Vis, chaotic male human Convict
                                                                               
                                                                               
                                                                               
           ----         ----                   ---                             
         .|0...         |.*.|                 ....|                            
        -|-...-         |)).........-------.......----        ---------        
        |.......        -.-............).............|        |.......|        
        --.......        .|............<...........---    ------.z()..|        
         ----..-.|       .|..........)...%....)..)...-----......%.--).|        
            --..--        |--...........%.........|........-----.--..--        
             --..----------.---[.................-----------  *.--..--         
              --..........%.%...---........(.....|    *        --(..|          
               |--..[------------ ---........----          -----%.----         
        ----- --...---              ---------             --...%%....|         
       --...---...--                                     --..---.....--        
       |........---  --......--       ----------------- --..-- --..|..----     
       --...)...|    |........|    ---..................|..--   -----....--    
        ----..--|    |-......--    |......................--       |%......    
           --...------..------     ---.^...............----        --.--%--    
            |...........-%.          ..|.                         **-....|     
            -------------                                           ------     

[Vis the Prisoner]      St:18/05 Dx:14 Co:17 In:12 Wi:10 Ch:8  Chaotic
Gnomish Mines:13 $:3690 HP:0(72) Pw:52(52) AC:-2 Exp:11 T:16073 Burdened

Latest messages

You are carrying too much to get through. (2x)
The horse misses.
The horse bites!
The horse kicks!
The horse bites!
The horse kicks!
The horse just misses!
The horse misses.
The horse bites!
Unknown command ' '.
You begin bashing monsters with your heavy iron ball.
You hit the horse!
The horse kicks!
The horse misses.
Unknown command ' '. (2x)
You hit the horse!
The horse kicks!
The horse bites!
The horse kicks!
The horse misses.
Unknown command ' '.
You kill the horse!
You see here a horse corpse.
There is a horse corpse here; eat it? [ynq] (n)
This horse corpse tastes terrible!
You stop eating the horse corpse.
You hit the zruty! (2x)
The zruty hits! (2x)
The zruty bites!
You die...

Your inventory

Amulets

C - an uncursed amulet of reflection (being worn)

Armor

j - an uncursed +0 pair of riding gloves [leather] (being worn)
u - an [uncursed] +0 pair of hard shoes [iron] (being worn)
v - a [blessed] +0 cloak of invisibility (being worn)
K - an [uncursed] +0 dwarvish mithril-coat (being worn)
Z - an [uncursed] +0 hard hat [dwarvish iron helm] (being worn)

Comestibles

p - 3 [uncursed] lembas wafers
N - 3 [uncursed] tripe rations
R - an [uncursed] tin of quivering blob
Y - an [uncursed] candy bar

Rings

b - an uncursed ring of stealth
g - an uncursed ring of searching
q - an uncursed ring of see invisible
w - an uncursed ring of free action (on left hand)
E - a cursed -1 ring of increase damage
I - an uncursed ring of polymorph control
L - a cursed twisted ring [of teleport control]
Q - a cursed jacinth ring [of aggravate monster]

Wands

d - an [uncursed] wand of magic missile [0:5]
e - an uncursed wand of magic missile [0:0]
f - an [uncursed] wand of fire [0:6]
k - an [uncursed] wand of magic missile [0:2]
n - an [uncursed] wand of lightning [0:7]
t - an [uncursed] wand of lightning [0:0]
y - an [uncursed] wand of digging [0:5]
z - an [uncursed] wand of cold [0:0]
B - an [uncursed] wand of teleportation [0:6]
F - an uncursed wand called cancel [of cancellation (0:2)]
M - an [uncursed] wand called stop [of sleep (0:5)]
U - an [uncursed] wand of striking [0:0]

Tools

a - an uncursed [+0] unicorn horn
i - an uncursed skeleton key
s - an uncursed bag of holding
A - an uncursed towel
P - an uncursed tinning kit [0:45]
S - an [uncursed wax] candle

Gems

H - an [uncursed] gray stone [luckstone]

Iron balls

c - an [uncursed] corroded heavy iron ball (weapon in hand)

Contents of the bag of holding:

Final Attributes

Spells known in the end

NameLevelCategoryFail
detect monstersdivination100%

Vanquished creatures

434 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
broadsword[Basic]
flail[Expert]
sling[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Started: 2013-03-26 17:03:46
Ended: 2013-03-26 21:13:51
Play time: PT00:39:46

Goodbye

Goodbye Vis the Convict...
You died in The Gnomish Mines on dungeon level 13 with 42071 points,
and 3690 pieces of gold, after 16073 moves.
Killer: zruty
You were level 11 with a maximum of 72 hit points when you died.
You reached the 68th place on the top 100 list.
  1    2328122  davez-Val-Hum-Fem-Neu ascended to demigoddess-hood.   383 [383]
  2    2093626  davez-Wiz-Elf-Mal-Cha ascended to demigod-hood.       238 [238]
  3    2078672  Vis-Tou-Hum-Mal-Neu ascended to demigod-hood.         431 [443]

 66      45015  fatmike-Val-Dwa-Fem-Law died in The Dungeons of Doom
                on level 12 [max 13].  Killed by a winged gargoyle.     - [118]
 67      42694  Adeon-Tou-Hum-Fem-Neu died in The Quest on level 15
                [max 16].  Killed by a Grey-elf, while sleeping.        -  [66]
*68      42071  Vis-Con-Hum-Mal-Cha died in The Gnomish Mines on               
                level 13.  Killed by a zruty.                           -  [72]
 69      40147  Hress-Con-Hum-Mal-Cha died in Sokoban on level 9
                [max 10].  Killed by a leocrotta.                       -  [99]
 70      39131  lapsa-Wiz-Elf-Mal-Cha turned to stone in The Dungeons
                of Doom on level 7 [max 8].  Petrified by a
                cockatrice.                                            89  [89]