Skalmold, chaotic female vampiric Wizard
──┐
┘·<│
·@·│
·┌─┘
[Skalmold the Conjurer] St:10 Dx:14 Co:14 In:18 Wi:10 Ch:10 Chaotic
Gnomish Mines:5 $:113 HP:30(30) Pw:32(32) AC:4 Xp:3/43 T:1092
Latest messages
You hear a door open.
In what direction?
The door opens.
You hear some noises in the distance.
#
Are you sure you want to pray? [yn] (n)
You begin praying to Anhur.
You are surrounded by a shimmering light.
You finish your prayer.
You feel that Anhur is well-pleased.
Your stomach feels content.
You see here 10 gold pieces.
Pick an object.
) a weapon (mace)
The kitten picks up a mace.
You hear bubbling water.
You hear the chime of a cash register.
You see here 25 gold pieces.
25 gold pieces.
You hear a thud.
The wererat bites!
You hit the wererat!
You miss the wererat.
The wererat misses.
You kill the wererat!
Welcome to experience level 3.
You fly down along the stairs.
You see here a white gem.
#
Really quit? [yes/no]
Your inventory
Amulets
u - an [uncursed] spherical amulet [of flying] (being worn)
Weapons
a - a blessed +1 quarterstaff (weapon in hands)*
Armor
b - an uncursed +0 cloak of magic resistance (being worn)*
r - an [uncursed] +2 studded leather armor (being worn)
Scrolls
i - an uncursed scroll of enchant weapon*
j - an uncursed scroll of destroy armor*
k - an uncursed scroll of magic mapping*
n - an [uncursed] scroll of destroy armor
q - an [uncursed] scroll labeled NR 9 [of identify]
v - an [uncursed] stamped scroll [of mail]
Spellbooks
l - a blessed spellbook of force bolt*
m - an uncursed spellbook of knock*
Potions
f - an uncursed potion of gain level*
g - an uncursed potion of booze*
h - an uncursed potion of blindness*
s - an [uncursed] ruby potion [of gain energy]
t - an [uncursed] slimy potion [of gain ability]
Rings
d - an uncursed ring of stealth*
e - an uncursed +2 ring of gain intelligence*
Wands
c - an uncursed wand of create monster (0:13)*
p - an [uncursed] wand of probing [0:6]
Final Attributes
- You were devoutly aligned.
- Hunger level was 741.
- Your alignment was 14 / 15.
- Monster difficulty range was 0 - 4.
- Level difficulty was 5.
- You were level-drain resistant.
- You were magic-protected.
- You could fly.
- You could survive without air.
- You regenerated.
- Your luck was zero.
- You survived.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1 | attack | 0% | 95% |
knock | 1 | matter | 0% | 95% |
Vanquished creatures
24 creatures vanquished.
Voluntary challenges
- You used a wielded weapon 8 times.
- You read items or engraved 2 times.
- You put on armor 3 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You engraved Elbereth 1 time.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 4
- Level 3:
- some fountains
- Level 4:
- a fountain, a sink
- Stairs down to The Gnomish Mines
- The Gnomish Mines:
- Level 5: <- You were here
Game information
Seed: 1541894350
Started: 2014-09-30 22:09:53
Ended: 2014-09-30 22:14:56
Play time: PT00:03:35
Goodbye
Goodbye Skalmold the Wizard...
You quit in The Gnomish Mines on dungeon level 5 with 469 points,
and 113 pieces of gold, after 1092 moves.
Killer: quit
You were level 3 with a maximum of 30 hit points when you quit.
You made the top ten list!
1 3837 Skalmold-Wiz-Vam-Fem-Cha died in The Gnomish Mines on
level 7. Killed by a snow ant. - [67]
* 2 469 Skalmold-Wiz-Vam-Fem-Cha quit in The Gnomish Mines on
level 5. 30 [30]
3 318 Skalmold-Wiz-Vam-Fem-Cha quit in The Gnomish Mines on
level 4. 23 [23]