Vis, chaotic male human Convict
                                                        --  ---                
          ----                                        ---.---.----             
          |..|                        ----             ..?.|.....--            
          |..-                #      --.h|             -..........-----        
        ---...---       #  #  -.--   |..r---------     |............|.--       
        |...--..------.--..----).-----....*.*....|--- --.................      
        |...............|.....%..a...a@---------.|..| |..............          
        |.|.....-----.-....--..*..------     |......| -............-           
        |.|.......... |.....***.<....|       |...|.--    |..^......|           
  ---- --.|.........| ---------.--...-       |..-|.---   |-........--          
  |..| |..--....|...|         |.. ....-      --- |...|   |..........-          
---..| |......-------         -.- ......         ---.-----....--...........|   
|....----....-|                .   .|.....         |........--- ..--......--   
|.....| |.....|                .   .| ....|        --..------   ---   ....-    
---...| --..%.---             -.   .  ..---         ----              -....|   
  |...-- |......|--           -..  ..  .|                                .*-   
  |....---...--.|.|            ..   .   -                                 >.   
  --.........||...--           ..   ..                                         
   ---.......|---..|           ..   ..                                         
     --.|.----  |..|          -.-   .-                                         
      -----     ----          ---   --                                         

[Vis the Jail-bird]     St:13 Dx:14 Co:18 In:12 Wi:8 Ch:8  Chaotic
Gnomish Mines:6  $:186 HP:0(62) Pw:24(24) AC:5  Exp:6 T:2421 Burdened

Latest messages

You hear some noises in the distance.
What do you want to ready? [- iwA or ?*] (2x)
Never mind.
Unknown command ' '. (4x)
What do you want to ready? [- iwA or ?*] (2x)
Q - a pick-axe (in quiver).
What do you want to ready? [- iwA or ?*] (2x)
h - 2 yellowish brown gems (in quiver).
In what direction?
The yellowish brown gem misses the dwarf.
In what direction?
The yellowish brown gem misses the dwarf.
What do you want to use or apply? [nsuvDN-R or ?*]
You produce a strange whistling sound.
Nicodemus misses the dwarf. (4x)
You miss the soldier ant.
The soldier ant bites!
The soldier ant stings!
Nicodemus misses the dwarf.
The soldier ant misses.
The soldier ant stings!
You miss the soldier ant.
The soldier ant bites!
The soldier ant stings!
Nicodemus misses the dwarf.
The soldier ant bites!
The soldier ant stings!
Nicodemus misses the dwarf.
The soldier ant bites!
You die...

Your inventory

Amulets

m - a [cursed] spiked amulet [of ESP]

Weapons

i - an [uncursed +0] crude dagger [orcish]
w - an [uncursed +0] silver spear
A - an [uncursed +0] dagger

Armor

b - an uncursed +0 striped shirt (being worn)
j - an [uncursed] +0 iron skull cap [orcish helm] (being worn)
K - an [uncursed] +2 pair of hard shoes [iron] (being worn)
M - an [uncursed +0] hooded cloak [dwarvish]

Comestibles

B - an [uncursed] carrot

Scrolls

q - an [uncursed] scroll labeled HZLRC KSTSBD MPFNG [of destroy armor]
x - an [uncursed] scroll labeled VE FORBRYDERNE [of magic mapping]

Spellbooks

g - an [uncursed] fuzzy spellbook [of detect unseen]
G - a [blessed] dark brown spellbook [of light]

Potions

d - a [blessed] milky potion [of oil]
e - an [uncursed] clear potion [of water]
l - a [blessed] dark green potion [of enlightenment]
I - an [uncursed] squishy potion [of confusion]

Rings

p - an uncursed ring of sustain ability

Wands

O - an [uncursed] wand of striking [0:0]

Tools

n - an [uncursed] lock pick
s - an [uncursed] brass lantern
u - a [cursed tallow] candle
v - an [uncursed wax] candle
D - an [uncursed] magic whistle
N - an [uncursed] figurine of a wood nymph
P - an [uncursed tallow] candle
Q - an [uncursed +0] pick-axe
R - an [uncursed +0] grappling hook

Gems

t - 2 [uncursed] black gems [worthless glass]
y - an [uncursed] yellow gem [worthless glass]
z - an [uncursed] orange gem [worthless glass]
J - an [uncursed] blue gem [fluorite]
L - an [uncursed] red gem [worthless glass]

Iron balls

c - an [uncursed] corroded heavy iron ball (weapon in hand)

Final Attributes

You didn't know any spells.

Vanquished creatures

60 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
sling[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Started: 2013-03-18 09:50:29
Ended: 2013-03-18 10:08:25
Play time: PT00:10:48

Goodbye

Goodbye Vis the Convict...
You died in The Gnomish Mines on dungeon level 6 with 1474 points,
and 186 pieces of gold, after 2421 moves.
Killer: soldier ant
You were level 6 with a maximum of 62 hit points when you died.
  1    2328122  davez-Val-Hum-Fem-Neu ascended to demigoddess-hood.   383 [383]
  2    2093626  davez-Wiz-Elf-Mal-Cha ascended to demigod-hood.       238 [238]
  3    2078672  Vis-Tou-Hum-Mal-Neu ascended to demigod-hood.         431 [443]

 99      16628  permagreen-Val-Dwa-Fem-Law turned to stone in The
                Dungeons of Doom on level 9.  Petrified by a
                cockatrice corpse.                                    112 [112]
 100      15986  Hress-Con-Hum-Mal-Cha died in The Dungeons of Doom on
                level 10.  Killed by a Green-elf, while praying.        -  [97]