Vis, lawful male human Archeologist -------------- |............| |............F#########B@##------ |......{.....| #.....| ------ |>...........| |....| |....| #.....(.......| |.....####### |*...-######-------------- |(...| # ------- |.{..|### ### ----.- ##.(....| ------ #### # # |.....| ######### ###########......| ########### # |..{..| # ### ----------- -------- ------- ### # |.........| ##+......| # ###|.........| # |....<.| ### #...........##########-......| ----- # -#---------# |.....*| |[[.-### -------- |[[.| ----- [Vis the Digger] St:14 Dx:8 Co:12 In:17 Wi:16 Ch:8 Lawful Dungeons of Doom:3 $:631 HP:0(13) Pw:2(2) AC:9 Exp:1 T:907 Latest messages In what direction do you want to dig? [ulnjb>] You start digging. You hit the rock with all your might. You make an opening in the wall. What do you want to use or apply? [aefgh or ?*] In what direction do you want to dig? [hulnjb>] You start digging. You hit the rock with all your might. You succeed in cutting away some rock. What do you want to use or apply? [aefgh or ?*] Never mind. You see here a large box. You see here a long sword. m - a long sword. You see here a large box. # You carefully open the large box... 155 gold pieces. In what direction? WHAMMM!!! In what direction? As you kick the door, it crashes open! You see here a whistle called p. You kill the jackal! The bat bites! (2x) You miss the bat. (2x) The bat bites! (2x) You hit the bat. The bat bites! (2x) You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* m - an [uncursed +0] long sword Armor b - an uncursed +0 leather jacket (being worn)* c - an uncursed +0 fedora (being worn)* Comestibles d - 2 uncursed food rations* i - an [uncursed] pear Scrolls k - an [uncursed] scroll labeled VENZAR BORGAVVE [of light] Tools e - an uncursed +0 pick-axe (weapon in hand)* f - an uncursed tinning kit (0:68)* h - an uncursed sack* Gems g - an uncursed touchstone* The sack is empty. Final Attributes You were devoutly aligned. Hunger level was 783. Your alignment was 14 / 14. Monster difficulty range was 0 - 2. Level difficulty was 3. You were stealthy. You were fast. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures a jackal (3 created) 2 grid bugs (4 created) a kobold zombie (2 created) a newt (2 created) 5 creatures vanquished. Voluntary challenges You were an atheist. You followed a strict vegan diet. You were illiterate. You used a wielded weapon 3 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: an altar Level 3: <- You were here an armor shop, many fountains Game information Started: 2014-04-19 05:30:42 Ended: 2014-04-19 05:34:36 Play time: PT00:02:36 Goodbye Vis the Archeologist... You died in The Dungeons of Doom on dungeon level 3 with 676 points, and 631 pieces of gold, after 907 moves. Killer: bat You were level 1 with a maximum of 13 hit points when you died. You didn't beat your previous score of 13911 points. 1 139312 ABOCbKA-Tou-Hum-Fem-Neu turned to stone in The Dungeons of Doom on level 23. Petrified by Medusa. 152 [152] 2 90637 Vis-Arc-Hum-Mal-Law was crushed to death in Fort Ludios. Crushed to death by a collapsing drawbridge. 101 [101] 3 53809 ABOCbKA-Tou-Hum-Fem-Neu quit in The Dungeons of Doom on level 12. 125 [127] 10 15324 hyphie-Wiz-Vam-Fem-Cha died in The Gnomish Mines on level 6 [max 11]. Killed by a bolt of lightning. - [60] 11 14438 Sylpheed-Val-Hum-Fem-Law was poisoned in The Gnomish Mines on level 5 [max 7]. Poisoned by a rotted winter wolf corpse. 68 [89] *12 13911 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on * level 5 [max 7]. Killed by a garter snake, while frozen by a monster's gaze. - [72] * 676 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 3. Killed by a bat. - [13] 13 12502 Klaak-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a blast of frost. - [72] 14 11649 Klaak-Wiz-Vam-Fem-Cha died in Sokoban on level 7 [max 8]. Killed by an invisible arch-lich. - [73]