Vis, lawful male human Archeologist
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[Vis the Field Worker] St:14 Dx:13 Co:11 In:15 Wi:16 Ch:8 Lawful
Dungeons of Doom:3 $:25 HP:0(40) Pw:34(34) AC:8 Exp:5 T:2137
Latest messages
There is a doorway here.
You see here a large kobold corpse.
You have a little trouble lifting a large kobold corpse. Continue? [ynq] (q)
l - a large kobold corpse.
You rebalance your load. Movement is difficult.
#
What do you want to sacrifice? [l or ?*]
Your sacrifice is consumed in a flash of light!
You have a hopeful feeling.
Your movements are now unencumbered.
Count: 20 (3x)
What do you want to use or apply? [ae-gis or ?*]
In what direction do you want to dig? [yulnjb>]
You start digging.
You hit the rock with all your might.
You make an opening in the wall.
You hit the rothe.
a - an uncursed +2 bullwhip (weapon in hand).
e - an uncursed +0 pick-axe (alternate weapon; not wielded).
Unknown command ' '.
You hit the rothe. (2x)
The rothe hits!
The rothe bites! (2x)
You hit the rothe. (2x)
The rothe hits!
The rothe bites! (2x)
You hit the rothe.
The rothe hits!
The rothe bites! (2x)
You die...
Your inventory
Weapons
a - an uncursed +2 bullwhip (weapon in hand)*
k - an [uncursed] rustproof [+0] long sword named Demonbane [Demonbane]
y - a blessed [+1] dagger
Armor
b - an uncursed +0 leather jacket (being worn)*
c - an uncursed +0 fedora (being worn)*
q - an uncursed [+0] T-shirt
r - an [uncursed] +0 apron [alchemy smock]
t - an uncursed +0 oilskin cloak (being worn)
Comestibles
d - 7 uncursed food rations*
Scrolls
T - 2 uncursed unlabeled scrolls [of blank paper]
U - a cursed unlabeled scroll [of blank paper]
V - a blessed unlabeled scroll [of blank paper]
Spellbooks
m - an uncursed ochre spellbook [of levitation]
Rings
o - a cursed coral ring [of stealth]
Tools
e - an uncursed +0 pick-axe (alternate weapon; not wielded)*
f - an uncursed tinning kit (0:63)*
i - an uncursed oil lamp*
s - an uncursed sack*
Gems
g - an uncursed touchstone*
The sack is empty.
Final Attributes
- You were piously aligned.
- Hunger level was 168.
- Your alignment was 20 / 20.
- Monster difficulty range was 0 - 4.
- Level difficulty was 3.
- You were stealthy.
- You were fast.
- You were lucky (3).
- You are dead.
You didn't know any spells.
Vanquished creatures
50 creatures vanquished.
Voluntary challenges
- You used a wielded weapon 88 times.
- You read items or engraved 2 times.
- You put on armor 4 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
pick-axe | [Basic] |
sling | [Basic] |
whip | [Basic] |
Spellcasting Skills |
(none) |
Dungeon overview
- The Dungeons of Doom: levels 1 to 3
- Level 1:
- some fountains
- Level 2:
- an armor shop, some fountains
- Level 3: <- You were here
- a scroll shop, an altar to Quetzalcoatl
- Stairs down to The Gnomish Mines
Game information
Started: 2014-04-16 04:34:09
Ended: 2014-04-16 04:49:27
Play time: PT00:08:31
Goodbye
Goodbye Vis the Archeologist...
You died in The Dungeons of Doom on dungeon level 3 with 1275 points,
and 25 pieces of gold, after 2137 moves.
Killer: rothe
You were level 5 with a maximum of 40 hit points when you died.
You didn't beat your previous score of 13911 points.
1 139312 ABOCbKA-Tou-Hum-Fem-Neu turned to stone in The
Dungeons of Doom on level 23. Petrified by Medusa. 152 [152]
2 90637 Vis-Arc-Hum-Mal-Law was crushed to death in Fort
Ludios. Crushed to death by a collapsing drawbridge. 101 [101]
3 53809 ABOCbKA-Tou-Hum-Fem-Neu quit in The Dungeons of Doom
on level 12. 125 [127]
8 23395 Haudegen-Val-Hum-Fem-Law died in The Gnomish Mines on
level 6 [max 7]. Killed by a Grey-elf. - [92]
9 15324 hyphie-Wiz-Vam-Fem-Cha died in The Gnomish Mines on
level 6 [max 11]. Killed by a bolt of lightning. - [60]
*10 13911 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
* level 5 [max 7]. Killed by a garter snake, while
frozen by a monster's gaze. - [72]
* 1275 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
level 3 [max 4]. Killed by a rothe. - [40]
11 12502 Klaak-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on
level 6. Killed by a blast of frost. - [72]
12 11649 Klaak-Wiz-Vam-Fem-Cha died in Sokoban on level 7
[max 8]. Killed by an invisible arch-lich. - [73]