Vis, chaotic male human Convict
                                                                               
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  |....@.................................".........i............@.......))...| 
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  |....|...|...|...|...|...|...|...|...|...|...|...|...|)..|......>..........| 
  |....|---------------------------------------------------|.................| 
  |._..|...|...|...|...|...|...|...|.".|...|...|...|...|...|.................| 
  |.._.| ..| ..| ..| ..| ..| ..| ..|...| ..| ..| ..| ._| ..|.................| 
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  |....|.. |.. |.. |.. |.. |.. |.. |.. |.. |.. |.. |.. |_..|.....%...........| 
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[Vis the Prisoner]      St:18/21 Dx:16 Co:18 In:15 Wi:13 Ch:9  Chaotic
Home 1 $:0  HP:0(87) Pw:56(56) AC:-3 Exp:12 T:19041 Burdened

Latest messages

The air crackles around the orc shaman.
You hit the orc shaman.
The orc shaman points at you, then curses.
You kill the orc shaman!
You destroy the kobold mummy!
You see here a mummy wrapping.
Really attack the homunculus? [yes/no]
Really attack the Woodland-elf? [yes/no]
The Woodland-elf gets angry!
You hit the Woodland-elf!
The Woodland-elf wields a runed spear!
You kill the Woodland-elf!
You hit the prison guard!
The prison guard swings her long sword.
The prison guard hits!
The prison guard swings her long sword.
The prison guard hits!
You hit the prison guard!
The prison guard swings her long sword.
The prison guard hits!
The prison guard swings her long sword.
The prison guard hits!
You hit the prison guard.
The prison guard swings her long sword.
The prison guard hits!
The prison guard swings her long sword.
The prison guard misses.
The prison guard swings her long sword.
The prison guard hits!
You die...

Your inventory

Amulets

m - an uncursed rectangular amulet [of unchanging] (being worn)

Weapons

d - an uncursed thoroughly rusty [+3] dwarvish mattock (alternate weapon; not wielded)

Armor

b - an uncursed +0 striped shirt (being worn)*
f - an [uncursed] very rusty +0 orcish helm (being worn)
n - an [uncursed] very burnt rotted +1 pair of gauntlets of dexterity (being worn)
G - a [blessed] very burnt very rotted +2 pair of speed boots (being worn)
J - an [uncursed] +1 dwarvish mithril-coat (being worn)
V - an uncursed thoroughly burnt +0 ornamental cope [cloak of magic resistance] (being worn)*

Comestibles

q - 2 [uncursed] tomatoes
z - an [uncursed] food ration
E - an [uncursed] clove of garlic
T - an [uncursed] cram ration
Y - 2 [uncursed] tripe rations

Rings

j - a cursed [+1] gold ring [of increase damage]*
F - an uncursed ring of regeneration
K - an uncursed ring of teleport control
L - a cursed jet ring [of polymorph control]
M - a cursed mithril ring [of polymorph]
O - a cursed brass ring [of conflict]
Q - an uncursed platinum ring [of fire resistance] (on left hand)
U - a cursed [+3] amber ring [of gain wisdom]*
W - a cursed moonstone ring [of protection from shape changers]

Wands

g - an [uncursed] wand of light [0:14]
h - an [uncursed] wand called cancel [of cancellation (0:4)]
o - an [uncursed] wand of light [0:11]*
p - a [blessed] wand of striking [0:1]
r - an [uncursed] wand of light [0:12]
t - an [uncursed] wand of striking [0:4]
v - an [uncursed] wand of striking [0:1]
w - an [uncursed] wand of striking [0:7]
x - an [uncursed] wand of light [0:10]
C - an [uncursed] wand of undead turning [0:6]
D - an [uncursed] wand of lightning [0:2]
I - an [uncursed] wand of digging [0:4]
R - a [cursed] wand of striking [0:5]
S - an [uncursed] wand of striking [0:2]
X - an [uncursed] wand called tele [of teleportation (0:4)]
Z - an [uncursed] wand of probing [0:3]

Tools

a - an uncursed [+0] unicorn horn
e - an [uncursed] skeleton key
l - an [uncursed oil] lamp called p
s - a blessed bag of holding
u - an [uncursed] towel
A - an uncursed [frost] horn called saltis [0:4]
H - an uncursed figurine of a mountain centaur
N - an [uncursed] stethoscope

Gems

k - an [uncursed] luckstone
B - a blessed touchstone

Iron balls

y - an uncursed heavy iron ball (weapon in hand)

Contents of the bag of holding:

The sack is empty.

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
levitationescape100%18%
magic missileattack100%54%
magic mappingdivination100%55%
detect monstersdivination100%87%

Vanquished creatures

670 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
pick-axe[Skilled]
flail[Expert]
sling[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Started: 2013-04-29 09:30:10
Ended: 2013-04-29 21:19:08
Play time: PT01:17:30

Goodbye

Goodbye Vis the Convict...
You died in The Quest on dungeon level 1 with 68621 points,
and 6887 pieces of gold, after 19041 moves.
Killer: prison guard
You were level 12 with a maximum of 87 hit points when you died.
You reached the 20th place on the top 100 list.
  1    1270210  Adeon-Tou-Hum-Fem-Neu ascended to demigoddess-hood.   185 [199]
  2    1198220  unnht-Tou-Hum-Fem-Neu ascended to demigoddess-hood.   248 [248]
  3     975960  unnht-Wiz-Vam-Fem-Law ascended to demigoddess-hood.   394 [394]

 18      82148  zarthra-Wiz-Elf-Fem-Cha died in The Ruins of Moria on
                level 14 [max 16].  Killed by Durin's Bane.             - [101]
 19      72903  bernardh-Val-Hum-Fem-Law died in The Ruins of Moria
                on level 15 [max 17].  Killed by Durin's Bane.          -  [98]
*20      68621  Vis-Con-Hum-Mal-Cha died in The Quest on level 11              
                [max 13].  Killed by a prison guard.                    -  [87]
 21      62021  weirdvic-Val-Hum-Fem-Law died in The Quest on level
                17 [max 13].  Killed by Lord Surtur.                    - [125]
 22      57944  Sabrejon-Val-Dwa-Fem-Law died in The Ruins of Moria
                on level 15 [max 18].  Killed by a death ray.         120 [120]