Vis, lawful male human Archeologist -------------- #|....^....<..| ## ##+..}.........| # #|............| #####################.............| #-------- # #|.......}. #|.......############--------- #|...>..| # #|.......## #------.- # @ ### B # -----### |...-# |.(.| |...-# ----- [Vis the Field Worker] St:11 Dx:10 Co:14 In:18 Wi:15 Ch:8 Lawful Dungeons of Doom:3 $:35 HP:0(29) Pw:13(13) AC:6 Exp:3 T:1429 Latest messages The door opens. You hear a door open. What do you want to use or apply? [ae-jnQ or ?*] You now wield an uncursed +0 pick-axe. In what direction do you want to dig? [unjb>] You start digging. You hit the rock with all your might. You make an opening in the wall. Unknown command ' '. What do you want to use or apply? [ae-jnQ or ?*] In what direction do you want to dig? [hlnjb>] You start digging. You hit the rock with all your might. You succeed in cutting away some rock. What do you want to use or apply? [ae-jnQ or ?*] In what direction do you want to dig? [hyulnjb>] You start digging. You hit the rock with all your might. You succeed in cutting away some rock. The giant bat bites! You begin bashing monsters with your pick-axe. You miss the giant bat. The giant bat bites! You hit the giant bat! The giant bat bites! You miss the giant bat. The giant bat bites! You miss the giant bat. The giant bat bites! (2x) You die... Your inventory Weapons a - an uncursed +2 bullwhip* Armor l - an uncursed +0 iron skull cap [orcish helm] (being worn) E - an uncursed +0 pair of mud boots [water walking] F - an uncursed +0 pair of riding gloves [gauntlets of dexterity] (being worn) G - an uncursed +0 pair of jumping boots (being worn) I - an uncursed +0 cloak of displacement (being worn) Comestibles d - 3 uncursed food rations* o - an uncursed candy bar J - an uncursed orange Scrolls q - an uncursed scroll called luc [of light] D - an uncursed scroll labeled HAPAX LEGOMENON [of fire] Potions m - an uncursed muddy potion [of restore ability] Wands j - a blessed wand of digging [0:4] n - an uncursed wand of probing [0:5] Tools e - an uncursed +0 pick-axe (weapon in hand)* f - an uncursed tinning kit (0:50)* h - an uncursed sack* i - an uncursed lock pick Q - an [uncursed] credit card Gems g - an uncursed touchstone* The sack is empty. Final Attributes You were devoutly aligned. Hunger level was 671. Your alignment was 16 / 17. Monster difficulty range was 0 - 3. Level difficulty was 3. You were displaced. You were stealthy. You could jump. You were fast. Your luck was zero. You are dead. You didn't know any spells. Vanquished creatures 2 coyotes a large kobold (2 created) a giant rat (2 created) a gnome zombie a gecko (2 created) a jackal 2 kobolds a goblin (2 created) a sewer rat (2 created) a grid bug (2 created) a bat 2 lichens 5 newts 20 creatures vanquished. Voluntary challenges You used a wielded weapon 21 times. You read items or engraved 4 times. You put on armor 8 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 1: an altar to Quetzalcoatl Level 2: a general store Level 3: <- You were here Level 4: an armor shop Game information Started: 2013-07-06 16:04:02 Ended: 2013-07-06 16:17:45 Play time: PT00:07:55 Goodbye Vis the Archeologist... You died in The Dungeons of Doom on dungeon level 3 with 470 points, and 35 pieces of gold, after 1429 moves. Killer: giant bat You were level 3 with a maximum of 29 hit points when you died. You didn't beat your previous score of 8535 points. 1 1872778 SubG-Sam-Hum-Fem-Law ascended to demigoddess-hood. 295 [296] 2 1625116 stth-Val-Dwa-Fem-Law ascended to demigoddess-hood. 425 [425] 3 1599154 Mandevil-Sam-Hum-Mal-Law ascended to demigod-hood. 133 [157] 78 9143 weirdvic-Cav-Dwa-Mal-Law quit in The Gnomish Mines on level 9 [max 10]. 61 [89] 79 8932 heinrich59-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 8. Killed by a leocrotta. - [61] *80 8535 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 7. Killed by a giant spider. - [57] * 470 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 3 [max 4]. Killed by a giant bat. - [29] 81 8512 unnht-Tou-Hum-Mal-Neu died in The Dungeons of Doom on level 25. Killed by a clay golem. - [42] 82 8380 Mortuis-Wiz-Elf-Fem-Cha died in The Gnomish Mines on level 6. Killed by a Mordor orc. - [1]