Souljazz, chaotic male elven Wizard --- --..-- |...... --..... ----- ---.......---...| --.............G.| |...........<..h%| |......... |.G---- --. --- |.|..- | ..|-.. ..||... |.----.- |. | -. . . . .. .- .| --- Souljazz the Conjurer St:11 Dx:11 Co:12 In:20 Wi:11 Ch:10 Chaotic S:830 Dlvl:5 $:198 HP:0(19) Pw:49(58) AC:9 Xp:4/137 T:861 Hungry Latest messages In what direction? The spell hits the gnome! You kill the gnome! A magenta potion shatters! You kill the gnome! You see here a gnome corpse. There is a gnome corpse here; eat it? [ynq] (n) This gnome corpse tastes terrible! You hear crashing rock. You stop eating the gnome corpse. There is a partly eaten gnome corpse here; eat it? [ynq] (n) You resume your meal. You stop eating the gnome corpse. You feel hungry. The gnome zaps a pine wand! The bolt of fire hits you! Somehow, your cloak is not affected. One of your potions of extra healing boils and explodes! Your spellbook of dig catches fire and burns! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - a blessed +0 cloak of magic resistance (being worn) Scrolls h - a blessed scroll of remove curse i - 2 uncursed scrolls of light Spellbooks j - a blessed spellbook of force bolt k - an uncursed spellbook of confuse monster Potions f - an uncursed potion of oil g - an uncursed potion of extra healing o - a cursed potion of invisibility r - a blessed potion of blindness Rings d - an uncursed +1 ring of gain wisdom e - an uncursed ring of sustain ability t - a cursed ring of hunger Wands c - an uncursed wand of light (0:12) n - an uncursed wand of digging (0:8) Tools l - an uncursed magic marker (0:65) m - an uncursed wooden flute Gems p - 2 uncursed worthless pieces of yellow glass Final Attributes You were devoutly aligned. You were sleep resistant. You were magic-protected. You saw invisible. You had infravision. You are dead. Spells known in the end Name Level Category Fail a - force bolt 1 attack 0% b - confuse monster 2 enchantment 0% c - dig 5 matter 100% Vanquished creatures an orc zombie a gas spore a giant rat a yellow mold 3 gnomes a gnome zombie 3 geckos 2 jackals a goblin 2 bats a newt 17 creatures vanquished. Voluntary challenges You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Game information Started: 2010-07-11 21:03:08 Ended: 2010-07-11 21:11:44 Play time: 0:08 Goodbye Souljazz the Wizard... You died in The Gnomish Mines on dungeon level 5 with 811 points, and 198 pieces of gold, after 861 moves. Killer: bolt of fire You were level 4 with a maximum of 19 hit points when you died. You didn't beat your previous score of 22042 points.
 No  Points     Name                                                   Hp [max]
  1    2328592  spontiff-Val-Dwa-Mal-Law ascended to demigod-hood.    430 [433]
  2    1970464  Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood.       391 [402]
  3    1467082  Souai-Tou-Hum-Mal-Neu ascended to demigod-hood.       152 [152]

 54      22652  souai-Sam-Hum-Mal-Law died in The Dungeons of Doom on
                level 9.  Killed by a leocrotta.                        -  [92]
 55      22173  Dworkin-Wiz-Vam-Mal-Cha died in The Gnomish Mines on
                level 7 [max 13].  Killed by a snake, while fainted
                from lack of food.                                      -  [99]
*56      22042  Souljazz-Wiz-Elf-Mal-Cha died in The Dungeons of Doom          
                on level 11.  Killed by a leocrotta.                    -  [78]
*          811  Souljazz-Wiz-Elf-Mal-Cha died in The Gnomish Mines on          
                level 5.  Killed by a bolt of fire.                     -  [19]
 57      21301  ctaboir-Bar-Vam-Mal-Cha died in Sokoban on level 8
                [max 10].  Killed by a rothe, while frozen by a
                monster's gaze.                                         -  [96]
 58      19214  bhaak-Sam-Hum-Mal-Law died in The Dungeons of Doom on
                level 10 [max 11].  Killed by a warhorse, while
                praying.                                                -  [84]