Varomyre, neutral male gnomish Wizard
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Varomyre the Conjurer St:9 Dx:18 Co:11 In:19 Wi:11 Ch:7 Neutral
Dungeons of Doom:5 $:237 HP:0(26) Pw:58(58) AC:9 Exp:4 T:772
Latest messages
What do you want to zap? [covxDF or ?*]
In what direction?
What do you want to zap? [covxDF or ?*]
"Usage fee, 65 zorkmids."
In what direction?
The water evaporates.
You see here a dagger (6 zorkmids). (2x)
You escape a pit.
What do you want to zap? [covxDF or ?*]
"Usage fee, 65 zorkmids."
In what direction?
Adjama gets angry!
The bolt of fire hits Adjama!
What do you want to zap? [covxDF or ?*]
"Hey! Ahem. Usage fee, 350 zorkmids."
In what direction?
The bolt of fire misses Adjama.
The bolt of fire bounces!
The bolt of fire hits Adjama!
The bolt of fire hits you!
You die...
But wait...
Your medallion begins to glow!
You feel much better!
The medallion crumbles to dust!
Adjama zaps an ebony wand!
The wand hits you!
Adjama zaps a wand of striking!
The wand hits you!
You die...
Your inventory
Weapons
a - a blessed +1 quarterstaff (weapon in hands)
Armor
b - an uncursed +0 cloak of magic resistance
m - an uncursed +0 pair of leather gloves
Comestibles
C - an uncursed food ration
Scrolls
j - 2 uncursed scrolls of blank paper
Potions
g - an uncursed potion of water
h - an uncursed potion of water
y - an uncursed potion of water
Rings
d - an uncursed ring of free action (on left hand)
e - an uncursed +1 ring of protection (on right hand)
r - an uncursed ring of warning
Wands
c - an uncursed wand of magic missile (0:0)
o - an uncursed wand of slow monster (0:5)
v - an uncursed very rusty wand of fire (0:0)
x - an uncursed thoroughly rusty wand of make invisible (0:7)
D - an uncursed wand of secret door detection (0:10)
F - an uncursed thoroughly rusty wand of make invisible (0:4)
Final Attributes
- You were stridently aligned.
- You were telepathic.
- You had infravision.
- You were protected.
- You had free action.
- You are dead (2nd time!).
Spells known in the end
| Name | Level | Category | Fail |
a | force bolt | 1 | attack | 0% |
b | cure sickness | 3 | healing | 79% |
c | confuse monster | 2 | enchantment | 0% |
d | healing | 1 | healing | 0% |
e | detect food | 2 | divination | 47% |
Vanquished creatures
- a fog cloud
- a little dog
- a floating eye
- 2 rothes
- a cave spider
- 4 jackals
- a goblin
- 2 sewer rats
- 2 grid bugs
- a lichen
- 2 newts
18 creatures vanquished.
Voluntary challenges
- You were an atheist.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 5
- Level 5: <- You were here
- a fountain
Game information
Started: 2011-01-12 16:05:50
Ended: 2011-01-12 16:15:57
Play time: PT00:10:03
Goodbye
Goodbye Varomyre the Wizard...
You died in The Dungeons of Doom on dungeon level 5 with 802 points,
and 0 pieces of gold, after 772 moves.
Killer: wand
You were level 4 with a maximum of 26 hit points when you died.
No Points Name Hp [max]
1 2328592 spontiff-Val-Dwa-Mal-Law ascended to demigod-hood. 430 [433]
2 1970464 Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood. 391 [402]
3 1740028 spontiff-Hea-Gno-Mal-Neu ascended to demigod-hood. 303 [303]
99 15210 Varomyre-Sam-Hum-Fem-Law died in The Gnomish Mines on
level 13. Killed by an air elemental. - [73]
100 15031 Varomyre-Sam-Hum-Mal-Law died in The Gnomish Mines on
level 12. Killed by a minotaur. - [77]
* 802 Varomyre-Wiz-Gno-Mal-Neu died in The Dungeons of Doom
on level 5. Killed by a wand. - [26]