Vis, lawful male human Archeologist ------------ |......|-..-- -....## |..---.|....| --- ------........---- -- |.-- |.)....| |.| |..............).|---- |.- |.| --.....---|.| |... ...........|%?[| |. |.| --......-|.| -..- -..... ...|)*.| |. |.| ---.....|.| |..| |..-----..|...| -. |.| |.......-----..| -..|m@.|..--|---+- .| |.| |-.............| ...|((.-d)...........- -..- |.| |..............| |..|((@|......--+- | |..| |.| --......----...|(( ||------..{...| |..| |.--- ---.|..| +...| ((|....!).......| |.. |...| --|..| |...| |-+-.....---|-------------.-- --..| --.- --...--+-- |..-|-|..................| |..-- |.. |........| |..|..|----....---------.| ---...-- |......#.....----..|..|(%.-....|......| .. --......--- |...-.....{........|..|%..|....-...._.| ... |.........| |... ...|....#.....--------....|......| .... --......<.| |.......--............ .......|------- ---- ---.|.|.-- -------- ------.--.------------- ------- ------ [Vis the Investigator] St:14 Dx:9 Co:14 In:15 Wi:16 Ch:10 Lawful Mine Town:5 $:0 HP:0(39) Pw:26(26) AC:4 Exp:6 T:2633 Burdened Latest messages a - an uncursed +2 bullwhip (weapon in hand). Suddenly, a section of wall closes up! Unknown command ' '. You hit the large mimic. (2x) Suddenly, a section of wall closes up! You hit the large mimic. The large mimic hits! You cannot escape from the large mimic! Suddenly, a section of wall closes up! You hit the large mimic. (2x) You hear a door open. You hit the large mimic. The large mimic hits! You hit the large mimic. (2x) Suddenly, a section of wall closes up! You miss the large mimic. You hit the large mimic. You miss the large mimic. The dog drops a crossbow. The large mimic hits! You miss the large mimic. The dog picks up a crossbow. What do you want to use or apply? [afgstxCDTVY or ?*] You have a little trouble removing l - a blessed scroll labeled NR 9. What do you want to read? [l or ?*] As you read the scroll, it disappears. Your nose starts to tingle and you smell food. You hit the large mimic. The large mimic hits! You die... Your inventory Weapons a - an uncursed +2 bullwhip (weapon in hand) z - an uncursed [+0] runed dagger [elven] I - a blessed [+2] staff [quarterstaff] Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) k - a cursed -1 cloak of protection (being worn) H - a cursed +0 pair of fencing gloves [leather] (being worn) J - an uncursed [+0] tattered cape [cloak of magic resistance] W - an [uncursed] +0 pair of hard shoes [iron] (being worn) Comestibles h - 5 [uncursed] food rations n - 2 [uncursed stale] eggs Potions y - an [uncursed] dark green potion [of blindness] Rings R - a [cursed] glass ring [of shock resistance] Wands t - an [uncursed] wand of undead turning [0:3] C - an [uncursed] wand of speed monster [0:0] D - a [cursed] wand called poly [of polymorph (0:5)] Tools f - an uncursed tinning kit (0:24) s - an uncursed sack x - an [uncursed tin] whistle called p T - a [cursed] lock pick V - an [uncursed] towel Y - an [uncursed] magic whistle Gems g - an uncursed touchstone F - an [uncursed] opal Contents of the sack: 535 gold pieces a cursed scroll labeled ELBIB YLOH [of confuse monster] a cursed scroll labeled GHOTI [of identify] a cursed unlabeled scroll [of blank paper] a cursed scroll labeled YUM YUM [of flood] an uncursed scroll labeled GNIK SISI VLE [of taming] an uncursed scroll labeled HZLRC KSTSBD MPFNG [of magic mapping] an uncursed scroll labeled GHOTI [of identify] an uncursed wide spellbook [of confuse monster] a cursed slimy potion [of object detection] a cursed black potion [of levitation] a cursed dark green potion [of blindness] an uncursed dark green potion [of blindness] a blessed smoky potion [of monster detection] an uncursed slimy potion [of object detection] an uncursed yellow potion [of extra healing] an uncursed silver potion [of confusion] a cursed gooey potion [of healing] an uncursed +0 pick-axe Final Attributes You were piously aligned. Hunger level was 531. Your alignment was 22 / 23. Monster difficulty range was 0 - 5. Level difficulty was 5. You could recognize detrimental food. You were stealthy. You were held by a large mimic. You were fast. You were lucky (2). You are dead. You didn't know any spells. Vanquished creatures a ghost (3 created) a large cat a watchman (3 created) 9 gnome lords 6 giant ants (7 created) 4 dwarves (9 created) a homunculus a rothe a giant bat an iguana 2 coyotes a hobbit 3 manes (5 created) 2 large kobolds (3 created) 2 giant rats 21 gnomes (23 created) a jackal (2 created) a fox a kobold a goblin (2 created) 2 sewer rats (1 created) 2 grid bugs (3 created) 4 lichens (5 created) a kobold zombie 7 newts 77 creatures vanquished. Voluntary challenges You used a wielded weapon 90 times. You read items or engraved 5 times. You put on armor 8 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You encountered 3 bones levels. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 2: some fountains Stairs down to The Gnomish Mines Level 3: a fountain Level 4: many fountains Level 5: a fountain The Gnomish Mines: levels 3 to 5 Level 5: [minetn] <- You were here many shops, a temple, some fountains, some trees Game information Started: 2013-02-11 10:54:27 Ended: 2013-02-11 20:29:47 Play time: PT00:12:25 Goodbye Vis the Archeologist... You died in The Gnomish Mines on dungeon level 5 with 1590 points, and 535 pieces of gold, after 2633 moves. Killer: large mimic You were level 6 with a maximum of 39 hit points when you died. You didn't beat your previous score of 7289 points. 1 2093626 davez-Wiz-Elf-Mal-Cha ascended to demigod-hood. 238 [238] 2 2078672 Vis-Tou-Hum-Mal-Neu ascended to demigod-hood. 431 [443] 3 1519494 Mortuis-Pri-Hum-Fem-Law ascended to demigoddess-hood. 321 [334] 96 7678 Hress-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 7. Killed by a leocrotta. - [84] 97 7551 davez-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 6. Killed by a yeti. - [59] *98 7289 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 6. Killed by a werewolf. - [63] * 1590 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 5 [max 6]. Killed by a large mimic. - [39] 99 7221 bcode-Wiz-Vam-Fem-Cha turned to stone in The Dungeons of Doom on level 9. Petrified by a cockatrice corpse. 65 [65] 100 6502 itsmylife-Con-Orc-Fem-Cha died in The Dungeons of Doom on level 4 [max 6]. Killed by a crossbow bolt. - [67]