Sabrejon, chaotic male elven Wizard
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
        -------------                           ######################-----    
        |?*??%[!?+)??                           #-----    --------   #-...|    
        |!?=?)?[%[[!?.                          #|....####|......|    |...|    
        |?+/?)?!%[?!).|                       ###-.>.|   #-......|    -...|    
        |(%+?*?%)*)%..-^#########################|...|    |......|    |...|    
        |+%!%+%=/=/?].|          -----------###  |....   #-......|    |@a.|    
        --------------           |.........|     ----- ###|......|    |...-    
                                 |.........|       #   ###|......|    .....<   
                                 |.........-############ #--------    |......| 
                                 |......<..|                          |......| 
                                 |.........|                          -------- 
                                 |.........|                                   
                                 -----------                                   
                                                                               
                                                                               
                                                                               

[Sabrejon the Thaumaturge]  St:12 Dx:13 Co:15 In:17 Wi:11 Ch:10  Chaotic
Dungeons of Doom:9  $:1090 HP:0(38) Pw:42(91) AC:9  Xp:7/1231 T:3174 Burdened

Latest messages

#
In what direction?
You try to reach out your arms, but the kitten backs away skeptically.
#
In what direction?
You reach out your arms and grab the kitten.
You pull the kitten out of the pit.
You have a little trouble lifting U - a pick-axe.
Your movements are slowed slightly because of your load.
The kitten picks up a food ration.
Hit points restored.
The kitten drops a food ration.
The kitten picks up a food ration.
The kitten drops a food ration.
The kitten picks up a food ration.
You hear the chime of a cash register.
This door is locked.
Unlock it with a lock pick? [yn] (n)
You succeed in picking the lock.
The door opens.
You feel clumsy!
You haven't been working on reflexes lately.
The soldier ant bites!
The soldier ant stings!
You have a little trouble lifting 9 gold pieces.
The soldier ant bites!
The soldier ant stings!
The soldier ant bites!
The soldier ant stings!
You die...

Your inventory

Weapons

a - a blessed +1 quarterstaff (weapon in hands)*
y - an [uncursed +0] elven dagger
B - an [uncursed +2] dagger

Armor

b - an uncursed +0 cloak of magic resistance (being worn)*

Comestibles

v - 2 [uncursed] food rations
S - an [uncursed] lichen corpse
T - an [uncursed] tin [of dwarf meat]

Scrolls

j - an uncursed scroll of teleportation*
k - an uncursed scroll of light*
p - an [uncursed] scroll labeled MAPIRO MAHAMA DIROMAT [of earth]
s - an [uncursed] scroll labeled VERR YED HORRE [of remove curse]
F - a [blessed] scroll labeled FNORD [of enchant weapon]
X - 3 [uncursed] unlabeled scrolls [of blank paper]
Y - an [uncursed] scroll of light

Spellbooks

l - a blessed spellbook of force bolt*
m - an uncursed spellbook of cure sickness*
x - an [uncursed] spellbook of sleep
C - an [uncursed] spellbook of turn undead
D - an [uncursed] spellbook of levitation

Potions

q - an uncursed luminescent potion [of object detection]
r - a [cursed] puce potion [of booze]
z - a [cursed] squishy potion [of paralysis]
I - an [uncursed] effervescent potion [of confusion]
W - an [uncursed] luminescent potion [of object detection]
Z - a [cursed] clear potion [of unholy water]

Rings

d - an uncursed ring of conflict*
e - an uncursed ring of searching (on left hand)*

Wands

c - an uncursed wand of undead turning (0:6)*
f - an [uncursed] rusty wand [of magic missile (0:6)]
g - an [uncursed] chrome wand [of create monster (0:13)]

Tools

i - 26 [uncursed wax] candles
n - an uncursed tooled horn*
o - a [cursed wax] candle
u - an [uncursed] lock pick
E - an uncursed sack
U - an [uncursed +0] pick-axe
The sack is empty.

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack0%85%
cure sicknesshealing85%85%
sleepenchantment0%93%
levitationescape100%93%
turn undeadclerical100%99%

Vanquished creatures

68 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Seed: -140380457
Started: 2015-03-17 16:50:57
Ended: 2015-03-17 17:42:48
Play time: PT00:10:33

Goodbye

Goodbye Sabrejon the Wizard...
You died in The Dungeons of Doom on dungeon level 9 with 5361 points,
and 1090 pieces of gold, after 3174 moves.
Killer: soldier ant
You were level 7 with a maximum of 38 hit points when you died.
You didn't beat your previous score of 10206 points.
  1    1625182  qq-Wiz-Hum-Mal-Neu ascended to demigod-hood.          279 [280]
  2    1587496  qq-Wiz-Hum-Mal-Neu defied the Gods and escaped the
                dungeon .                                             377 [377]
  3    1307710  qq-Wiz-Vam-Mal-Cha ascended to demigod-hood.          173 [197]

 77      11132  mathninja-Wiz-Vam-Mal-Cha died in Sokoban on level 5
                [max 11].  Killed by a white unicorn, while sleeping.   -  [68]
 78      10879  sean-Mon-Hum-Mal-Cha died in The Dungeons of Doom on
                level 5 [max 9].  Killed by an owlbear, while
                helpless.                                               -  [59]
*79      10206  Sabrejon-Wiz-Elf-Mal-Cha died in Sokoban on level 5            
                [max 6].  Killed by a gray unicorn.                     -  [64]
*         5361  Sabrejon-Wiz-Elf-Mal-Cha died in The Dungeons of Doom          
                on level 9 [max 10].  Killed by a soldier ant.          -  [38]
 80       9758  menche-Sam-Hum-Mal-Law died in The Gnomish Mines on
                level 7.  Killed by a magic missile.                    -  [85]
 81       9641  hvilotl-Val-Dwa-Fem-Law quit in Sokoban on level 8
                [max 10].                                              80  [80]