Vis, chaotic male human Convict ------ .....| --- --- ---- |....| . .. ...| |....| -----.-- ..-----..| ##...<.| | | ---- |@..|.- ..|(.(|..| # --.-+- ............h@|.| ..|.(.|..|#)# | -- | | |..`-.--------.|.(.|...# |...|....|.[.|.---)-..|# ----|..%.-./.|...%....| --|-.-----..-----.. ..|........-.!.|.. |..|-I--....|..%|.. ----...|---.-----.. | |...|..-........ |. |...|..|.......| ---- -----|---------.....{.| |...............)...(............ --------------------------------- [Vis the Jail-bird] St:15 Dx:17 Co:18 In:13 Wi:13 Ch:8 Chaotic Mine Town:7 $:1854 HP:0(90) Pw:41(41) AC:-7 Exp:9 T:6238 Stressed Latest messages The stone giant hits! You hit the stone giant! The stone giant hits! You hit the stone giant! The stone giant misses. Unknown command ' '. You miss the stone giant. The stone giant misses. You miss the stone giant. The stone giant misses. You kill the stone giant! You hit the dwarf king! The dwarf king swings his pick-axe. The dwarf king hits! The dwarf king swings his pick-axe. The dwarf king misses. You feel more confident in your weapon skills. You hit the dwarf king! The dwarf king swings his pick-axe. The dwarf king hits! The dwarf king swings his pick-axe. The dwarf king misses. # Are you sure you want to pray? [yn] (n) You begin praying to Tymora. The dwarf king swings his pick-axe. The dwarf king misses. The dwarf king swings his pick-axe. The dwarf king hits! You die... Your inventory Weapons x - an uncursed [+0] dwarvish mattock D - 9 [uncursed] poisoned [+0] orcish arrows (in quiver) Armor b - a cursed +0 striped shirt (being worn)* d - an [uncursed] +1 pair of iron shoes (being worn) j - an uncursed +0 pair of elven boots s - an uncursed +0 pair of old gloves [leather] (being worn) t - an uncursed [+0] leather hat [elven leather helm] y - an [uncursed] +3 orcish helm (being worn) P - an uncursed +2 dwarvish cloak S - an uncursed +0 cloak of invisibility T - an [uncursed] +0 dwarvish mithril-coat (being worn) U - an uncursed +0 cloak of protection (being worn) Comestibles e - an uncursed tomato X - an [uncursed] food ration Scrolls h - an uncursed scroll called id [of identify] m - 2 [uncursed] scrolls labeled TEMOV [of create monster] n - an uncursed scroll labeled TEMOV [of create monster] G - an [uncursed] scroll called id [of identify] Q - 2 [cursed] scrolls labeled SODALG [of teleportation] Y - a [blessed] scroll labeled VENZAR BORGAVVE [of light] Potions k - an uncursed swirly potion [of hallucination] p - an [uncursed] sky blue potion [of fruit juice] r - a [cursed] milky potion [of levitation] v - an uncursed silver potion [of confusion] z - a [cursed] emerald potion [of object detection] E - a cursed gooey potion [of sickness] H - an [uncursed] silver potion [of confusion] I - an uncursed cloudy potion [of gain energy] K - 4 [cursed] golden potions [of extra healing]* V - 3 [cursed] effervescent potions [of healing]* Rings g - a blessed +5 ring of gain dexterity (on left hand) Wands u - an [uncursed] wand called invis [of make invisible (0:5)] F - a [cursed] hexagonal wand [of striking (0:6)] J - a [cursed] bent wand [of sleep (0:8)]* L - an [uncursed] wand called cancel [of cancellation (0:1)] Tools i - an [uncursed] skeleton key o - an [uncursed] towel Gems a - 4 uncursed rocks* l - an [uncursed] orange gem [jacinth] A - an [uncursed] red gem [worthless glass] B - 2 [uncursed] violet gems [worthless glass] C - an [uncursed] yellowish brown gem [topaz] M - 2 [uncursed] black gems [worthless glass] N - 2 [uncursed] green gems [worthless glass] Iron balls c - an [uncursed] rusty corroded heavy iron ball (weapon in hand) Final Attributes You had sinned. Hunger level was 156. Your alignment was -4 / 41. Monster difficulty range was 1 - 8. Level difficulty was 7. You were poison resistant. You were immune to sickness. Your luck was zero. You are dead. You didn't know any spells. Vanquished creatures a watch captain a ghost a large dog a freezing sphere a stone giant 4 watchmen (5 created) a giant beetle 4 wolves a dog a dingo a jaguar a gnome mummy a rope golem (2 created) a Woodland-elf 8 Uruk-hai (10 created) a rock piercer (2 created) 2 rock moles a shrieker 3 gnome lords a black naga hatchling 4 giant ants a floating eye (2 created) a kitten 7 dwarves (9 created) 7 hill orcs a rothe a rabid rat 2 giant bats a monkey an orc zombie a dwarf zombie a wererat 2 werejackals an acid blob 4 coyotes a hobbit (2 created) 3 hobgoblins 3 giant rats a green mold a red mold (2 created) 24 gnomes (25 created) 10 garter snakes a gnome zombie 6 geckos (7 created) a jackal a fox a kobold 3 goblins 5 grid bugs (7 created) a bat 2 kobold zombies 5 newts 140 creatures vanquished. Voluntary challenges You never hit with a wielded weapon. You read items or engraved 2 times. You put on armor 18 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills flail [Basic] sling [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 2: an altar, a fountain Level 3: a tin shop, some fountains Level 4: a general store Stairs down to The Gnomish Mines The Gnomish Mines: levels 5 to 7 Level 7: [minetn] <- You were here shop, a temple to Tymora Game information Started: 2013-05-15 04:28:27 Ended: 2013-05-16 21:43:27 Play time: PT00:19:05 Goodbye Vis the Convict... You died in The Gnomish Mines on dungeon level 7 with 10605 points, and 1854 pieces of gold, after 6238 moves. Killer: dwarf king, while praying You were level 9 with a maximum of 90 hit points when you died. You didn't beat your previous score of 68621 points. 1 1702494 weirdvic-Val-Hum-Fem-Law ascended to demigoddess-hood. 217 [260] 2 1311548 weirdvic-Rog-Hum-Fem-Cha ascended to demigoddess-hood. 228 [268] 3 1270210 Adeon-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 185 [199] 37 72903 bernardh-Val-Hum-Fem-Law died in The Ruins of Moria on level 15 [max 17]. Killed by Durin's Bane. - [98] 38 69071 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 14. Crunched in the head by an iron ball. - [108] *39 68621 Vis-Con-Hum-Mal-Cha died in The Quest on level 11 [max 13]. Killed by a prison guard. - [87] * 10605 Vis-Con-Hum-Mal-Cha died in The Gnomish Mines on level 7. Killed by a dwarf king, while praying. - [90] 40 66623 weirdvic-Rog-Hum-Fem-Cha died in The Dungeons of Doom on level 7 [max 15]. Killed by Yeenoghu. - [83] 41 65857 Sabrejon-Wiz-Elf-Mal-Cha died in The Ruins of Moria on level 14 [max 19]. Killed by a scroll of earth. - [88]