Varomyre, neutral male gnomish Wizard
                                                                               
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            ------                              -----             ---------    
                                                                               

Varomyre the Conjurer     St:9 Dx:18 Co:11 In:19 Wi:11 Ch:7  Neutral
Dungeons of Doom:5  $:237 HP:0(26) Pw:58(58) AC:9  Exp:4 T:772

Latest messages

What do you want to zap? [covxDF or ?*]
In what direction?
What do you want to zap? [covxDF or ?*]
"Usage fee, 65 zorkmids."
In what direction?
The water evaporates.
You see here a dagger (6 zorkmids). (2x)
You escape a pit.
What do you want to zap? [covxDF or ?*]
"Usage fee, 65 zorkmids."
In what direction?
Adjama gets angry!
The bolt of fire hits Adjama!
What do you want to zap? [covxDF or ?*]
"Hey! Ahem. Usage fee, 350 zorkmids."
In what direction?
The bolt of fire misses Adjama.
The bolt of fire bounces!
The bolt of fire hits Adjama!
The bolt of fire hits you!
You die...
But wait...
Your medallion begins to glow!
You feel much better!
The medallion crumbles to dust!
Adjama zaps an ebony wand!
The wand hits you!
Adjama zaps a wand of striking!
The wand hits you!
You die...

Your inventory

Weapons

a - a blessed +1 quarterstaff (weapon in hands)

Armor

b - an uncursed +0 cloak of magic resistance
m - an uncursed +0 pair of leather gloves

Comestibles

C - an uncursed food ration

Scrolls

j - 2 uncursed scrolls of blank paper

Potions

g - an uncursed potion of water
h - an uncursed potion of water
y - an uncursed potion of water

Rings

d - an uncursed ring of free action (on left hand)
e - an uncursed +1 ring of protection (on right hand)
r - an uncursed ring of warning

Wands

c - an uncursed wand of magic missile (0:0)
o - an uncursed wand of slow monster (0:5)
v - an uncursed very rusty wand of fire (0:0)
x - an uncursed thoroughly rusty wand of make invisible (0:7)
D - an uncursed wand of secret door detection (0:10)
F - an uncursed thoroughly rusty wand of make invisible (0:4)

Final Attributes

Spells known in the end

NameLevelCategoryFail
aforce bolt1attack0%
bcure sickness3healing79%
cconfuse monster2enchantment0%
dhealing1healing0%
edetect food2divination47%

Vanquished creatures

18 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Started: 2011-01-12 16:05:50
Ended: 2011-01-12 16:15:57
Play time: PT00:10:03

Goodbye

Goodbye Varomyre the Wizard...
You died in The Dungeons of Doom on dungeon level 5 with 802 points,
and 0 pieces of gold, after 772 moves.
Killer: wand
You were level 4 with a maximum of 26 hit points when you died.
 No  Points     Name                                                   Hp [max]
  1    2328592  spontiff-Val-Dwa-Mal-Law ascended to demigod-hood.    430 [433]
  2    1970464  Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood.       391 [402]
  3    1740028  spontiff-Hea-Gno-Mal-Neu ascended to demigod-hood.    303 [303]

 99      15210  Varomyre-Sam-Hum-Fem-Law died in The Gnomish Mines on
                level 13.  Killed by an air elemental.                  -  [73]
 100      15031  Varomyre-Sam-Hum-Mal-Law died in The Gnomish Mines on
                level 12.  Killed by a minotaur.                        -  [77]
*          802  Varomyre-Wiz-Gno-Mal-Neu died in The Dungeons of Doom          
                on level 5.  Killed by a wand.                          -  [26]