Souljazz, chaotic male elven Wizard
                                                                               
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        #              ########  ###  ###     #          #############......|  
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      #            |.^.[.....|################################## #####-.....|  
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  |......[#@B######|...[.....|    ######-+----------       |.....##   -------  
  |....{.|         -----------    #    #............       |...(|#             
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  |<.....|                              |..........|       |...#|              
  --------                              ------------       ------              
                                                                               

Souljazz the Conjurer     St:8 Dx:16 Co:13 In:20 Wi:11 Ch:9  Chaotic S:1271
Dlvl:2  $:743 HP:0(32) Pw:4(45) AC:9  Xp:4/139 T:1621 Hungry  

Latest messages

You finish eating the goblin corpse.
The giant rat bites!
In what direction?
The spell hits the giant rat!
You kill the giant rat!
You don't have enough energy to cast that spell.
You don't have enough energy to cast that spell.
Unknown command '^J'.
The hobgoblin hits!
The magic-absorbing blade scares the hobgoblin!
You kill the hobgoblin!
There is a doorway here.
You see here an iron skull cap.
The giant bat bites!
You aren't sure you're doing this the right way...
You hit the giant bat.
The giant bat bites!
The giant bat bites!
The giant bat bites!
You die...

Your inventory

Weapons

A - the uncursed rustproof +1 Magicbane (weapon in hand)

Armor

b - an uncursed +0 cloak of magic resistance (being worn)

Scrolls

h - an uncursed scroll of remove curse
i - an uncursed scroll of earth
o - an uncursed scroll of enchant weapon
p - an uncursed scroll of taming
t - an uncursed scroll of charging
u - a cursed scroll of enchant armor

Spellbooks

k - a blessed spellbook of force bolt
l - an uncursed spellbook of detect unseen
r - an uncursed spellbook of create monster

Potions

f - 2 uncursed potions of sickness
g - an uncursed potion of fruit juice
n - an uncursed potion of gain level
q - a cursed potion of gain ability

Rings

d - an uncursed ring of shock resistance
e - an uncursed ring of protection from shape changers

Wands

c - an uncursed wand of opening (0:4)

Tools

m - an uncursed bugle

Final Attributes

Spells known in the end

NameLevelCategoryFail
aforce bolt1attack0%
bdetect unseen3divination71%
ccreate monster2clerical39%

Vanquished creatures

35 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Game information

Started: 2010-07-14 07:57:19
Ended: 2010-07-14 08:09:11
Play time: 0:11

Goodbye

Goodbye Souljazz the Wizard...
You died in The Dungeons of Doom on dungeon level 2 with 1197 points,
and 743 pieces of gold, after 1621 moves.
Killer: giant bat
You were level 4 with a maximum of 32 hit points when you died.
You didn't beat your previous score of 22220 points.
 No  Points     Name                                                   Hp [max]
  1    2328592  spontiff-Val-Dwa-Mal-Law ascended to demigod-hood.    430 [433]
  2    1970464  Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood.       391 [402]
  3    1467082  Souai-Tou-Hum-Mal-Neu ascended to demigod-hood.       152 [152]

 56      23152  ctaboir-Bar-Vam-Fem-Cha died in Sokoban on level 8
                [max 12].  Killed by a quasit, while fainted from
                lack of food.                                           - [143]
 57      22652  souai-Sam-Hum-Mal-Law died in The Dungeons of Doom on
                level 9.  Killed by a leocrotta.                        -  [92]
*58      22220  Souljazz-Wiz-Elf-Mal-Cha died in The Dungeons of Doom          
*               on level 7 [max 9].  Killed by an owlbear, while               
                praying.                                                -  [74]
*         1197  Souljazz-Wiz-Elf-Mal-Cha died in The Dungeons of Doom          
                on level 2 [max 3].  Killed by a giant bat.             -  [32]
 59      19214  bhaak-Sam-Hum-Mal-Law died in The Dungeons of Doom on
                level 10 [max 11].  Killed by a warhorse, while
                praying.                                                -  [84]
 60      18838  bhaak-Bar-Hum-Mal-Neu died in Town on level 9
                [max 10].  Killed by an arrow.                          - [127]