Vis, lawful male human Archeologist ------- -------#################...|... ## |.....|# |.....| # ---------- |.<....#################|.....|#########.........| |.....|# #-.....|# |........| -------# --.----# ##.........| ############ ############# # |........| # # # # #####.........| ### ### # ---------- ------ # # ### |>....## ### ### |....| # ---.--- ### |.....###########################-.....| #### |....| ---------- # |.....| ### # ------ |........-##########|.....| # ############@ |........| # #|......#### ---------B-- |......... #|.....| ##-..........| ---------- #------- # |.......B.>| ################## ------------ [Vis the Digger] St:10 Dx:10 Co:14 In:18 Wi:15 Ch:9 Lawful Dungeons of Doom:2 $:263 HP:0(15) Pw:9(9) AC:9 Exp:2 T:876 Latest messages You resume your meal. You finish eating the giant rat corpse. 7 gold pieces. You are beginning to feel hungry. What do you want to eat? [dnr or ?*] That food really hit the spot! You finish eating the food ration. 19 gold pieces. The grid bug misses. You hit the grid bug. The grid bug bites! You get zapped! You kill the grid bug! You kill the newt! In what direction? WHAMMM!!! In what direction? As you kick the door, it crashes open! In what direction? The door resists! In what direction? The door closes. In what direction? As you kick the door, it crashes open! The bat bites! You miss the bat. (2x) The bat bites! (2x) You miss the bat. The bat bites! (2x) You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* s - an [uncursed +0] crude dagger [orcish] Armor b - an uncursed +0 leather jacket (being worn)* c - an uncursed +0 fedora (being worn)* Comestibles d - 2 uncursed food rations* n - 2 [uncursed] lichen corpses r - an [uncursed] food ration Potions k - a [blessed] amber potion [of object detection] m - an [uncursed] orange potion [of full healing] q - a [cursed] steamy potion [of booze] Rings o - an [uncursed] citrine ring [of protection from shape changers] Wands p - an [uncursed] wand of secret door detection [0:12] Tools e - an uncursed +0 pick-axe (weapon in hand)* f - an uncursed tinning kit (0:46)* h - an uncursed sack* i - an uncursed magic marker (0:33)* Gems g - an uncursed touchstone* The sack is empty. Final Attributes You were devoutly aligned. Hunger level was 832. Your alignment was 14 / 14. Monster difficulty range was 0 - 2. Level difficulty was 2. You were stealthy. You were fast. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures a giant rat 2 jackals a kobold a goblin 4 sewer rats 4 grid bugs (7 created) 2 lichens (3 created) 3 newts 18 creatures vanquished. Voluntary challenges You were an atheist. You used a wielded weapon 20 times. You read items or engraved 2 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You were here Game information Started: 2014-04-20 09:03:24 Ended: 2014-04-20 09:09:18 Play time: PT00:02:00 Goodbye Vis the Archeologist... You died in The Dungeons of Doom on dungeon level 2 with 413 points, and 263 pieces of gold, after 876 moves. Killer: bat You were level 2 with a maximum of 15 hit points when you died. You didn't beat your previous score of 40668 points. 1 379238 weirdvic-Rog-Orc-Mal-Cha turned to stone in The Dungeons of Doom on level 24 [max 25]. Petrified by a sergeant. 257 [257] 2 139312 ABOCbKA-Tou-Hum-Fem-Neu turned to stone in The Dungeons of Doom on level 23. Petrified by Medusa. 152 [152] 3 90637 Vis-Arc-Hum-Mal-Law was crushed to death in Fort Ludios. Crushed to death by a collapsing drawbridge. 101 [101] 6 46285 jmz-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 13. Killed by a black pudding. - [79] 7 42449 ABOCbKA-Tou-Hum-Fem-Neu turned to stone in The Dungeons of Doom on level 11. Petrified by a cockatrice corpse. 69 [79] * 8 40668 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 11. Killed by a mumak. - [81] * 413 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 2. Killed by a bat. - [15] 9 23763 Hrundel-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 18. Killed by a vampire lord. - [75] 10 23395 Haudegen-Val-Hum-Fem-Law died in The Gnomish Mines on level 6 [max 7]. Killed by a Grey-elf. - [92]