Vis, chaotic male human Convict --- --- .. .> .---..- -- -......| -. |......- .... ---....... ..... - |......... -....... ----.......% - |...................`.| |.....................-- -...............G%....--- -...G.....G...)@.......- |....G... | --..G.....- |*. --.......| --- --.-- .| -- -- [Vis the Inmate] St:16 Dx:10 Co:14 In:15 Wi:9 Ch:11 Chaotic Gnomish Mines:3 $:434 HP:0(16) Pw:12(12) AC:10 Exp:3 T:797 Latest messages The jackal bites! You kill the jackal! You see here a jackal corpse. You are beginning to feel hungry. You hear bubbling water. You see here a jackal corpse. There is a jackal corpse here; eat it? [ynq] (n) This jackal corpse tastes terrible! You finish eating the jackal corpse. You see here a jackal corpse. There is a jackal corpse here; eat it? [ynq] (n) This jackal corpse tastes terrible! You finish eating the jackal corpse. You fall down the stairs. You lose your grip on the iron ball. c - a heavy iron ball (chained to you). What do you want to wield? [- de or ?*] c - a heavy iron ball (chained to you) (weapon in hand). The gnome lord wields a thonged club! The gnome hits! The gnome wields a bow! You begin bashing monsters with your heavy iron ball. You kill the gnome lord! Welcome to experience level 3. You miss the gnome. The gnome hits! The gnome picks up a gem. The gnome shoots an arrow! You are hit by an arrow! You die... Your inventory Weapons d - 10 [blessed +1] crossbow bolts e - a [cursed -1] crossbow Armor b - a cursed +0 striped shirt (being worn)* f - a [cursed -3] pair of hiking boots [kicking] Comestibles k - 3 [uncursed] food rations Scrolls l - a [cursed] scroll labeled KO BATE [of enchant weapon] Potions g - an [uncursed] sparkling potion [of booze] h - a [cursed] orange potion [of invisibility] i - a [cursed] golden potion [of monster detection] Rings j - a [cursed] coral ring [of searching] Gems a - 10 uncursed rocks (in quiver)* Iron balls c - an [uncursed] heavy iron ball (chained to you) (weapon in hand) Final Attributes You were fervently aligned. Hunger level was 594. Your alignment was 13 / 13. Monster difficulty range was 0 - 3. Level difficulty was 3. You were immune to sickness. You were punished. Your luck was zero. You are dead. You didn't know any spells. Vanquished creatures a gnome lord (3 created) 5 jackals 2 kobolds a sewer rat (4 created) 2 grid bugs 4 lichens (6 created) 4 newts 19 creatures vanquished. Voluntary challenges You were an atheist. You were illiterate. You never hit with a wielded weapon. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills sling [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: some fountains, a sink Level 2: a fountain Stairs down to The Gnomish Mines The Gnomish Mines: Level 3: <- You were here Game information Started: 2013-06-15 08:20:13 Ended: 2013-06-15 08:24:16 Play time: PT00:02:05 Goodbye Vis the Convict... You died in The Gnomish Mines on dungeon level 3 with 731 points, and 434 pieces of gold, after 797 moves. Killer: an arrow You were level 3 with a maximum of 16 hit points when you died. You didn't beat your previous score of 13500 points. 1 1273928 weirdvic-Rog-Vam-Fem-Cha ascended to demigoddess-hood. 115 [297] 2 1235458 antigrav-Wiz-Elf-Mal-Cha ascended to demigod-hood. 262 [586] 3 1190702 unnht-Wiz-Vam-Fem-Cha ascended to demigoddess-hood. 146 [194] 61 13972 octe-Bar-Hum-Fem-Cha turned to stone in The Dungeons of Doom on level 6 [max 7]. Petrified by a cockatrice. 106 [108] 62 13610 zworkju-Bar-Hum-Mal-Cha died in Sokoban on level 7 [max 8]. Killed by a minotaur. - [83] *63 13500 Vis-Con-Hum-Mal-Cha died in The Gnomish Mines on level 8. Killed by a watch captain. - [70] * 731 Vis-Con-Hum-Mal-Cha died in The Gnomish Mines on level 3. Killed by an arrow. - [16] 64 12846 Constantin-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on level 7 [max 10]. Killed by a werewolf, while fainted from lack of food. - [71] 65 12709 Mandevil-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 7 [max 8]. Killed by a soldier. - [82]