Vis, lawful male human Archeologist ----- |<..--- ------ ....... |*....---|..... #....... --..|)...|.---- *`...(... --.|-.[..[---- *##..).... --..[..@...| #**...|... ---.|.u..| ...*###...# -. -----..| ........... #...# .). |..|........... ...-.### . ..[( -...........)............. {... |.........................- ..... ----......-..............*.- -----.... .-...|.--..|...| -....|.....[..- ..........--.. ...`....... .......-- ......- -...--- [Vis the Investigator] St:11 Dx:7 Co:17 In:18 Wi:17 Ch:9 Lawful Mine Town:7 $:1386 HP:0(69) Pw:41(41) AC:-1 Exp:7 T:2409 Burdened Latest messages The horse kicks! The horse bites! The horse kicks! The horse misses. (2x) The horse bites! The horse misses. The horse bites! The horse kicks! The horse bites! Unknown command ' '. The horse kicks! The horse bites! The horse kicks! The horse bites! The horse misses. The horse bites! The horse kicks! The horse bites! The horse kicks! The horse bites! The horse kicks! The horse bites! You hear crashing rock. The horse misses. The horse bites! The horse kicks! The horse bites! The horse misses. The horse bites! You die... Your inventory Amulets M - a [cursed] warped amulet [of strangulation] Weapons a - an uncursed +2 bullwhip (weapon in hand) y - an [uncursed +0] curved sword [scimitar] O - an uncursed [rustproof +0] long sword named Demonbane [Demonbane] Armor c - a [cursed] +0 pair of old gloves [leather] (being worn) u - an [uncursed] +0 pair of hard shoes [iron] (being worn) v - an [uncursed] +0 hard hat [dwarvish iron helm] (being worn) J - an [uncursed] +0 dwarvish mithril-coat (being worn) Comestibles d - 2 uncursed food rations k - 2 [uncursed] food rations q - an [uncursed stale] egg Rings b - a [cursed] emerald ring [of aggravate monster] m - an [uncursed] plastic ring [of free action] (on left hand) A - a blessed +2 ring of gain wisdom (on right hand) B - a [cursed] emerald ring [of aggravate monster] R - an [uncursed +1] agate ring [of adornment] Wands o - an uncursed wand called cancel [of cancellation (0:4)] D - an [uncursed] wand of light [0:10] L - an [uncursed] crystal wand [of striking (0:3)] P - a [cursed] aluminum wand [of digging (0:5)] W - a [cursed] crystal wand [of striking (0:8)] Z - a [cursed] crystal wand [of striking (0:6)] Tools e - an uncursed +0 pick-axe (alternate weapon; not wielded) f - an uncursed tinning kit (0:39) h - an uncursed sack p - an [uncursed tallow] candle w - an [uncursed] brass lantern x - an [uncursed tin] whistle called p C - an [uncursed] lock pick E - an [uncursed wax] candle G - an [uncursed] towel Gems g - an uncursed touchstone z - an [uncursed] amber stone Contents of the sack: 38 gold pieces Final Attributes You were piously aligned. Hunger level was 817. Your alignment was 21 / 22. Monster difficulty range was 1 - 7. Level difficulty was 7. You were stealthy. You were fast. You had free action. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail a - stone to flesh 3 healing 100% Vanquished creatures a ghost a large cat a leprechaun an owlbear 4 gnome lords (5 created) a gnomish wizard (2 created) an elf zombie (5 created) a ghoul a giant ant (4 created) 2 kittens 2 dwarves (6 created) a homunculus a gas spore a hobbit (2 created) 2 hobgoblins (3 created) 2 giant rats a yellow mold a green mold 25 gnomes 5 jackals a kobold 2 sewer rats 2 grid bugs a bat a lichen 3 newts (4 created) 65 creatures vanquished. Voluntary challenges You used a wielded weapon 111 times. You read items or engraved 3 times. You put on armor 7 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 2: a general store, an altar to Quetzalcoatl Level 3: a tool shop, a fountain Level 4: a fountain Stairs down to The Gnomish Mines The Gnomish Mines: levels 5 to 7 Level 7: [minetn] <- You were here Game information Started: 2013-02-07 19:27:51 Ended: 2013-02-07 23:02:48 Play time: PT00:13:41 Goodbye Vis the Archeologist... You died in The Gnomish Mines on dungeon level 7 with 3688 points, and 1424 pieces of gold, after 2409 moves. Killer: horse You were level 7 with a maximum of 69 hit points when you died. No Points Name Hp [max] 1 2093626 davez-Wiz-Elf-Mal-Cha ascended to demigod-hood. 238 [238] 2 2078672 Vis-Tou-Hum-Mal-Neu ascended to demigod-hood. 431 [443] 3 1519494 Mortuis-Pri-Hum-Fem-Law ascended to demigoddess-hood. 321 [334] 99 5801 Mortuis-Rog-Vam-Fem-Cha died in Sokoban on level 9 [max 11]. Killed by a werewolf. - [77] 100 5792 eLtMo-Wiz-Hum-Mal-Neu died in The Gnomish Mines on level 6 [max 7]. Killed by a dwarf mummy. - [63] * 3688 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 7. Killed by a horse. - [69]