Souljazz, chaotic male elven Wizard ########### # # --------------- -------------### # ..............| ------ #-............# ####|.............| |....| ###|...........| ###%..............| |.....### ### |......%......| |....|##a +..............######## |....|#@a ---------------############ ------ ###-|--- |..<| |...| [Souljazz the Magician] St:12 Dx:17 Co:16 In:19 Wi:14 Ch:9 Chaotic S:33336 Dungeons of Doom:17 $:1182 HP:59(87) Pw:7(127) AC:0 Xp:11/17081 T:13024 Latest messages The spell misses the snake. The snake bites! In what direction? The spell hits the snake! You kill the snake! You see here a snake corpse. You see here a fortune cookie. B - a fortune cookie. You see here 116 gold pieces. 116 gold pieces. The locust bites! The locust stings! You feel deathly sick. You write "Elbereth" with your fingers into the dust. You hit the locust! The locust bites! The locust stings! You feel much worse. You hit the locust! The locust bites! The locust stings! You feel much worse. The locust bites! The locust stings! You feel even worse. You kill the locust! You hit the locust. The locust bites! The locust misses. You die from your illness. Your inventory Weapons Y - an uncursed [+1] elven dagger (weapon in hand) Armor b - a blessed +1 cloak of magic resistance (being worn)* z - an uncursed +0 pair of gauntlets of dexterity (being worn) A - a blessed +1 pair of speed boots (being worn) Z - a [blessed fireproof] +0 T-shirt (being worn) Comestibles k - 2 [uncursed] food rations t - an [uncursed] lizard corpse B - an [uncursed] fortune cookie Scrolls w - a [blessed] scroll labeled ELAM EBOW [of gold detection] Potions y - an [uncursed] black potion [of speed] Rings d - an uncursed ring of see invisible* e - an uncursed ring of teleport control (on right hand)* p - a cursed [+1] pearl ring [of gain strength]* D - an uncursed jade ring [of free action] W - an uncursed moonstone ring [of poison resistance] Wands a - an [uncursed] wand of create monster [0:8] c - an uncursed wand of light (0:1)* g - an uncursed wand of magic missile [0:0] i - an uncursed wand of digging [0:1] m - an uncursed wand of digging [0:4] q - an uncursed wand called chrome, nomsg [of probing (0:4)] s - an uncursed wand called octagonal, nomsg [of teleportation (0:6)] v - a cursed uranium wand [of lightning (0:6)] U - an uncursed wand called spiked, nosmg [of undead turning (0:4)] Tools u - an uncursed key [skeleton key] x - an uncursed towel K - an uncursed magic marker [0:72] Gems F - an uncursed stone called luckstone [luckstone] Final Attributes You were piously aligned. Hunger level was 531. Your alignment was 75 / 75. Monster difficulty range was 2 - 14. Level difficulty was 17. You were fire resistant. You were cold resistant. You were sleep resistant. You were magic-protected. You saw invisible. You were telepathic. You had infravision. You could teleport. You had teleport control. You were protected. You were very fast. You were lucky (2). You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 35% b - remove curse 3 clerical 63% 35% c - light 1 divination 0% 37% d - haste self 3 escape 63% 45% e - charm monster 3 enchantment 0% 68% Vanquished creatures a locust (4 created) a fire giant (3 created) 5 wargs 6 small mimics (8 created) a rodent of unusual size a warhorse a xan (3 created) 2 quantum mechanics (3 created) 2 gelatinous cubes 2 freezing spheres 2 shocking spheres a large cat 3 gargoyles a tengu a mountain centaur a cobra a wraith 2 soldiers (3 created) 2 chameleons 2 giant beetles a wolf 5 winter wolf cubs (11 created) 29 leprechauns (31 created) an orc-captain (2 created) a mumak (2 created) 2 