moves. Killer: giant mimic You were level 10 with a maximum of 81 hit points when you died. You didn't beat your previous score of 80268 points. 1 408903 Vis-Arc-Hum-Fem-Law turned to stone in The Dragon Caves on level 43. Petrified by an Olog-hai. 185 [198] 2 379238 weirdvic-Rog-Orc-Mal-Cha turned to stone in The Dungeons of Doom on level 24 [max 25]. Petrified by a sergeant. 257 [257] 3 268883 YjeMalcolm-Hea-Hum-Mal-Neu died in The Quest on level 16 [max 25]. Drowned in a pool of water by a giant eel. 164 [166] 10 90637 Vis-Arc-Hum-Mal-Law was crushed to death in Fort Ludios. Crushed to death by a collapsing drawbridge. 101 [101] 11 82475 Klaak-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 20. Killed by a Woodland-elf. - [106] *12 80268 Vis-Arc-Hum-Mal-Law died in The Quest on level 17 [max 13]. Killed by the Minion of Huhetotl. - [93] * 22313 Vis-Arc-Hum-Mal-Law died in Sokoban on level 5 [max 8]. Killed by a giant mimic. - [81] 13 66700 ABOCbKA-Tou-Hum-Fem-Neu quit in The Quest on level 18 [max 15]. 111 [112] 14 53809 ABOCbKA-Tou-Hum-Fem-Neu quit in The Dungeons of Doom on level 12. 125 [127]