Vis, lawful male human Archeologist --- ---- |..--.. -- ---- -..... .| |.. ......------------ -.| |.. ....|.(%|..|...| |.| +..- ...|.).|..| .. |.| |..| -----..|[..|..|-|---+-- |.-----..| |((.|..--|---|-.........| .. ....| |((.-.............----- .. ....|---- |(..|....(.-..........| .- -...|(((|+------..{..............| | --.| +...|(/(|..........)..|..........| |. |..| |...|...|-+-.....---|.----.....--- | --- --... ------..----...--|-|......|-...(......................| |.........<.).[.|........|..|.@I..|----....-....---- --- - --..........-...|..#.......--.....|%%.-...........| |..............|-....{...........|%..|....-...._.| -..............--..|....#.....--------....|......| |....--.|.|.........|-.....................|------- ----- ----------..--------.....------------- ---- [Vis the Investigator] St:14 Dx:13 Co:15 In:15 Wi:13 Ch:8 Lawful Mine Town:7 $:1081 HP:0(50) Pw:49(49) AC:5 Exp:8 T:3524 Blind Latest messages e - an uncursed dwarvish mattock (weapon in hands). Wait! That's a small mimic! "Hello, Vis! Welcome again to Chicoutimi's general store!" "Will you please leave your mattock outside?" "Hello, Vis! Welcome again to Chicoutimi's general store!" "Will you please leave your mattock outside?" Wait! That's a small mimic! The small mimic hits! The dungeon acoustics noticeably change. You hit the small mimic! (3x) "Hello, Vis! Welcome again to Chicoutimi's general store!" "Will you please leave your mattock outside?" You see here an uncursed +0 pick-axe. You hit the small mimic! You kill the small mimic! You see here 6 darts. The gnome lord zaps a chrome wand! The bolt of lightning hits you! Your wedding ring turns to dust and vanishes! You are blinded by the flash! The bolt of lightning bounces! The bolt of lightning whizzes by you! Wait! There's something there you can't see! You hear a nearby zap. The bolt of lightning hits you! You hit it. The dungeon acoustics noticeably change. You hear a nearby zap. The bolt of lightning hits you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* e - an uncursed [+0] dwarvish mattock (weapon in hands) t - an uncursed [+0] crude dagger [orcish] G - an uncursed [+0] boomerang (in quiver) L - an [uncursed] rustproof [+0] long sword named Sunsword [Sunsword] Armor b - an uncursed +0 leather jacket (being worn)* c - an uncursed +0 fedora* j - an [uncursed] burnt +0 pair of gloves called p [leather] (being worn) u - an [uncursed] +1 iron skull cap [orcish helm] (being worn) F - an uncursed [+0] T-shirt I - a blessed +0 cornuthaum U - an [uncursed] +0 dwarvish cloak (being worn) W - an uncursed +0 pair of hard shoes [iron] (being worn) Comestibles d - an uncursed food ration* r - 2 uncursed tomatoes Scrolls m - an uncursed scroll labeled YUM YUM [of identify] o - an uncursed scroll labeled ZELGO MER [of magic mapping] x - an uncursed scroll labeled GARVEN DEH [of taming] S - an [uncursed] scroll called 80_1 [of enchant armor] T - an [uncursed] scroll called 80 [of remove curse] Spellbooks l - an uncursed bronze spellbook [of remove curse] v - an uncursed fuzzy spellbook [of confuse monster] w - an uncursed wrinkled spellbook [of magic missile] Potions i - a blessed greasy potion [of extra healing] Rings p - a [blessed +1] porcelain ring [of increase accuracy] (on left hand) M - an uncursed ring of regeneration X - an uncursed mithril ring [of polymorph control] Wands H - an uncursed wand of create monster [0:13] Tools f - an uncursed tinning kit (0:71)* h - a cursed [tallow] candle k - an uncursed [oil] lamp called p (lit) s - an uncursed sack* D - an uncursed [magic] whistle V - an uncursed expensive camera [0:78] Gems g - an uncursed touchstone* q - an uncursed luckstone K - an uncursed amethyst stone P - 2 uncursed sapphires The sack is empty. Final Attributes You were piously aligned. Hunger level was 598. Your alignment was 27 / 27. Monster difficulty range was 1 - 7. Level difficulty was 7. You were blinded. You were stealthy. You had a +1 bonus to hit. You were fast. You were lucky (3). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - fireball 4 attack 100% 84% Vanquished creatures a ghost 2 small mimics an orc mummy a lizard a dog a bugbear a quasit 2 Uruk-hai a fog cloud a shrieker (3 created) 3 gnome lords (6 created) 2 gnomish wizards an elf zombie a little dog 4 dwarves (8 created) 2 homunculi a giant bat a monkey a dwarf zombie (2 created) an iguana (2 created) an acid blob 2 manes a hobgoblin 3 giant rats a green mold 25 gnomes (27 created) 2 geckos (3 created) 6 jackals (7 created) 2 foxes 2 goblins 2 sewer rats (6 created) 7 grid bugs (10 created) a bat 5 lichens (7 created) 4 newts (6 created) 93 creatures vanquished. Voluntary challenges You used a wielded weapon 141 times. You read items or engraved 2 times. You put on armor 9 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Skilled] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 1: a fountain Level 2: a fountain Level 3: a fountain Level 4: a weapon shop Stairs down to The Gnomish Mines The Gnomish Mines: levels 5 to 7 Level 7: [minetn] <- You were here some shops, a temple to Quetzalcoatl, some fountains, some trees Game information Started: 2014-04-21 06:25:25 Ended: 2014-04-21 06:52:18 Play time: PT00:09:13 Goodbye Vis the Archeologist... You died in The Gnomish Mines on dungeon level 7 with 5279 points, and 1081 pieces of gold, after 3524 moves. Killer: bolt of lightning You were level 8 with a maximum of 50 hit points when you died. You didn't beat your previous score of 52295 points. 1 379238 weirdvic-Rog-Orc-Mal-Cha turned to stone in The Dungeons of Doom on level 24 [max 25]. Petrified by a sergeant. 257 [257] 2 139312 ABOCbKA-Tou-Hum-Fem-Neu turned to stone in The Dungeons of Doom on level 23. Petrified by Medusa. 152 [152] 3 90637 Vis-Arc-Hum-Mal-Law was crushed to death in Fort Ludios. Crushed to death by a collapsing drawbridge. 101 [101] 4 80268 Vis-Arc-Hum-Mal-Law died in The Quest on level 17 [max 13]. Killed by the Minion of Huhetotl. - [93] 5 53809 ABOCbKA-Tou-Hum-Fem-Neu quit in The Dungeons of Doom on level 12. 125 [127] * 6 52295 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on * level 12 [max 13]. Drowned in a pool of water by an electric eel. 86 [86] * 5279 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 7. Killed by a bolt of lightning. - [50] 7 46285 jmz-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 13. Killed by a black pudding. - [79] 8 42449 ABOCbKA-Tou-Hum-Fem-Neu turned to stone in The Dungeons of Doom on level 11. Petrified by a cockatrice corpse. 69 [79]