giant spiders a horse a black light 2 gnome kings an orc mummy 2 dwarf mummies an ogre 2 rust monsters (4 created) 2 owlbears a yeti a gold golem (2 created) 2 werewolves (3 created) a lizard (4 created) a chickatrice (4 created) a dog 3 jaguars (4 created) 3 dwarf lords a raven (2 created) 2 snakes 4 human zombies 3 fire ants 6 snow ants (7 created) 3 bugbears (5 created) a mountain nymph an orc shaman a rock piercer 2 rock moles (3 created) 3 ponies a fog cloud (2 created) a yellow light (3 created) a shrieker 15 gnome lords (18 created) 9 gnomish wizards (10 created) a kobold mummy 4 gray oozes (5 created) a ghoul a straw golem a paper golem (2 created) 2 wax golems 3 giant ants 2 little dogs 6 floating eyes (9 created) 3 kittens 22 dwarves (23 created) a kobold lord a kobold shaman 14 hill orcs (24 created) 6 rothes (7 created) a rabid rat a centipede 3 giant bats (4 created) a monkey a wererat a werejackal 3 muggers (4 created) 2 iguanas (4 created) 16 killer bees (21 created) 3 acid blobs 4 coyotes (5 created) 2 gas spores 8 hobbits (9 created) 5 manes 2 large kobolds (3 created) a hobgoblin 3 giant rats a cave spider a green mold (2 created) a red mold 68 gnomes (70 created) a gnome zombie (2 created) a gecko (2 created) 4 jackals 2 kobolds (3 created) a goblin (2 created) 6 sewer rats (8 created) 5 grid bugs (7 created) 3 bats 4 lichens (6 created) 2 kobold zombies 8 newts (12 created) 389 creatures vanquished. Voluntary challenges You used a wielded weapon 632 times. You read items or engraved 115 times. You put on armor 41 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. You engraved Elbereth 113 times. You encountered 1 bones level. You used Sokoban shortcuts 1 time. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Expert] quarterstaff [Basic] Spellcasting Skills attack spells [Expert] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 17 Level 1: some fountains Level 3: an armor shop Level 4: a general store, a fountain Stairs down to The Gnomish Mines Level 6: a weapon shop Level 7: a sink Level 8: [oracle] many fountains Level 9: some fountains Stairs up to Sokoban, level 8 Level 10: a scroll shop, a fountain Level 11: Stairs up to Town, level 10 Level 13: a fountain Level 14: a fountain Level 15: a fountain, a throne Level 17: <- You were here The Gnomish Mines: levels 5 to 12 Level 8: [minetn] many shops, a temple, some fountains Town: levels 9 to 10 Level 9: [town] a potion shop, some fountains Game information Started: 2013-06-18 07:14:06 Ended: 2013-06-23 15:33:16 Play time: PT01:35:55 Goodbye Souljazz the Wizard... You were poisoned in The Dungeons of Doom on dungeon level 17 with 33218 points, and 1182 pieces of gold, after 13024 moves. Killer: locust You were level 11 with a maximum of 87 hit points when you were poisoned. You reached the 19th place on the top 100 list. No Points Name Hp [max] 1 1625116 stth-Val-Dwa-Fem-Law ascended to demigoddess-hood. 425 [425] 2 1474688 weirdvic-Sam-Hum-Mal-Law ascended to demigod-hood. 87 [233] 3 649044 Constantin-Mon-Hum-Mal-Neu escaped the dungeon in celestial disgrace. 127 [166] 17 35198 weirdvic-Mon-Hum-Mal-Cha died in The Dungeons of Doom on level 12. Killed by an air elemental. - [80] 18 34474 Souljazz-Wiz-Elf-Mal-Cha died in Town on level 8 [max 12]. Killed by a wolf, while frozen by a monster's gaze. - [70] *19 33218 Souljazz-Wiz-Elf-Mal-Cha was poisoned in The Dungeons of Doom on level 17. Poisoned by a locust. 59 [87] 20 31502 Imba-Tou-Hum-Fem-Neu died in The Dungeons of Doom on level 7 [max 8]. Killed by a warhorse. - [70] 21 28712 Imba-Tou-Hum-Fem-Neu quit in The Dungeons of Doom on level 12. 52 [108]