Vis, lawful male human Archeologist .... .... ..... ....- ..... ..... ----- ..... --@..| .......a)..| --........| ----.|...| ------- [Vis the Investigator] St:15 Dx:10 Co:13 In:18 Wi:14 Ch:10 Lawful Gnomish Mines:6 $:696 HP:0(44) Pw:30(30) AC:8 Exp:6 T:1741 Latest messages Count: 20 You hear crashing rock. You are beginning to feel hungry. You stop searching. There is a coyote corpse here; eat it? [ynq] (n) What do you want to eat? [djkt or ?*] That food really hit the spot! You finish eating the food ration. Count: 20 You stop searching. Unknown command ' '. What do you want to throw? [$a or ?*] In what direction? The pony devours a lichen corpse. The pony picks up a dagger. The pony drops a dagger. Count: 20 You stop searching. The snow ant bites! (2x) You're covered in frost! You miss the snow ant. You hear some noises. The snow ant bites! (2x) You're covered in frost! You miss the snow ant. The snow ant bites! (2x) You're covered in frost! The snow ant bites! (2x) You're covered in frost! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* Armor b - an uncursed +0 leather jacket (being worn)* c - an uncursed +0 fedora (being worn)* o - an [uncursed] +0 pair of gloves called dex [gauntlets of dexterity] (being worn) Comestibles d - 2 uncursed food rations* j - an [uncursed] food ration k - an [uncursed] lichen corpse t - 2 [uncursed] oranges Scrolls u - an [uncursed] scroll labeled NR 9 [of charging] Potions i - an [uncursed] soapy potion [of booze] p - an [uncursed] swirly potion [of extra healing] Tools e - an uncursed +0 pick-axe (weapon in hand)* f - an uncursed tinning kit (0:71)* s - an uncursed sack* Gems g - an uncursed touchstone* The sack is empty. Final Attributes You were devoutly aligned. Hunger level was 898. Your alignment was 18 / 18. Monster difficulty range was 1 - 6. Level difficulty was 6. You were stealthy. You were fast. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures a blazing fern a wood nymph a yellow light a gnome lord (2 created) a kitten an iguana an acid blob (2 created) 3 coyotes (4 created) a hobbit (4 created) a hobgoblin 2 giant rats a yellow mold a blazing fern spore 3 jackals a fox 2 kobolds a goblin 2 grid bugs 5 lichens (6 created) a kobold zombie 3 newts 34 creatures vanquished. Voluntary challenges You were illiterate. You used a wielded weapon 43 times. You put on armor 5 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 1: some fountains Level 2: a weapon shop, a fountain, a sink Level 4: Stairs down to The Gnomish Mines The Gnomish Mines: levels 5 to 6 Level 6: <- You were here Game information Started: 2014-04-18 20:49:16 Ended: 2014-04-19 05:08:26 Play time: PT00:05:59 Goodbye Vis the Archeologist... You died in The Gnomish Mines on dungeon level 6 with 2281 points, and 696 pieces of gold, after 1741 moves. Killer: snow ant You were level 6 with a maximum of 44 hit points when you died. You didn't beat your previous score of 13911 points. 1 139312 ABOCbKA-Tou-Hum-Fem-Neu turned to stone in The Dungeons of Doom on level 23. Petrified by Medusa. 152 [152] 2 90637 Vis-Arc-Hum-Mal-Law was crushed to death in Fort Ludios. Crushed to death by a collapsing drawbridge. 101 [101] 3 53809 ABOCbKA-Tou-Hum-Fem-Neu quit in The Dungeons of Doom on level 12. 125 [127] 10 15324 hyphie-Wiz-Vam-Fem-Cha died in The Gnomish Mines on level 6 [max 11]. Killed by a bolt of lightning. - [60] 11 14438 Sylpheed-Val-Hum-Fem-Law was poisoned in The Gnomish Mines on level 5 [max 7]. Poisoned by a rotted winter wolf corpse. 68 [89] *12 13911 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on * level 5 [max 7]. Killed by a garter snake, while frozen by a monster's gaze. - [72] * 2281 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 6. Killed by a snow ant. - [44] 13 12502 Klaak-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a blast of frost. - [72] 14 11649 Klaak-Wiz-Vam-Fem-Cha died in Sokoban on level 7 [max 8]. Killed by an invisible arch-lich. - [73]