Vis, lawful male human Archeologist ------- |<....| |.....+## --- --------- ----- +.....| # |.| |....|..| ...| |......#######|.| |....|.. |...| ----- # #|.--+-----+-....-|------+----...| ####|...............................| ##|.--+--+-+--.......----------...| ####..| |......{|....| ...| #|.| |.......|....| |...| #|.----------...)...|.._.| |...| #|.............{....-....| |...| |.---------------.----------|...| |.|.%).| |((%.|.| |(u((|...| |.-.!?/| |((.(|.+ |(@((|...| |.|.!?*| |(((.-.| |@...|...| |.-------+-------.------|----...| |.......................d........ --------------------------------- [Vis the Investigator] St:13 Dx:11 Co:17 In:11 Wi:18 Ch:8 Lawful Mine Town:7 $:903 HP:0(65) Pw:56(56) AC:8 Exp:7 T:1982 Latest messages You hear some noises. You hear some noises in the distance. You feel strong! You must have been exercising. You feel agile! You must have been working on your reflexes. You hit the kobold lord. The dog bites the kobold lord. The kobold lord is killed! Really attack the watch captain? [yes/no] You are empty handed. a - an uncursed +2 bullwhip (alternate weapon; not wielded). Unknown command ' '. (2x) What do you want to use or apply? [af-iknpsvF or ?*] e - an uncursed +0 pick-axe. What do you want to wield? [- ae or ?*] e - an uncursed +0 pick-axe (weapon in hand). The door opens. "Hello, Vis! Welcome to Enrobwem's hardware store!" "Will you please leave your pick-axe outside?" "Hello, Vis! Welcome again to Enrobwem's hardware store!" "Will you please leave your pick-axe outside?" What do you want to use or apply? [ae-iknpsvF or ?*] You put an uncursed +0 pick-axe into the sack. You hear a door open. You see here a tin opener (40 zorkmids). The gray unicorn butts! The gray unicorn kicks! The gray unicorn butts! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* Armor b - a blessed +0 leather jacket (being worn)* c - an uncursed +0 fedora (being worn)* u - an [uncursed] +0 hooded cloak [dwarvish] (being worn) y - a cursed [+0] hooded cloak [dwarvish] z - a [cursed] -1 pair of hard shoes [iron] (being worn) Comestibles d - 2 uncursed food rations* Scrolls j - a blessed scroll labeled HACKEM MUCHE [of confuse monster] l - a blessed scroll labeled ELAM EBOW [of enchant weapon] m - an uncursed scroll labeled MAPIRO MAHAMA DIROMAT [of identify] E - an uncursed unlabeled scroll [of blank paper] H - an uncursed scroll labeled KO BATE [of destroy armor] Potions C - an uncursed golden potion [of healing] Rings o - an uncursed platinum ring [of free action] (on left hand) Wands n - an uncursed wand of striking [0:0] v - an uncursed wand of digging [0:4] Tools f - an uncursed tinning kit (0:62)* h - an uncursed magic whistle i - an uncursed oil lamp* k - an uncursed [wax] candle p - an uncursed magic whistle s - an uncursed sack* F - an uncursed [tallow] candle Gems g - an uncursed touchstone* q - an uncursed amethyst stone w - 2 uncursed topaz stones x - an uncursed fluorite stone D - an uncursed obsidian stone Contents of the sack: an uncursed +0 pick-axe Final Attributes You were devoutly aligned. Hunger level was 584. Your alignment was 19 / 19. Monster difficulty range was 1 - 7. Level difficulty was 7. You were stealthy. You were fast. You had free action. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures a giant mimic a rust monster a dust vortex 4 gnome lords (7 created) 3 gnomish wizards a paper golem (2 created) a kitten 4 dwarves (10 created) a kobold lord a hobbit (3 created) 28 gnomes (42 created) a gecko 4 jackals a fox (2 created) 2 goblins (3 created) 3 sewer rats 3 grid bugs 3 lichens (4 created) a kobold zombie 2 newts (3 created) 66 creatures vanquished. Voluntary challenges You used a wielded weapon 105 times. You read items or engraved 3 times. You put on armor 6 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 1: some fountains Level 2: a delicatessen store, an altar to Quetzalcoatl Level 3: an altar Stairs down to The Gnomish Mines The Gnomish Mines: levels 4 to 7 Level 7: [minetn] <- You were here many shops, a temple, some fountains Game information Started: 2014-04-30 10:28:28 Ended: 2014-04-30 23:05:26 Play time: PT00:09:40 Goodbye Vis the Archeologist... You died in The Gnomish Mines on dungeon level 7 with 2905 points, and 903 pieces of gold, after 1982 moves. Killer: gray unicorn You were level 7 with a maximum of 65 hit points when you died. You didn't beat your previous score of 80268 points. 1 408903 Vis-Arc-Hum-Fem-Law turned to stone in The Dragon Caves on level 43. Petrified by an Olog-hai. 185 [198] 2 379238 weirdvic-Rog-Orc-Mal-Cha turned to stone in The Dungeons of Doom on level 24 [max 25]. Petrified by a sergeant. 257 [257] 3 268883 YjeMalcolm-Hea-Hum-Mal-Neu died in The Quest on level 16 [max 25]. Drowned in a pool of water by a giant eel. 164 [166] 9 90637 Vis-Arc-Hum-Mal-Law was crushed to death in Fort Ludios. Crushed to death by a collapsing drawbridge. 101 [101] 10 82475 Klaak-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 20. Killed by a Woodland-elf. - [106] *11 80268 Vis-Arc-Hum-Mal-Law died in The Quest on level 17 [max 13]. Killed by the Minion of Huhetotl. - [93] * 2905 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 7. Killed by a gray unicorn. - [65] 12 66700 ABOCbKA-Tou-Hum-Fem-Neu quit in The Quest on level 18 [max 15]. 111 [112] 13 53809 ABOCbKA-Tou-Hum-Fem-Neu quit in The Dungeons of Doom on level 12. 125 [127]