Vis, chaotic male human Convict ----- |.<.-- ---..... - |.G.---- -----. |@-- ........-|.| -......|%| |...(.| --.^%| ...| [Vis the Inmate] St:17 Dx:10 Co:17 In:16 Wi:7 Ch:8 Chaotic Gnomish Mines:4 $:246 HP:0(40) Pw:13(13) AC:10 Exp:4 T:1260 Latest messages You hear a distant squeak. You miss the hobbit. The hobbit hits! You miss the hobbit. The hobbit hits! You miss the hobbit. You are beginning to feel hungry. Unknown command ' '. You miss the hobbit. The hobgoblin picks up 3 darts. The hobbit hits! You kill the hobbit! The hobgoblin wields a crude dagger! The hobgoblin picks up a sling. You miss the hobgoblin. The hobgoblin thrusts his crude dagger. The hobgoblin hits! You kill the hobgoblin! There are several objects here. v - an elven mithril-coat. w - an iron skull cap. Unknown command ' '. There is a hobgoblin corpse here; eat it? [ynq] (n) This hobgoblin corpse tastes terrible! You stop eating the hobgoblin corpse. You hit the gnome lord. You are having a tough time swinging the heavy iron ball. You hit the gnome lord. The gnome lord hits! You die... Your inventory Weapons k - 9 [uncursed +0] crude arrows [orcish] Armor b - a cursed +0 striped shirt (being worn)* v - an [uncursed +0] elven mithril-coat w - a [cursed +0] iron skull cap [orcish helm] Comestibles u - an [uncursed] food ration Scrolls t - a [cursed] scroll called tele [of teleportation] Potions o - an [uncursed] pink potion [of extra healing] Rings p - an [uncursed] copper ring [of shock resistance] Tools s - an [uncursed] bag [of holding] Gems a - 9 uncursed rocks (in quiver)* m - an [uncursed] violet gem [worthless glass] Iron balls c - an [uncursed] heavy iron ball (chained to you) (weapon in hand) Contents of the bag of holding: an [uncursed stale] egg a [cursed] scroll labeled ACHAT SHTAYIM SHALOSH [of remove curse] an [uncursed] scroll labeled GARVEN DEH [of magic mapping] an [uncursed] scroll labeled VE FORBRYDERNE [of identify] an [uncursed] dark green spellbook [of sleep] Final Attributes You were devoutly aligned. Hunger level was 161. Your alignment was 16 / 16. Monster difficulty range was 0 - 4. Level difficulty was 4. You were immune to sickness. You were punished. Your luck was zero. You are dead. You didn't know any spells. Vanquished creatures a hobbit a hobgoblin a brown mold a green mold 5 gnomes (13 created) a gecko 3 jackals 2 foxes 2 sewer rats (3 created) 3 lichens a kobold zombie 2 newts (3 created) 23 creatures vanquished. Voluntary challenges You were an atheist. You never hit with a wielded weapon. You read items or engraved 2 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills sling [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 2: a fountain Level 3: Stairs down to The Gnomish Mines The Gnomish Mines: Level 4: <- You were here Game information Started: 2013-06-15 08:34:35 Ended: 2013-06-15 09:21:32 Play time: PT00:03:58 Goodbye Vis the Convict... You died in The Gnomish Mines on dungeon level 4 with 748 points, and 246 pieces of gold, after 1260 moves. Killer: gnome lord You were level 4 with a maximum of 40 hit points when you died. You didn't beat your previous score of 13500 points. 1 1273928 weirdvic-Rog-Vam-Fem-Cha ascended to demigoddess-hood. 115 [297] 2 1235458 antigrav-Wiz-Elf-Mal-Cha ascended to demigod-hood. 262 [586] 3 1190702 unnht-Wiz-Vam-Fem-Cha ascended to demigoddess-hood. 146 [194] 61 13972 octe-Bar-Hum-Fem-Cha turned to stone in The Dungeons of Doom on level 6 [max 7]. Petrified by a cockatrice. 106 [108] 62 13610 zworkju-Bar-Hum-Mal-Cha died in Sokoban on level 7 [max 8]. Killed by a minotaur. - [83] *63 13500 Vis-Con-Hum-Mal-Cha died in The Gnomish Mines on level 8. Killed by a watch captain. - [70] * 748 Vis-Con-Hum-Mal-Cha died in The Gnomish Mines on level 4. Killed by a gnome lord. - [40] 64 12846 Constantin-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on level 7 [max 10]. Killed by a werewolf, while fainted from lack of food. - [71] 65 12709 Mandevil-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 7 [max 8]. Killed by a soldier. - [82]