Vis, lawful male human Archeologist
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[Vis the Investigator] St:14 Dx:13 Co:16 In:12 Wi:17 Ch:7 Lawful
Dungeons of Doom:2 $:504 HP:0(55) Pw:29(29) AC:3 Exp:6 T:2615
Latest messages
You hit the shrieker.
You kill the shrieker!
You see here a shrieker corpse.
Y - a shrieker corpse.
You see here a sling.
You kill the acid blob!
You are splashed by the acid blob's acid!
#
What do you want to sacrifice? [kY or ?*]
Your sacrifice is consumed in a flash of light!
You displaced your centipede.
You see here a worthless piece of yellow glass.
What do you want to use or apply? [ae-gisP or ?*]
What do you want to rub on the stone? [- or ?*]
Never mind.
A crude dagger lands on the altar.
A wooden ring lands on the altar.
Unknown command ' '. (2x)
U - an uncursed crude dagger.
X - an uncursed wooden ring.
Unknown command ' '. (2x)
What do you want to put on? [X or ?*]
X - an uncursed +1 ring of protection (on right hand).
You miss the floating eye.
You are frozen by the floating eye's gaze!
You hear some noises in the distance.
The giant bat bites! (11x)
The giant bat just misses!
The giant bat bites! (4x)
You die...
Your inventory
Weapons
a - an uncursed +2 bullwhip (weapon in hand)*
U - an uncursed [+0] crude dagger [orcish]
Armor
b - an uncursed +0 leather jacket (being worn)*
c - an uncursed +0 fedora (being worn)*
o - an uncursed +2 pair of gauntlets of dexterity (being worn)
B - an uncursed +1 cloak called magic [of magic resistance] (being worn)
G - an uncursed [+0] etched helmet [of telepathy]
Comestibles
d - 5 uncursed food rations*
k - 2 uncursed lichen corpses
Scrolls
l - an uncursed scroll labeled HAPAX LEGOMENON [of create monster]
D - an uncursed scroll labeled VERR YED HORRE [of light]
Potions
u - an uncursed squishy potion [of blindness]
v - an uncursed murky potion [of gain ability]
Rings
m - an uncursed steel ring [of slow digestion] (on left hand)
X - an uncursed +1 ring of protection (on right hand)
Tools
e - an uncursed +0 pick-axe (alternate weapon; not wielded)*
f - an uncursed tinning kit (0:22)*
i - an uncursed oil lamp (lit)*
s - an uncursed sack*
P - an uncursed [tallow] candle
Gems
g - an uncursed touchstone*
n - 2 uncursed garnet stones
q - an uncursed jet stone
The sack is empty.
Final Attributes
- You were piously aligned.
- Hunger level was 708.
- Your alignment was 22 / 23.
- Monster difficulty range was 0 - 4.
- Level difficulty was 2.
- You were sleep resistant.
- You were magic-protected.
- You were stealthy.
- You had slower digestion.
- You were protected.
- You were fast.
- You were lucky (1).
- You are dead.
You didn't know any spells.
Vanquished creatures
56 creatures vanquished.
Voluntary challenges
- You used a wielded weapon 77 times.
- You read items or engraved 1 time.
- You put on armor 4 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
pick-axe | [Basic] |
sling | [Basic] |
whip | [Basic] |
Spellcasting Skills |
(none) |
Dungeon overview
- The Dungeons of Doom: levels 1 to 4
- Level 2: <- You were here
- an altar to Quetzalcoatl, a fountain, a sink
- Stairs down to The Gnomish Mines
- Level 3:
- an armor shop, a fountain, a sink
Game information
Started: 2014-04-05 05:39:02
Ended: 2014-04-05 05:56:58
Play time: PT00:13:49
Goodbye
Goodbye Vis the Archeologist...
You died in The Dungeons of Doom on dungeon level 2 with 2092 points,
and 504 pieces of gold, after 2615 moves.
Killer: giant bat, while frozen by a monster's gaze
You were level 6 with a maximum of 55 hit points when you died.
1 1926294 Graylight-Rog-Hum-Mal-Cha ascended to demigod-hood. 557 [558]
2 1644240 percy11-Val-Hum-Mal-Law ascended to demigod-hood. 305 [373]
3 1592018 russ37-Tou-Hum-Mal-Neu ascended to demigod-hood. 354 [364]
99 42324 tourn-Wiz-Orc-Mal-Cha died in The Dungeons of Doom on
level 12 [max 13]. Killed by a Grey-elf, while
sleeping. - [81]
100 42132 jente-Mon-Hum-Mal-Law quit in The Dungeons of Doom on
level 11 [max 12]. 68 [68]