Vis, lawful male human Archeologist ----- ------------- -------- |...| +...........| ----------- |.._....########|...| |....>......| |..........##########|......| #(....| ##............| |.........| #------- ##--.--# # |.[.........| |.........| ####################%#############------------- |.........+ # # # ## |.........| ### # ------ ----------- # # |....-################################# # |....| # -------# # -----`## |....+ |......## --------|- |...-# ## |....| ----- ##......|# |........| |.q.| |.....# ###|...|### # |.....|# |.(......| -@..| |....|############.....###### |.....|# |........| ----- ---.-- |...| |.....|# |........| ----- -------####-.......<| ---------- [Vis the Exhumer] St:14 Dx:13 Co:17 In:16 Wi:15 Ch:12 Lawful Dungeons of Doom:11 $:250 HP:0(81) Pw:61(61) AC:-2 Exp:11 T:13817 Burdened Latest messages u - a blessed rustproof long sword named Excalibur (weapon in hand). e - an uncursed dwarvish mattock (alternate weapon; not wielded). You see here a chest. # Hmmm, it seems to be locked. There is a chest here, unlock it? [ynq] (q) You succeed in unlocking the chest. You trigger a trap! But luckily the electric charge is grounded! # You carefully open the chest... You have a little trouble removing B - a scroll labeled HZLRC KSTSBD MPFNG. You have a little trouble removing y - a scroll labeled JUYED AWK YACC. You have a little trouble removing A - a potion of object detection. Unknown command ' '. (5x) The mumak misses. The mumak bites! You hit the mumak! The mumak butts! The mumak bites! You see here a chest. e - an uncursed dwarvish mattock (weapon in hands). u - a blessed rustproof long sword named Excalibur (alternate weapon; not wielded). You hit the mumak! The mumak butts! The mumak bites! The door opens. You miss the mumak. The mumak butts! You die... Your inventory Amulets O - a cursed triangular amulet [of restful sleep] Weapons d - an uncursed +2 bullwhip* e - an uncursed [+1] dwarvish mattock (weapon in hands) u - a blessed rustproof [+0] long sword named Excalibur [Excalibur] (alternate weapon; not wielded) v - an uncursed rustproof [+0] long sword named Sunsword [Sunsword] Armor c - an uncursed +0 fedora (being worn)* M - an [uncursed] +0 dwarvish mithril-coat (being worn) X - a [blessed] +0 pair of jackboots [high] (being worn) Comestibles j - an [uncursed] orange x - an [uncursed] food ration D - an [uncursed] tomato E - an [uncursed] tripe ration I - an [uncursed] lizard corpse N - an uncursed lizard corpse Scrolls b - an uncursed scroll labeled GNIK SISI VLE [of teleportation] r - an uncursed scroll labeled JUYED AWK YACC [of create monster] y - an [uncursed] scroll labeled JUYED AWK YACC [of create monster] B - 2 [uncursed] scrolls labeled HZLRC KSTSBD MPFNG [of remove curse] U - an uncursed scroll labeled EIRIS SAZUN IDISI [of confuse monster] Y - a cursed scroll labeled EIRIS SAZUN IDISI [of confuse monster] Potions A - an [uncursed] potion of object detection J - a blessed fizzy potion [of monster detection] K - an uncursed icy potion [of booze] L - a [blessed] potion of object detection Rings p - an uncursed ring of free action (on right hand) t - a cursed ridged ring [of sustain ability] w - a cursed wedding ring [of polymorph] z - an uncursed ring of protection from shape changers (on left hand) F - a cursed pearl ring [of teleportation] H - a cursed obsidian ring [of hunger] V - a cursed steel ring [of cold resistance] Wands n - a cursed wand of sleep [0:8] C - an uncursed wand of polymorph [0:3] S - an uncursed wand of undead turning [0:4] Z - an uncursed wand of magic missile [0:8] Tools a - an uncursed [+0] unicorn horn f - an uncursed tinning kit (0:68)* h - an uncursed [wax] candle called vaskas i - an uncursed tin opener* k - an uncursed key [skeleton key] o - an uncursed bag of tricks [0:10] s - an uncursed bag of holding G - an uncursed sack* Q - an uncursed partly used [wax] candle called vaskas W - a blessed [tallow] candle Gems g - an uncursed touchstone* q - an uncursed aquamarine stone R - 2 uncursed chrysoberyl stones T - 2 [uncursed] yellowish brown gems [topaz] Contents of the bag of holding: 2470 gold pieces an uncursed [+5] leather hat [elven leather helm] an uncursed [+0] leather hat [elven leather helm] a blessed scroll labeled JUYED AWK YACC [of create monster] an uncursed scroll of enchant armor an uncursed scroll of enchant armor a cursed scroll of enchant armor an uncursed scroll of fire an