SimMarine, neutral male human Monk ------------------------- ------------------------ |.*..........................`.......^....................................| |.......................................@j....%.......................*...| |.........................................................................| |............................. ...........................................| |................j....................................&...............)...| |.........................................................................| |..........................>+.............................................| |.................%.........................?(..... |.................................................. |.................................................. | |...........%.............................................................| |..................................................................*...(..| |.........^..<.%.................................................?........| |............%............................................................| |.[.......................................................&...............| |)))()...........u...........)............................................| ------------------------- --- ------------------------ SimMarine the Student of Stones St:18/07 Dx:15 Co:13 In:8 Wi:16 Ch:9 Neutral Dungeons of Doom:11 $:0 HP:0(65) Pw:55(55) AC:3 Xp:11/13107 T:8146 Latest messages You see here a scroll labeled AQUE BRAGH. You see here a dark blue spellbook. Autopickup: ON, for $"?+!=/ objects. You have a little trouble lifting m - a scroll labeled AQUE BRAGH. Your movements are slowed slightly because of your load. You have a little trouble lifting p - a dark blue spellbook. What do you want to use or apply? [bdegjkqs-xDIJNVZ or ?*] You put a pair of buckled boots into the bag of holding. You put a food ration into the bag of holding. You put a scroll labeled AQUE BRAGH into the bag of holding. You put a dark blue spellbook into the bag of holding. You put an uncursed ring called ceramic !obv/con/tc into the bag of holding. You put an uncursed ring called black onyx !obv/con/tc/shk into the bag of holding. You put an uncursed +1 ring of protection into the bag of holding. What do you want to use or apply? [bdegjkqs-xDIJNVZ or ?*] You have a little trouble removing c - a blessed spellbook of protection. In what direction? What do you want to drop? [a-egjknqs-zAD-FIJLNOVZ or ?*] You drop a blessed spellbook of protection. Your movements are now unencumbered. You try to move the boulder, but in vain. You find a rolling boulder trap. You hit the iguana. You kill the iguana! You see here an iguana corpse. You hit the blue jelly! You are suddenly very cold! You hit the blue jelly! You are suddenly very cold! You die... Your inventory Amulets n - an uncursed amulet of reflection (being worn) Armor a - an uncursed +2 pair of leather gloves (being worn) y - an uncursed +0 pair of jumping boots (being worn) z - a cursed -3 elven leather helm A - a cursed +0 elven leather helm F - an uncursed +0 elven leather helm O - an uncursed +1 robe (being worn) Comestibles L - an uncursed lizard corpse Rings E - an uncursed ring of regeneration Wands d - an uncursed wand of cancellation (0:5) e - an uncursed wand of slow monster (0:2) j - an uncursed wand of light (0:10) s - an uncursed wand of make invisible (0:3) u - an uncursed wand of speed monster (0:3) v - an uncursed wand of secret door detection (0:10) x - an uncursed wand of striking named dead (0:0) D - an uncursed wand of fire (0:1) I - an uncursed wand of striking (0:5) V - an uncursed wand of digging (0:8) Z - an uncursed wand of digging (0:5) Tools b - an uncursed bag of holding g - an uncursed sack k - an uncursed skeleton key named =shoplv2 q - an uncursed magic whistle t - an uncursed towel J - a cursed oil lamp named cursed Gems w - an uncursed luckstone N - an uncursed flint stone Contents of the bag of holding: an uncursed +1 ring of protection an uncursed ring of polymorph control an uncursed ring of warning an uncursed spellbook of magic missile an uncursed scroll of destroy armor a blessed +0 pair of speed boots an uncursed potion of see invisible an uncursed lembas wafer an uncursed worthless piece of green glass an uncursed worthless piece of white glass an uncursed worthless piece of white glass 2 uncursed worthless pieces of yellow glass an uncursed potion of monster detection an uncursed potion of confusion 3 uncursed scrolls of create monster an uncursed scroll of light 6 uncursed food rations an uncursed amulet of ESP a cursed ring of invisibility 2 uncursed potions of extra healing an uncursed potion of