Vis, lawful male human Archeologist `.-- *-...-- #.....| --.. #....-| |.@. --....| |... ....-- |.)...- --... ......%-- ---.....--..-- )..<..%.| --.......-- ..%...--- ---...-- .....| --... ..---- ---- |.-.-- --......| |..----....- --.......- |....................... -----....|....... |...- --..... ----- [Vis the Investigator] St:16 Dx:8 Co:11 In:13 Wi:18 Ch:8 Lawful Gnomish Mines:7 $:726 HP:0(46) Pw:28(28) AC:1 Exp:6 T:1523 Latest messages The Woodland-elf hits! You hit the Woodland-elf. The Woodland-elf swings her runed bow. The Woodland-elf hits! You miss the Woodland-elf. The Woodland-elf swings her runed bow. The Woodland-elf hits! You hit the Woodland-elf. You kill the Woodland-elf! There are several objects here. G - a blue and green shield. H - an elven mithril-coat. I - a leather hat. What do you want to take off? [bck or ?*] You were wearing an uncursed +0 leather jacket. What do you want to wear? [bGH or ?*] You finish your dressing maneuver. What do you want to wear? [G or ?*] You are now wearing a blue and green shield. You are carrying too much to get through. (2x) What do you want to use or apply? [ae-izC or ?*] e - an uncursed +0 pick-axe (weapon in hand). a - an uncursed +2 bullwhip (alternate weapon; not wielded). In what direction do you want to dig? [yklnj>] You start digging. You hit the rock with all your might. You make an opening in the wall. A trap door in the ceiling opens and a rock falls on your head! Your fedora does not protect you. You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* E - an [uncursed +0] arrow Armor b - an uncursed +0 leather jacket* c - an uncursed +0 fedora (being worn)* k - an [uncursed] +0 pair of mud boots [elven] (being worn) G - an [uncursed] +0 blue and green shield [elven] (being worn) H - a [blessed] +1 elven mithril-coat (being worn) I - an [uncursed +0] leather hat [elven leather helm] Comestibles d - 2 uncursed food rations* n - an [uncursed] tripe ration u - an [uncursed] carrot v - an [uncursed] partly eaten lichen corpse y - an [uncursed] food ration Scrolls m - an [uncursed] scroll labeled ANDOVA BEGARIN [of identify] o - a [blessed] scroll labeled ANDOVA BEGARIN [of identify] p - an [uncursed] scroll labeled LOREM IPSUM [of create monster] q - an [uncursed] scroll labeled XIXAXA XOXAXA XUXAXA [of teleportation] t - a [cursed] scroll labeled HAPAX LEGOMENON [of gold detection] F - an [uncursed] scroll labeled VELOX NEB [of enchant armor] Potions l - an [uncursed] amber potion [of monster detection] r - an [uncursed] clear potion [of water] Tools e - an uncursed +0 pick-axe (weapon in hand)* f - an uncursed tinning kit (0:22)* h - an uncursed sack* i - an uncursed magic marker (0:62)* z - an [uncursed] key [skeleton key] C - an [uncursed tallow] candle Gems g - an uncursed touchstone* j - 2 [uncursed] garnet stones D - an [uncursed] black gem [worthless glass] The sack is empty. Final Attributes You were devoutly aligned. Hunger level was 189. Your alignment was 17 / 17. Monster difficulty range was 1 - 6. Level difficulty was 7. You were stealthy. You were fast. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures a Woodland-elf (3 created) 4 gnome lords (5 created) a little dog a dwarf (6 created) a kobold lord a rabid rat 2 orc zombies 2 coyotes 2 large kobolds a giant rat a green mold 12 gnomes (31 created) a gecko a jackal a goblin 4 sewer rats 2 grid bugs 5 lichens 2 kobold zombies (3 created) 2 newts (3 created) 47 creatures vanquished. Voluntary challenges You were illiterate. You used a wielded weapon 66 times. You put on armor 5 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 1: a fountain, a sink Level 2: a fountain Level 3: a fountain Level 4: Stairs down to The Gnomish Mines The Gnomish Mines: levels 5 to 7 Level 7: <- You were here Game information Started: 2014-04-18 19:17:29 Ended: 2014-04-18 19:43:01 Play time: PT00:07:06 Goodbye Vis the Archeologist... You died in The Gnomish Mines on dungeon level 7 with 2070 points, and 726 pieces of gold, after 1523 moves. Killer: falling rock You were level 6 with a maximum of 46 hit points when you died. You didn't beat your previous score of 13911 points. 1 139312 ABOCbKA-Tou-Hum-Fem-Neu turned to stone in The Dungeons of Doom on level 23. Petrified by Medusa. 152 [152] 2 90637 Vis-Arc-Hum-Mal-Law was crushed to death in Fort Ludios. Crushed to death by a collapsing drawbridge. 101 [101] 3 53809 ABOCbKA-Tou-Hum-Fem-Neu quit in The Dungeons of Doom on level 12. 125 [127] 10 15324 hyphie-Wiz-Vam-Fem-Cha died in The Gnomish Mines on level 6 [max 11]. Killed by a bolt of lightning. - [60] 11 14438 Sylpheed-Val-Hum-Fem-Law was poisoned in The Gnomish Mines on level 5 [max 7]. Poisoned by a rotted winter wolf corpse. 68 [89] *12 13911 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on * level 5 [max 7]. Killed by a garter snake, while frozen by a monster's gaze. - [72] * 2070 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 7. Killed by a falling rock. - [46] 13 12502 Klaak-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a blast of frost. - [72] 14 11649 Klaak-Wiz-Vam-Fem-Cha died in Sokoban on level 7 [max 8]. Killed by an invisible arch-lich. - [73]