Vis, lawful male human Archeologist ----- --------.|..| ----- ...........--- ----- |...--- ............-- |...-------.....| .............| ---.............).| ......G.....| |....--------..|..- -......h...... |<|.-- ---|.|.. --@..>.........- |.|-- |.|. |........h.....| |.| |.|- |-%............- -. |.| |.............- . |.| --....---....- .. |.--- |....| --- .- -.. |...| ---%...| | |.- ---^--- |...---- |.| |...-------)--- .| --........%.| .| |....------- . --....| .- ---..| --- ---- [Vis the Field Worker] St:11 Dx:11 Co:14 In:15 Wi:16 Ch:10 Lawful Gnomish Mines:4 $:1069 HP:0(38) Pw:25(25) AC:7 Exp:5 T:2048 Latest messages The rothe hits! The rothe bites! (2x) You miss the rothe. (2x) The rothe hits! The rothe bites! (2x) You hit the rothe. (2x) The rothe hits! The rothe bites! (2x) What do you want to zap? [io or ?*] In what direction? You kill the rothe! The dwarf gets angry! You kill the dwarf! You see here 2 rothe corpses. 11 gold pieces. There are several more objects here. B - a yellow gem. What do you want to use or apply? [ae-iozA or ?*] What do you want to rub on the stone? [- xB or ?*] x - an aquamarine stone. What do you want to use or apply? [ae-iozA or ?*] What do you want to rub on the stone? [- B or ?*] B - a citrine stone. C - a pair of hard shoes. What do you want to wear? [mC or ?*] You finish your dressing maneuver. You see here 2 arrows. An arrow shoots out at you! You are hit by an arrow! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* l - a [blessed +1] staff [quarterstaff] q - an [uncursed +0] crude bow [orcish] Armor b - an uncursed +0 leather jacket (being worn)* c - a blessed +0 fedora (being worn)* m - an [uncursed +0] small shield C - an [uncursed] +0 pair of hard shoes [iron] (being worn) Comestibles d - an uncursed food ration* j - an [uncursed] lichen corpse Scrolls k - an [uncursed] scroll labeled PRIRUTSENIE [of destroy armor] n - an [uncursed] scroll labeled DAIYEN FOOELS [of teleportation] y - a [blessed] scroll labeled LOREM IPSUM [of enchant armor] Potions r - a [cursed] ochre potion [of object detection] Wands i - an [uncursed] wand of create monster [0:10] o - an [uncursed] wand of magic missile [0:0] Tools e - an uncursed +0 pick-axe (weapon in hand)* f - an uncursed tinning kit (0:27)* h - an uncursed sack* z - an [uncursed] expensive camera [0:29] A - 2 [uncursed wax] candles Gems g - an uncursed touchstone* x - an [uncursed] aquamarine stone B - an [uncursed] citrine stone The sack is empty. Final Attributes You were stridently aligned. Hunger level was 303. Your alignment was 7 / 20. Monster difficulty range was 0 - 4. Level difficulty was 4. You were stealthy. You were fast. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures a gnome lord a kitten a dwarf (2 created) 2 rothes 2 wererats (3 created) an acid blob a coyote 3 giant rats 4 gnomes (11 created) 2 jackals (3 created) 4 sewer rats 2 grid bugs 4 lichens (5 created) 9 newts (11 created) 37 creatures vanquished. Voluntary challenges You used a wielded weapon 50 times. You read items or engraved 3 times. You put on armor 3 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 2: a sink Level 3: a fountain Stairs down to The Gnomish Mines Level 4: a fountain The Gnomish Mines: Level 4: <- You were here Game information Started: 2014-04-17 17:06:11 Ended: 2014-04-17 17:17:03 Play time: PT00:05:40 Goodbye Vis the Archeologist... You died in The Gnomish Mines on dungeon level 4 with 1955 points, and 1069 pieces of gold, after 2048 moves. Killer: arrow You were level 5 with a maximum of 38 hit points when you died. You didn't beat your previous score of 13911 points. 1 139312 ABOCbKA-Tou-Hum-Fem-Neu turned to stone in The Dungeons of Doom on level 23. Petrified by Medusa. 152 [152] 2 90637 Vis-Arc-Hum-Mal-Law was crushed to death in Fort Ludios. Crushed to death by a collapsing drawbridge. 101 [101] 3 53809 ABOCbKA-Tou-Hum-Fem-Neu quit in The Dungeons of Doom on level 12. 125 [127] 9 21542 bobthebuil-Val-Hum-Fem-Neu quit in Sokoban on level 6 [max 11]. 106 [106] 10 15324 hyphie-Wiz-Vam-Fem-Cha died in The Gnomish Mines on level 6 [max 11]. Killed by a bolt of lightning. - [60] *11 13911 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on * level 5 [max 7]. Killed by a garter snake, while frozen by a monster's gaze. - [72] * 1955 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 4 [max 5]. Killed by an arrow. - [38] 12 12502 Klaak-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a blast of frost. - [72] 13 11649 Klaak-Wiz-Vam-Fem-Cha died in Sokoban on level 7 [max 8]. Killed by an invisible arch-lich. - [73]