sleeping an uncursed spellbook of create monster an uncursed spellbook of detect treasure an uncursed spellbook of extra healing an uncursed scroll of gold detection 2 uncursed scrolls of food detection a blessed scroll of identify an uncursed quad damage an uncursed potion of gain level an uncursed potion of levitation a cursed potion of confusion a blessed potion of blindness an uncursed potion of speed an uncursed potion of hallucination an uncursed potion of invisibility an uncursed potion of water 2 uncursed potions of object detection an uncursed potion of confusion 2 uncursed potions of see invisible 2 uncursed scrolls of enchant weapon 3 cursed scrolls of identify an uncursed scroll of genocide 4 uncursed scrolls of identify 2 cursed scrolls of magic mapping 2 uncursed scrolls of earth a blessed scroll of remove curse an uncursed scroll of confuse monster a blessed scroll of teleportation an uncursed tripe ration a cursed amulet of strangulation 3 uncursed potions of healing 7 uncursed food rations 3999 gold pieces The sack is empty. Final Attributes You were piously aligned. You were fire resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were stealthy. You could jump. You were fast. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Spells known in the end Name Level Category Fail a - protection 1 clerical 0% Vanquished creatures a vampire 2 giant mimics an air elemental a giant zombie a warg a small mimic an ettin mummy a quantum mechanic a wood golem a giant turtle a freezing sphere 2 flaming spheres a large cat a tiger 3 tengu an energy vortex a stone giant a human mummy a red naga a pit viper a carnivorous ape an ettin zombie 2 giant beetles a quivering blob 4 wolves 3 winter wolf cubs a panther a spotted jelly a leprechaun a mumak 6 giant spiders a horse a black light a forest centaur 2 gnome kings an orc mummy 2 dwarf mummies a brown pudding a rust monster 4 owlbears 2 yetis 2 werewolves a Green-elf 2 lizards a dingo 2 dwarf lords a blue jelly a dust vortex a raven a plains centaur 3 gnome mummies a snake a human zombie 3 Woodland-elves a fire ant 5 bugbears 2 imps a quasit a wood nymph 2 mountain nymphs 11 Mordor orcs an orc shaman a rock piercer 3 rock moles a pony 3 yellow lights a violet fungus 16 gnome lords 7 gnomish wizards 2 kobold mummies 2 gray oozes a barrow wight 5 elf zombies 2 ghouls a baby crocodile a giant ant 4 floating eyes 18 dwarves a homunculus a kobold lord 4 kobold shamans 12 hill orcs 8 rothes 2 rabid rats 2 centipedes 2 giant bats a monkey 2 orc zombies 4 dwarf zombies a werejackal 3 iguanas 3 killer bees an acid blob a coyote 3 hobbits 2 manes 2 large kobolds 16 hobgoblins 8 cave spiders a yellow mold 3 green molds 73 gnomes a garter snake 3 gnome zombies 6 geckos 14 jackals 3 kobolds 3 goblins 18 grid bugs 5 lichens 4 newts 387 creatures vanquished. Voluntary challenges You pretended to be a vegetarian. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 34 times. Your skills at the end Fighting Skills martial arts [Expert] Weapon Skills (none) Spellcasting Skills healing spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 11 Level 1: some fountains Level 2: a jewelry store, some fountains Level 3: a scroll shop Stairs down to The Gnomish Mines Level 4: an armor shop Level 5: a fountain Level 6: a general store Level 7: a fountain Level 8: [oracle] many fountains Level 9: a throne Stairs up to Sokoban, level 8 Level 10: a fountain Level 11: [bigrm] <- You were here The Gnomish Mines: levels 4 to 11 Level 6: [minetn] many shops, a temple, some fountains Game information Started: 2010-12-30 04:39:16 Ended: 2010-12-30 07:51:56 Play time: PT02:54:04 Punardarsanaya SimMarine the Monk... You died in The Dungeons of Doom on dungeon level 11 with 35930 points, and 3999 pieces of gold, after 8146 moves. Killer: blue jelly You were level 11 with a maximum of 65 hit points when you died. You reached the 63rd place on the top 100 list. 1 2328592 spontiff-Val-Dwa-Mal-Law ascended to demigod-hood. 430 [433] 2 1970464 Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood. 391 [402] 3 1740028 spontiff-Hea-Gno-Mal-Neu ascended to demigod-hood. 303 [303] 61 39100 Alex-Val-Hum-Fem-Neu died in The Dungeons of Doom on level 10 [max 13]. Burned by molten lava. - [126] 62 36341 flipdagger-Ran-Orc-Fem-Cha died in The Gnomish Mines on level 5 [max 10]. Killed by invisible Yeenoghu. - [88] *63 35930 SimMarine-Mon-Hum-Mal-Neu died in The Dungeons of Doom on level 11. Killed by a blue jelly. - [65] 64 34023 Xizlqk-Mon-Hum-Mal-Neu quit in The Dungeons of Doom on level 5 [max 11]. 78 [83] 65 33991 firemonkey-Ran-Hum-Fem-Cha quit in The Dungeons of Doom on level 5 [max 11]. 69 [80]