Vis, lawful male human Archeologist
                                                                               
                          --------        --------------        --------       
                          |...>...#       |.?.?.??.?.??|        |......|       
                          |......|######%#-...???????%?|########.^.....|       
     ---------------      |......|##      |..+.+?..???+|#    ###|..*...|       
     |.............|      |......|##      --------------#    #  --------       
     |..............#     ------.-#######################  ###                 
     |.............|###############                        #                   
     |..............############@----                    ###                   
     |...........<.|           #qq..|                    #                     
     ---------------           #|_..|          ###########                     
                               #|...----       #    ------                     
                               #|......-########    .....|                     
                               #|......|       #  .......|                     
                               #|......-########..........                     
                               #....----          .......|                     
                               #|...|               .....|                     
                                |...|               ------                     
                                -----                                          
                                                                               
                                                                               

[Vis the Field Worker]     St:14 Dx:13 Co:11 In:15 Wi:16 Ch:8  Lawful
Dungeons of Doom:3  $:25 HP:0(40) Pw:34(34) AC:8  Exp:5 T:2137

Latest messages

There is a doorway here.
You see here a large kobold corpse.
You have a little trouble lifting a large kobold corpse. Continue? [ynq] (q)
l - a large kobold corpse.
You rebalance your load. Movement is difficult.
#
What do you want to sacrifice? [l or ?*]
Your sacrifice is consumed in a flash of light!
You have a hopeful feeling.
Your movements are now unencumbered.
Count: 20 (3x)
What do you want to use or apply? [ae-gis or ?*]
In what direction do you want to dig? [yulnjb>]
You start digging.
You hit the rock with all your might.
You make an opening in the wall.
You hit the rothe.
a - an uncursed +2 bullwhip (weapon in hand).
e - an uncursed +0 pick-axe (alternate weapon; not wielded).
Unknown command ' '.
You hit the rothe. (2x)
The rothe hits!
The rothe bites! (2x)
You hit the rothe. (2x)
The rothe hits!
The rothe bites! (2x)
You hit the rothe.
The rothe hits!
The rothe bites! (2x)
You die...

Your inventory

Weapons

a - an uncursed +2 bullwhip (weapon in hand)*
k - an [uncursed] rustproof [+0] long sword named Demonbane [Demonbane]
y - a blessed [+1] dagger

Armor

b - an uncursed +0 leather jacket (being worn)*
c - an uncursed +0 fedora (being worn)*
q - an uncursed [+0] T-shirt
r - an [uncursed] +0 apron [alchemy smock]
t - an uncursed +0 oilskin cloak (being worn)

Comestibles

d - 7 uncursed food rations*

Scrolls

T - 2 uncursed unlabeled scrolls [of blank paper]
U - a cursed unlabeled scroll [of blank paper]
V - a blessed unlabeled scroll [of blank paper]

Spellbooks

m - an uncursed ochre spellbook [of levitation]

Rings

o - a cursed coral ring [of stealth]

Tools

e - an uncursed +0 pick-axe (alternate weapon; not wielded)*
f - an uncursed tinning kit (0:63)*
i - an uncursed oil lamp*
s - an uncursed sack*

Gems

g - an uncursed touchstone*
The sack is empty.

Final Attributes

You didn't know any spells.

Vanquished creatures

50 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
pick-axe[Basic]
sling[Basic]
whip[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Started: 2014-04-16 04:34:09
Ended: 2014-04-16 04:49:27
Play time: PT00:08:31

Goodbye

Goodbye Vis the Archeologist...
You died in The Dungeons of Doom on dungeon level 3 with 1275 points,
and 25 pieces of gold, after 2137 moves.
Killer: rothe
You were level 5 with a maximum of 40 hit points when you died.
You didn't beat your previous score of 13911 points.
  1     139312  ABOCbKA-Tou-Hum-Fem-Neu turned to stone in The
                Dungeons of Doom on level 23.  Petrified by Medusa.   152 [152]
  2      90637  Vis-Arc-Hum-Mal-Law was crushed to death in Fort
                Ludios.  Crushed to death by a collapsing drawbridge. 101 [101]
  3      53809  ABOCbKA-Tou-Hum-Fem-Neu quit in The Dungeons of Doom
                on level 12.                                          125 [127]

  8      23395  Haudegen-Val-Hum-Fem-Law died in The Gnomish Mines on
                level 6 [max 7].  Killed by a Grey-elf.                 -  [92]
  9      15324  hyphie-Wiz-Vam-Fem-Cha died in The Gnomish Mines on
                level 6 [max 11].  Killed by a bolt of lightning.       -  [60]
*10      13911  Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on            
*               level 5 [max 7].  Killed by a garter snake, while              
                frozen by a monster's gaze.                             -  [72]
*         1275  Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on            
                level 3 [max 4].  Killed by a rothe.                    -  [40]
 11      12502  Klaak-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on
                level 6.  Killed by a blast of frost.                   -  [72]
 12      11649  Klaak-Wiz-Vam-Fem-Cha died in Sokoban on level 7
                [max 8].  Killed by an invisible arch-lich.             -  [73]