Vis, lawful male human Archeologist
                                                                               
          -------                                                              
          |<....|                                                              
          |.....+##     ---        ---------        -----                      
          +.....| #     |.|        |....|..|         ...|                      
          |......#######|.|        |....|..         |...|                      
            -----   #  #|.--+-----+-....-|------+----...|                      
                    ####|...............................|                      
                      ##|.--+--+-+--.......----------...|                      
                    ####..|        |......{|....|    ...|                      
                       #|.|        |.......|....|   |...|                      
                       #|.----------...)...|.._.|   |...|                      
                       #|.............{....-....|   |...|                      
                        |.---------------.----------|...|                      
                        |.|.%).|   |((%.|.|    |(u((|...|                      
                        |.-.!?/|   |((.(|.+    |(@((|...|                      
                        |.|.!?*|   |(((.-.|    |@...|...|                      
                        |.-------+-------.------|----...|                      
                        |.......................d........                      
                        ---------------------------------                      
                                                                               

[Vis the Investigator]     St:13 Dx:11 Co:17 In:11 Wi:18 Ch:8  Lawful
Mine Town:7  $:903 HP:0(65) Pw:56(56) AC:8  Exp:7 T:1982

Latest messages

You hear some noises.
You hear some noises in the distance.
You feel strong!
You must have been exercising.
You feel agile!
You must have been working on your reflexes.
You hit the kobold lord.
The dog bites the kobold lord.
The kobold lord is killed!
Really attack the watch captain? [yes/no]
You are empty handed.
a - an uncursed +2 bullwhip (alternate weapon; not wielded).
Unknown command ' '. (2x)
What do you want to use or apply? [af-iknpsvF or ?*]
e - an uncursed +0 pick-axe.
What do you want to wield? [- ae or ?*]
e - an uncursed +0 pick-axe (weapon in hand).
The door opens.
"Hello, Vis! Welcome to Enrobwem's hardware store!"
"Will you please leave your pick-axe outside?"
"Hello, Vis! Welcome again to Enrobwem's hardware store!"
"Will you please leave your pick-axe outside?"
What do you want to use or apply? [ae-iknpsvF or ?*]
You put an uncursed +0 pick-axe into the sack.
You hear a door open.
You see here a tin opener (40 zorkmids).
The gray unicorn butts!
The gray unicorn kicks!
The gray unicorn butts!
You die...

Your inventory

Weapons

a - an uncursed +2 bullwhip (alternate weapon; not wielded)*

Armor

b - a blessed +0 leather jacket (being worn)*
c - an uncursed +0 fedora (being worn)*
u - an [uncursed] +0 hooded cloak [dwarvish] (being worn)
y - a cursed [+0] hooded cloak [dwarvish]
z - a [cursed] -1 pair of hard shoes [iron] (being worn)

Comestibles

d - 2 uncursed food rations*

Scrolls

j - a blessed scroll labeled HACKEM MUCHE [of confuse monster]
l - a blessed scroll labeled ELAM EBOW [of enchant weapon]
m - an uncursed scroll labeled MAPIRO MAHAMA DIROMAT [of identify]
E - an uncursed unlabeled scroll [of blank paper]
H - an uncursed scroll labeled KO BATE [of destroy armor]

Potions

C - an uncursed golden potion [of healing]

Rings

o - an uncursed platinum ring [of free action] (on left hand)

Wands

n - an uncursed wand of striking [0:0]
v - an uncursed wand of digging [0:4]

Tools

f - an uncursed tinning kit (0:62)*
h - an uncursed magic whistle
i - an uncursed oil lamp*
k - an uncursed [wax] candle
p - an uncursed magic whistle
s - an uncursed sack*
F - an uncursed [tallow] candle

Gems

g - an uncursed touchstone*
q - an uncursed amethyst stone
w - 2 uncursed topaz stones
x - an uncursed fluorite stone
D - an uncursed obsidian stone

Contents of the sack:

Final Attributes

You didn't know any spells.

Vanquished creatures

66 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
pick-axe[Basic]
sling[Basic]
whip[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Started: 2014-04-30 10:28:28
Ended: 2014-04-30 23:05:26
Play time: PT00:09:40

Goodbye

Goodbye Vis the Archeologist...
You died in The Gnomish Mines on dungeon level 7 with 2905 points,
and 903 pieces of gold, after 1982 moves.
Killer: gray unicorn
You were level 7 with a maximum of 65 hit points when you died.
You didn't beat your previous score of 80268 points.
  1     408903  Vis-Arc-Hum-Fem-Law turned to stone in The Dragon
                Caves on level 43.  Petrified by an Olog-hai.         185 [198]
  2     379238  weirdvic-Rog-Orc-Mal-Cha turned to stone in The
                Dungeons of Doom on level 24 [max 25].  Petrified by
                a sergeant.                                           257 [257]
  3     268883  YjeMalcolm-Hea-Hum-Mal-Neu died in The Quest on level
                16 [max 25].  Drowned in a pool of water by a giant
                eel.                                                  164 [166]

  9      90637  Vis-Arc-Hum-Mal-Law was crushed to death in Fort
                Ludios.  Crushed to death by a collapsing drawbridge. 101 [101]
 10      82475  Klaak-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on
                level 20.  Killed by a Woodland-elf.                    - [106]
*11      80268  Vis-Arc-Hum-Mal-Law died in The Quest on level 17              
                [max 13].  Killed by the Minion of Huhetotl.            -  [93]
*         2905  Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on               
                level 7.  Killed by a gray unicorn.                     -  [65]
 12      66700  ABOCbKA-Tou-Hum-Fem-Neu quit in The Quest on level 18
                [max 15].                                             111 [112]
 13      53809  ABOCbKA-Tou-Hum-Fem-Neu quit in The Dungeons of Doom
                on level 12.                                          125 [127]