SimMarine, neutral male human Monk
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SimMarine the Initiate St:18/01 Dx:13 Co:13 In:12 Wi:13 Ch:9 Neutral
Sokoban:6 $:918 HP:0(68) Pw:54(54) AC:4 Xp:9/4347 T:4468
Latest messages
The bat flies between the iron bars.
Really attack the bat? [yes/no]
Unknown command '^J'.
Really attack the bat? [yes/no]
The bat squeals!
You kill the bat!
You see here a bat corpse.
You are beginning to feel hungry.
What do you want to remove? [m or ?*]
You were wearing a ring of regeneration (on right hand).
What do you want to eat? [fqyFZ or ?*]
That food really hit the spot!
You stop eating the food ration.
What do you want to eat? [fqyBFZ or ?*]
You resume your meal.
You finish eating the food ration.
D - a spiral-bound spellbook.
You see here a bat corpse.
The white unicorn butts!
The white unicorn misses.
The white unicorn butts!
The white unicorn kicks!
A mysterious force prevents the white unicorn from teleporting!
The white unicorn butts!
The white unicorn kicks!
The white unicorn butts!
The white unicorn kicks!
The white unicorn butts!
The white unicorn kicks!
You die...
Your inventory
Amulets
U - an uncursed amulet of reflection
Armor
a - an uncursed +2 pair of leather gloves (being worn)
b - a blessed +1 robe (being worn)
Comestibles
f - 3 uncursed food rations
q - 9 uncursed food rations
y - 2 uncursed quad damages
F - 3 uncursed tripe rations
Z - an uncursed tin of bat meat
Scrolls
d - an uncursed scroll of remove curse
h - a cursed scroll of blank paper
l - an uncursed scroll of flood
p - 2 uncursed scrolls of magic mapping
r - an uncursed scroll of enchant armor
I - a cursed scroll of light
L - an uncursed scroll of teleportation
P - 7 uncursed scrolls of blank paper
Q - 2 blessed scrolls of blank paper
T - an uncursed scroll of confuse monster
Y - 2 uncursed scrolls of earth
Spellbooks
D - an uncursed spellbook of magic missile
S - an uncursed spellbook of magic mapping
Potions
C - a blessed potion of paralysis
E - an uncursed potion of sleeping
M - a potion of unholy water
N - an uncursed potion of sickness
V - an uncursed potion of invisibility
Rings
g - an uncursed +4 ring of gain constitution
m - an uncursed ring of regeneration
n - an uncursed ring of poison resistance
v - a cursed -1 ring of gain intelligence
Wands
o - an uncursed wand of probing (0:4)
u - a blessed wand of undead turning (0:5)
w - an uncursed wand of cold (0:0)
z - an uncursed wand of light (0:14)
W - an uncursed wand of nothing (0:3)
X - an uncursed wand of digging (0:4)
Tools
j - an uncursed magic marker (0:62)
k - an uncursed skeleton key
t - an uncursed blindfold
O - an uncursed magic marker (0:45)
Gems
s - an uncursed worthless piece of black glass
A - an uncursed luckstone
K - 4 uncursed worthless pieces of yellowish brown glass
Final Attributes
- You were piously aligned.
- You were sleep resistant.
- You were poison resistant.
- You saw invisible.
- You were telepathic.
- You were warned.
- You had automatic searching.
- You were stealthy.
- You were fast.
- You were lucky.
- You had extra luck.
- Bad luck did not time out for you.
- Good luck did not time out for you.
- You are dead.
Spells known in the end
| Name | Level | Category | Fail |
a | protection | 1 | clerical | 0% |
b | detect monsters | 1 | divination | 0% |
c | detect unseen | 3 | divination | 88% |
d | confuse monster | 2 | enchantment | 0% |
Vanquished creatures
- a giant mimic
- 2 large mimics
- 2 wargs
- 3 small mimics
- a wood golem
- a shocking sphere
- a tengu
- a leocrotta
- 2 pythons
- a carnivorous ape
- a crocodile
- 2 giant beetles
- a wolf
- a spotted jelly
- a leprechaun
- an iron piercer
- a mumak
- a giant spider
- an ice vortex
- a black light
- 3 gnome kings
- an owlbear
- a gold golem
- a dingo
- 2 dust vortices
- a snake
- a human zombie
- a soldier ant
- 3 fire ants
- an orc shaman
- a rock piercer
- 2 gnome lords
- 2 gnomish wizards
- a red naga hatchling
- 2 gray oozes
- a barrow wight
- 3 paper golems
- a floating eye
- 4 dwarves
- a hill orc
- 2 giant bats
- 4 dwarf zombies
- 4 iguanas
- 10 killer bees
- an acid blob
- a gas spore
- a hobbit
- a hobgoblin
- a giant rat
- a brown mold
- a red mold
- 2 gnomes
- 2 geckos
- 3 jackals
- 3 foxes
- 4 kobolds
- a goblin
- 3 sewer rats
- 7 grid bugs
- 3 bats
- 2 lichens
- 2 kobold zombies
- 4 newts
122 creatures vanquished.
Voluntary challenges
- You pretended to be a vegetarian.
- You never hit with a wielded weapon.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You engraved Elbereth 6 times.
Your skills at the end
Fighting Skills |
martial arts | [Skilled] |
Weapon Skills |
(none) |
Spellcasting Skills |
healing spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 10
- Level 1:
- a fountain
- Level 2:
- a fountain
- Level 3:
- many fountains
- Level 4:
- a general store
- Stairs down to The Gnomish Mines
- Level 5:
- a general store, some fountains
- Level 6:
- a fountain
- Level 7:
- a fountain
- Level 8: [oracle]
- many fountains
- Level 9:
- Stairs up to Sokoban, level 8
- Sokoban:
- Level 6: [soko1] <- You were here
Game information
Started: 2010-12-23 06:39:24
Ended: 2010-12-23 07:46:39
Play time: PT01:07:14
Goodbye
Punardarsanaya SimMarine the Monk...
You died in Sokoban on dungeon level 6 with 14807 points,
and 918 pieces of gold, after 4468 moves.
Killer: white unicorn
You were level 9 with a maximum of 68 hit points when you died.
You reached the 92nd place on the top 100 list.
1 2328592 spontiff-Val-Dwa-Mal-Law ascended to demigod-hood. 430 [433]
2 1970464 Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood. 391 [402]
3 1740028 spontiff-Hea-Gno-Mal-Neu ascended to demigod-hood. 303 [303]
90 15210 Varomyre-Sam-Hum-Fem-Law died in The Gnomish Mines on
level 13. Killed by an air elemental. - [73]
91 15031 Varomyre-Sam-Hum-Mal-Law died in The Gnomish Mines on
level 12. Killed by a minotaur. - [77]
*92 14807 SimMarine-Mon-Hum-Mal-Neu died in Sokoban on level 6
[max 10]. Killed by a white unicorn. - [68]
93 14607 ctaboir-Wiz-Vam-Mal-Cha died in Sokoban on level 4
[max 9]. Killed by the wrath of Anhur. 87 [87]
94 14156 mrak-Bar-Orc-Mal-Cha turned to stone in The Dungeons
of Doom on level 8. Petrified by a cockatrice
corpse. 38 [89]