Vis, neutral male human Wizard
                                                                               
                                                                               
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                                  |.|...C|..|...--                             
                              -----....0@........|                             
                              |.......|..|.0---..|                             
                              |...%..-|..|-......|                             
                              |......||..|--0--0--                             
                              --.--.--|..| |.||.|                              
                               |.||.|--^^--|.||.|                              
                               |.##.#}^^^^}#.##.|                              
                               |.||.|-^^^^--.--.--                             
                              --0-|.-|^##^|......|                             
                              |...|..|..<.|..00..|                             
                              |.|....--##--.0..---                             
                              |.|.|0......0..---                               
                              |...|..|>|.--..|                                 
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Vis the Magician          St:18 Dx:15 Co:15 In:18 Wi:12 Ch:7  Neutral
Sokoban:8  $:413 HP:0(77) Pw:89(89) AC:7  Exp:10 T:9050

Latest messages

With great effort you move the boulder.
You hit the gnome mummy!
You destroy the gnome mummy!
With great effort you move the boulder. (4x)
The boulder fills a pit.
With great effort you move the boulder. (2x)
l - a marble wand.
With great effort you move the boulder.
You hear a monster behind the boulder.
Perhaps that's why you cannot move it.
You hear a monster behind the boulder.
Perhaps that's why you cannot move it.
With great effort you move the boulder.
The mountain centaur swings his crossbow.
The mountain centaur hits!
The mountain centaur kicks! (2x)
The mountain centaur swings his crossbow.
The mountain centaur hits!
The mountain centaur kicks! (2x)
You hit the mountain centaur!
The mountain centaur swings his crossbow.
The mountain centaur hits!
The mountain centaur kicks! (2x)
You hit the mountain centaur.
The mountain centaur swings his crossbow.
The mountain centaur hits!
The mountain centaur kicks! (2x)
The mountain centaur swings his crossbow.
The mountain centaur hits!
You die...

Your inventory

Weapons

a - an [uncursed rustproof +0] long sword named Giantslayer [Giantslayer]
F - 15 uncursed [+0] daggers (in quiver)
M - an [uncursed] rustproof [+0] athame named Magicbane [Magicbane] (weapon in hand)

Armor

b - an uncursed rotted +0 cloak of magic resistance (being worn)
m - an uncursed +0 pair of hard shoes [iron] (being worn)
o - a blessed +0 pair of riding gloves [gauntlets of dexterity] (being worn)
S - a cursed [-1] pair of mud boots [fumble]

Comestibles

q - 3 [uncursed] food rations
v - an [uncursed] slime mold
x - an [uncursed] carrot

Scrolls

h - a [blessed] scroll called zeme [of earth]
i - a blessed scroll of food detection
j - an uncursed scroll of confuse monster
k - an uncursed scroll of gold detection
p - an [uncursed] unlabeled scroll [of blank paper]
z - an uncursed scroll labeled VE FORBRYDERNE [of enchant weapon]
I - an [uncursed] scroll labeled HZLRC KSTSBD MPFNG [of identify]
N - an [uncursed] scroll called zeme [of earth]

Potions

f - an uncursed potion of fruit juice
g - an uncursed potion of restore ability
r - an uncursed silver potion [of enlightenment]
y - an uncursed sky blue potion [of healing]
B - an uncursed dark potion [of extra healing]
J - a [cursed] golden potion [of levitation]
X - 2 uncursed potions of booze

Rings

d - an uncursed ring of shock resistance
e - an uncursed +3 ring of gain strength (on left hand)
D - a [cursed -1] porcelain ring [of gain constitution]

Wands

c - an uncursed wand of fire (0:0)
l - an [uncursed] marble wand [of digging] [0:8]
L - an [uncursed] wand called missile [of striking] [0:0]
O - an [uncursed] short wand [of magic missile] [0:0]
P - an [uncursed] short wand [of magic missile] [0:0]
R - an [uncursed] wand called missile [of striking] [0:0]
T - an [uncursed] short wand [of magic missile] [0:0]
W - an [uncursed] short wand [of magic missile] [0:0]
Y - an [uncursed] wand called missile [of striking] [0:0]

Tools

n - an uncursed magic marker (0:29)
w - an [uncursed] blindfold
C - an [uncursed +0] pick-axe
K - an uncursed lamp [oil]
V - an [uncursed] tin opener

Gems

s - 3 [uncursed] yellow gems [worthless pieces of yellow glass]
A - 2 [uncursed] green gems [worthless pieces of green glass]
E - 3 [uncursed] black gems [worthless pieces of black glass]
G - 2 [uncursed] blue gems [worthless pieces of blue glass]
H - an [uncursed] red gem [garnet stone]
Q - an [uncursed] yellowish brown gem [amber stone]
U - 2 [uncursed] yellowish brown gems [worthless pieces of yellowish brown glass]
Z - an [uncursed] blue gem [turquoise stone]

Final Attributes

Spells known in the end

NameLevelCategoryFail
aforce bolt1attack0%
bcreate monster2clerical0%

Vanquished creatures

241 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
dagger[Skilled]
quarterstaff[Basic]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Started: 2011-08-16 18:35:50
Ended: 2011-08-17 06:31:10
Play time: PT01:21:30

Goodbye

Goodbye Vis the Wizard...
You died in Sokoban on dungeon level 8 with 14720 points,
and 413 pieces of gold, after 9050 moves.
Killer: mountain centaur
You were level 10 with a maximum of 77 hit points when you died.
  1    2328592  spontiff-Val-Dwa-Mal-Law ascended to demigod-hood.    430 [433]
  2    1970464  Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood.       391 [402]
  3    1740028  spontiff-Hea-Gno-Mal-Neu ascended to demigod-hood.    303 [303]

 99      67427  jannis-Wiz-Vam-Mal-Cha starved to death in The
                Dungeons of Doom on level 1 [max 12].                 117 [117]
 100      58698  flipdagger-Wiz-Elf-Mal-Cha died in The Dungeons of
                Doom on level 6 [max 13].  Killed by a white unicorn.   -  [79]