uncursed milky potion [of see invisible] a cursed milky potion [of see invisible] an uncursed muddy potion [of gain ability] an uncursed muddy potion [of gain ability] an uncursed murky potion [of fruit juice] an uncursed pink potion [of oil] an uncursed potion of blindness an uncursed potion of object detection 3 cursed potions of object detection an uncursed steamy potion [of paralysis] a cursed steamy potion [of paralysis] an uncursed ring called poison [of poison resistance] an uncursed ring of warning The sack is empty. Final Attributes You were piously aligned. Hunger level was 337. Your alignment was 78 / 79. Monster difficulty range was 1 - 11. Level difficulty was 11. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were telepathic. You had automatic searching. You were stealthy. You were protected. You were protected from shape changers. You were fast. You had free action. You were lucky (4). You are dead. Spells known in the end Name Level Category Fail Memory a - cure blindness 2 healing 86% 97% b - jumping 1 escape 79% 97% Vanquished creatures 8 black puddings (1 created) 2 giant mimics a large mimic (2 created) a baby purple worm a winter wolf (2 created) 2 small mimics (3 created) a warhorse (2 created) a xan 2 gelatinous cubes a pyrolisk 2 large dogs 3 freezing spheres a flaming sphere a tiger a gargoyle (2 created) a tengu (3 created) 2 leocrottas 3 enormous rats a stone giant an elf mummy 2 human mummies 2 leather golems 2 Grey-elves a soldier an incubus a chameleon a crocodile (2 created) a giant beetle 12 wolves (13 created) a lynx 2 panthers 2 gremlins a spotted jelly 2 leprechauns 2 iron piercers 8 giant spiders a scorpion an ice vortex a black light 4 vampire bats (5 created) a forest centaur 2 orc mummies (3 created) a dwarf mummy an ogre a yeti a gold golem a werewolf (2 created) 3 lizards 2 chickatrices 2 dogs a jaguar a dwarf lord a blue jelly a gray unicorn a black unicorn 2 dust vortices 2 ravens a plains centaur 2 gnome mummies 4 snakes 8 human zombies (12 created) a rope golem 2 soldier ants 2 fire ants 4 snow ants 3 imps 2 quasits 4 wood nymphs (5 created) 4 water nymphs (8 created) 2 mountain nymphs (5 created) an orc shaman a rock piercer 2 rock moles a woodchuck a yellow light a violet fungus 5 gnome lords (7 created) 3 gnomish wizards 2 kobold mummies a red naga hatchling 2 black naga hatchlings a guardian naga hatchling a white naga hatchling a gray ooze an elf zombie a ghoul 4 straw golems 3 wax golems 3 baby crocodiles a giant ant 2 little dogs 2 floating eyes (3 created) a kitten 2 dwarves (11 created) 2 homunculi 8 rothes 3 rabid rats 2 centipedes 2 giant bats a monkey 4 dwarf zombies (3 created) 3 wererats (2 created) a werejackal 4 iguanas 3 killer bees 2 acid blobs 3 coyotes 4 gas spores 2 hobbits (4 created) 2 large kobolds a hobgoblin (2 created) 2 giant rats (5 created) 2 cave spiders 2 yellow molds a green mold 2 red molds 40 gnomes (54 created) 5 garter snakes 2 geckos 10 jackals a fox 2 kobolds 6 goblins (7 created) 5 sewer rats 7 grid bugs a lichen 3 kobold zombies 4 newts (5 created) 332 creatures vanquished. Voluntary challenges You used a wielded weapon 700 times. You read items or engraved 16 times. You put on armor 29 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You used Sokoban shortcuts 2 times. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Expert] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 11 Level 2: Stairs down to The Gnomish Mines Level 3: a sink Level 5: a fountain Level 8: a fountain Level 10: a temple to Quetzalcoatl Stairs up to Sokoban, level 9 Level 11: <- You were here The Gnomish Mines: levels 3 to 7 Level 6: [minetn] many shops, a temple, some fountains Game information Started: 2014-04-11 03:10:47 Ended: 2014-04-11 19:47:45 Play time: PT00:53:35 Goodbye Vis the Archeologist... You died in The Dungeons of Doom on dungeon level 11 with 40668 points, and 2720 pieces of gold, after 13817 moves. Killer: mumak You were level 11 with a maximum of 81 hit points when you died. You made the top ten list! 1 53809 ABOCbKA-Tou-Hum-Fem-Neu quit in The Dungeons of Doom on level 12. 125 [127] * 2 40668 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 11. Killed by a mumak. - [81] 3 15325 ABOCbKA-Tou-Hum-Fem-Neu died in The Dungeons of Doom on level 12. Killed by a pyrolisk. - [58] 4 12502 Klaak-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a blast of frost. - [72]