Vis, lawful male human Archeologist
                                                                               
                                                                               
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                       #---------------------------.----                       
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   -----------         #|.-------+-------------..-----..                       
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   |.........|          |(|       |...|.      |..|.((|..#       .........|     
   |.......[.@##########..----+-  |...||------|..| ((|.|#        --  -----     
   |.........|          |......|   ...|.|..|..|.-----|..                       
   -----------          |.----.|  ---|-.|..|..|.|....|.|                       
                        |.|..-.-+--..{(.-|-|..|.|.._.|.                        
                        |.|..|.............--|-.-....|.|                       
                        |.|-----|-.----|--......|....|.|                       
                        |.|((|...|.+  |..||----------|.|                       
                        |.|((|.((|.|  |(.|....|       .|                       
                        |.|..|(((|.---|.(|.)..|      |.|            .          
                        |.-|------..{.--------- ------.+                       
                        |..............................|                       
                        --------------------------------                       
                                                                               

[Vis the Investigator]     St:9 Dx:11 Co:14 In:16 Wi:15 Ch:13  Lawful
Mine Town:5  $:294 HP:0(53) Pw:31(31) AC:0  Exp:7 T:3430 Burdened

Latest messages

You hear some noises in the distance.
#
What do you want to call? [bcf-hknsuvx-zA-CHIPRSUYZ or ?*] (2x)
Call a plumed helmet:
What do you want to drop? [$a-df-ikm-orsuvx-zA-CG-IOPRSUYZ or ?*]
You drop an uncursed helmet called p.
Unknown command ' '.
You are empty handed.
a - an uncursed +2 bullwhip (alternate weapon; not wielded).
Unknown command ' '.
What do you want to use or apply? [af-hnsuvxyAHIYZ or ?*]
You have a little trouble removing e - an uncursed +0 pick-axe.
What do you want to wield? [- aerG or ?*]
e - an uncursed +0 pick-axe (weapon in hand).
You hit the giant beetle. (2x)
The giant beetle bites!
You miss the giant beetle.
You hit the giant beetle.
The giant beetle bites!
You hit the giant beetle.
You miss the giant beetle.
You hit the giant beetle.
The giant beetle bites!
You miss the giant beetle.
You hit the giant beetle.
The giant beetle bites!
You hit the giant beetle.
You miss the giant beetle.
The giant beetle bites!
You die...

Your inventory

Amulets

k - an uncursed amulet versus poison (being worn)

Weapons

a - an uncursed +2 bullwhip (alternate weapon; not wielded)*
r - an uncursed [+0] runed dagger [elven]
G - an uncursed [+0] dagger

Armor

b - an uncursed +0 leather jacket*
c - an uncursed +0 fedora (being worn)*
z - an uncursed +0 pair of jackboots [high] (being worn)
C - an uncursed +0 small shield (being worn)
P - an uncursed +0 dwarvish mithril-coat (being worn)
R - an uncursed +1 hooded cloak [dwarvish] (being worn)
U - an uncursed +0 pair of hard shoes [iron]

Comestibles

d - 4 uncursed food rations*
i - 2 uncursed tripe rations
m - an uncursed pear
o - an uncursed lichen corpse
O - 2 uncursed tins [of lichen]

Wands

x - an uncursed wand of lightning [0:7]

Tools

e - an uncursed +0 pick-axe (weapon in hand)*
f - an uncursed tinning kit (0:72)*
h - an uncursed sack*
n - an uncursed towel
s - an uncursed bag [oilskin sack]
u - an uncursed [wax] candle
v - an uncursed magic whistle
y - an uncursed credit card
A - an uncursed bag of tricks [0:16]
H - an uncursed lock pick
I - an uncursed towel
Y - an uncursed key [skeleton key]
Z - a cursed [magic] lamp

Gems

g - an uncursed touchstone*
S - an uncursed chrysoberyl stone
The sack is empty.

Contents of the oilskin sack:

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack96%84%

Vanquished creatures

91 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
pick-axe[Basic]
sling[Basic]
whip[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Started: 2014-04-29 10:07:12
Ended: 2014-04-29 10:41:38
Play time: PT00:11:26

Goodbye

Goodbye Vis the Archeologist...
You died in The Gnomish Mines on dungeon level 5 with 2129 points,
and 294 pieces of gold, after 3430 moves.
Killer: giant beetle
You were level 7 with a maximum of 53 hit points when you died.
You didn't beat your previous score of 80268 points.
  1     408903  Vis-Arc-Hum-Fem-Law turned to stone in The Dragon
                Caves on level 43.  Petrified by an Olog-hai.         185 [198]
  2     379238  weirdvic-Rog-Orc-Mal-Cha turned to stone in The
                Dungeons of Doom on level 24 [max 25].  Petrified by
                a sergeant.                                           257 [257]
  3     268883  YjeMalcolm-Hea-Hum-Mal-Neu died in The Quest on level
                16 [max 25].  Drowned in a pool of water by a giant
                eel.                                                  164 [166]

  9      82475  Klaak-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on
                level 20.  Killed by a Woodland-elf.                    - [106]
 10      81164  Klaak-Wiz-Vam-Fem-Cha turned to stone in Fort Ludios.
                 Petrified by a cockatrice corpse.                    136 [136]
*11      80268  Vis-Arc-Hum-Mal-Law died in The Quest on level 17              
                [max 13].  Killed by the Minion of Huhetotl.            -  [93]
*         2129  Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on               
                level 5.  Killed by a giant beetle.                     -  [53]
 12      66700  ABOCbKA-Tou-Hum-Fem-Neu quit in The Quest on level 18
                [max 15].                                             111 [112]
 13      53809  ABOCbKA-Tou-Hum-Fem-Neu quit in The Dungeons of Doom
                on level 12.                                          125 [127]