Vis, lawful male human Archeologist
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[Vis the Investigator] St:15 Dx:7 Co:13 In:14 Wi:16 Ch:11 Lawful
Gnomish Mines:4 $:713 HP:0(50) Pw:33(33) AC:4 Exp:6 T:1342 Burdened
Latest messages
What do you want to wield? [- aez or ?*]
e - an uncursed +0 pick-axe (weapon in hand).
The gnome thrusts his dagger.
The gnome hits!
The gnome throws a dart!
The dart hits the gnome.
The gnome is killed!
The gnome zaps a maple wand!
The sleep ray hits you!
The sleep ray bounces!
The sleep ray hits you!
The sleep ray hits the gnome.
The gnome thrusts his dagger.
The gnome hits!
The gnome throws a dart!
The dart hits the gnome.
The gnome thrusts his dagger.
The gnome hits!
The gnome wields a thonged club!
You dream that you hear a distant squeak.
The gnome thrusts his dagger.
The gnome hits!
The gnome thrusts his dagger.
The gnome hits!
The gnome picks up a gem.
The gnome thrusts his dagger.
The gnome hits!
The gnome thrusts his dagger.
The gnome hits!
You die...
Your inventory
Weapons
a - an uncursed +2 bullwhip (alternate weapon; not wielded)*
z - 3 uncursed [+0] daggers
Armor
c - an uncursed +0 fedora (being worn)*
P - a [cursed] +0 dwarvish mithril-coat (being worn)
T - an uncursed [+1] plumed helmet [helmet]
Comestibles
d - 4 uncursed food rations*
o - an uncursed lichen corpse
N - an uncursed tin of giant beetle meat
Scrolls
j - an uncursed scroll labeled ABRA KA DABRA [of teleportation]
F - an uncursed scroll labeled ACHAT SHTAYIM SHALOSH [of gold detection]
Potions
h - an uncursed white potion [of gain ability]
m - a cursed steamy potion [of paralysis]
p - an uncursed effervescent potion [of restore ability]
r - an uncursed clear potion [of water]
t - a cursed greasy potion [of booze]
C - an uncursed viscous potion [of fruit juice]
L - a cursed ochre potion [of see invisible]
Rings
E - a cursed [-1] platinum ring [of protection]
Wands
n - an uncursed wand of striking [0:3]
O - a cursed oak wand [of lightning (0:7)]
Tools
e - an uncursed +0 pick-axe (weapon in hand)*
f - an uncursed tinning kit (0:44)*
i - an uncursed tin opener*
s - an uncursed sack*
v - an uncursed expensive camera [0:21]
y - a cursed [wax] candle
D - an uncursed magic whistle
H - an uncursed [wax] candle
M - an uncursed [magic] harp [0:7]
Q - a cursed bag [oilskin sack]
R - a cursed bag [of tricks (0:16)]
U - an uncursed [tallow] candle
Y - a [cursed] key [skeleton key]
Z - a [cursed magic] lamp
Gems
g - an uncursed touchstone*
B - an uncursed worthless piece of yellow glass
S - a cursed chrysoberyl stone
The sack is empty.
Contents of the oilskin sack:
Final Attributes
- You were devoutly aligned.
- Hunger level was 195.
- Your alignment was 15 / 16.
- Monster difficulty range was 0 - 5.
- Level difficulty was 4.
- You were stealthy.
- You were fast.
- You were lucky (1).
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
knock | 1 | matter | 83% | 96% |
Vanquished creatures
37 creatures vanquished.
Voluntary challenges
- You used a wielded weapon 40 times.
- You read items or engraved 3 times.
- You put on armor 3 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You encountered 1 bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
pick-axe | [Basic] |
sling | [Basic] |
whip | [Basic] |
Spellcasting Skills |
(none) |
Dungeon overview
- The Dungeons of Doom: levels 1 to 3
- Level 1:
- some fountains
- Level 2:
- a general store
- Stairs down to The Gnomish Mines
- The Gnomish Mines: levels 3 to 5
- Level 4: <- You were here
- Level 5: [minetn]
- a lighting shop, a temple, a fountain
Game information
Started: 2014-05-01 21:14:07
Ended: 2014-05-01 21:32:47
Play time: PT00:05:57
Goodbye
Goodbye Vis the Archeologist...
You died in The Gnomish Mines on dungeon level 4 with 1892 points,
and 713 pieces of gold, after 1342 moves.
Killer: gnome, while sleeping
You were level 6 with a maximum of 50 hit points when you died.
You didn't beat your previous score of 80268 points.
1 408903 Vis-Arc-Hum-Fem-Law turned to stone in The Dragon
Caves on level 43. Petrified by an Olog-hai. 185 [198]
2 379238 weirdvic-Rog-Orc-Mal-Cha turned to stone in The
Dungeons of Doom on level 24 [max 25]. Petrified by
a sergeant. 257 [257]
3 268883 YjeMalcolm-Hea-Hum-Mal-Neu died in The Quest on level
16 [max 25]. Drowned in a pool of water by a giant
eel. 164 [166]
9 90637 Vis-Arc-Hum-Mal-Law was crushed to death in Fort
Ludios. Crushed to death by a collapsing drawbridge. 101 [101]
10 82475 Klaak-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on
level 20. Killed by a Woodland-elf. - [106]
*11 80268 Vis-Arc-Hum-Mal-Law died in The Quest on level 17
[max 13]. Killed by the Minion of Huhetotl. - [93]
* 1892 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on
level 4 [max 5]. Killed by a gnome, while sleeping. - [50]
12 66700 ABOCbKA-Tou-Hum-Fem-Neu quit in The Quest on level 18
[max 15]. 111 [112]
13 53809 ABOCbKA-Tou-Hum-Fem-Neu quit in The Dungeons of Doom
on level 12. 125 [127]