Sabrejon, chaotic male elven Wizard ------------- ######################----- |?*??%[!?+)?? #----- -------- #-...| |!?=?)?[%[[!?. #|....####|......| |...| |?+/?)?!%[?!).| ###-.>.| #-......| -...| |(%+?*?%)*)%..-^#########################|...| |......| |...| |+%!%+%=/=/?].| -----------### |.... #-......| |@a.| -------------- |.........| ----- ###|......| |...- |.........| # ###|......| .....< |.........-############ #-------- |......| |......<..| |......| |.........| -------- |.........| ----------- [Sabrejon the Thaumaturge] St:12 Dx:13 Co:15 In:17 Wi:11 Ch:10 Chaotic Dungeons of Doom:9 $:1090 HP:0(38) Pw:42(91) AC:9 Xp:7/1231 T:3174 Burdened Latest messages # In what direction? You try to reach out your arms, but the kitten backs away skeptically. # In what direction? You reach out your arms and grab the kitten. You pull the kitten out of the pit. You have a little trouble lifting U - a pick-axe. Your movements are slowed slightly because of your load. The kitten picks up a food ration. Hit points restored. The kitten drops a food ration. The kitten picks up a food ration. The kitten drops a food ration. The kitten picks up a food ration. You hear the chime of a cash register. This door is locked. Unlock it with a lock pick? [yn] (n) You succeed in picking the lock. The door opens. You feel clumsy! You haven't been working on reflexes lately. The soldier ant bites! The soldier ant stings! You have a little trouble lifting 9 gold pieces. The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands)* y - an [uncursed +0] elven dagger B - an [uncursed +2] dagger Armor b - an uncursed +0 cloak of magic resistance (being worn)* Comestibles v - 2 [uncursed] food rations S - an [uncursed] lichen corpse T - an [uncursed] tin [of dwarf meat] Scrolls j - an uncursed scroll of teleportation* k - an uncursed scroll of light* p - an [uncursed] scroll labeled MAPIRO MAHAMA DIROMAT [of earth] s - an [uncursed] scroll labeled VERR YED HORRE [of remove curse] F - a [blessed] scroll labeled FNORD [of enchant weapon] X - 3 [uncursed] unlabeled scrolls [of blank paper] Y - an [uncursed] scroll of light Spellbooks l - a blessed spellbook of force bolt* m - an uncursed spellbook of cure sickness* x - an [uncursed] spellbook of sleep C - an [uncursed] spellbook of turn undead D - an [uncursed] spellbook of levitation Potions q - an uncursed luminescent potion [of object detection] r - a [cursed] puce potion [of booze] z - a [cursed] squishy potion [of paralysis] I - an [uncursed] effervescent potion [of confusion] W - an [uncursed] luminescent potion [of object detection] Z - a [cursed] clear potion [of unholy water] Rings d - an uncursed ring of conflict* e - an uncursed ring of searching (on left hand)* Wands c - an uncursed wand of undead turning (0:6)* f - an [uncursed] rusty wand [of magic missile (0:6)] g - an [uncursed] chrome wand [of create monster (0:13)] Tools i - 26 [uncursed wax] candles n - an uncursed tooled horn* o - a [cursed wax] candle u - an [uncursed] lock pick E - an uncursed sack U - an [uncursed +0] pick-axe The sack is empty. Final Attributes You were piously aligned. Hunger level was 578. Your alignment was 22 / 25. Monster difficulty range was 1 - 8. Level difficulty was 9. You were sleep resistant. You were magic-protected. You saw invisible. You had automatic searching. You had infravision. You were unlucky (-1). You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 85% b - cure sickness 3 healing 85% 85% c - sleep 1 enchantment 0% 93% d - levitation 4 escape 100% 93% e - turn undead 6 clerical 100% 99% Vanquished creatures 3 wolves (9 created) an orc-captain (0 created) an orc mummy a brown pudding a dingo a gnome mummy (2 created) 2 apes a wood nymph 3 Mordor orcs (4 created) a woodchuck a gnome lord a golden naga hatchling 2 elf zombies a paper golem (2 created) a wax golem a floating eye (3 created) a kitten (3 created) a dwarf a homunculus (2 created) 2 rothes (4 created) a centipede a giant bat 2 iguanas (5 created) 3 coyotes 2 hobbits 4 giant rats (5 created) 2 yellow molds (4 created) 4 jackals (8 created) a fox 2 goblins (4 created) a sewer rat 2 grid bugs (3 created) 8 bats 5 lichens (6 created) 3 newts (4 created) 68 creatures vanquished. Voluntary challenges You used a wielded weapon 36 times. You read items or engraved 102 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 91 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 10 Level 1: an altar Level 2: Stairs down to The Gnomish Mines Level 3: some fountains, a sink Level 4: some fountains Level 5: a potion shop, a fountain Level 6: some fountains Level 8: [oracle] many fountains Level 9: <- You were here a general store Game information Seed: -140380457 Started: 2015-03-17 16:50:57 Ended: 2015-03-17 17:42:48 Play time: PT00:10:33 Goodbye Sabrejon the Wizard... You died in The Dungeons of Doom on dungeon level 9 with 5361 points, and 1090 pieces of gold, after 3174 moves. Killer: soldier ant You were level 7 with a maximum of 38 hit points when you died. You didn't beat your previous score of 10206 points. 1 1625182 qq-Wiz-Hum-Mal-Neu ascended to demigod-hood. 279 [280] 2 1587496 qq-Wiz-Hum-Mal-Neu defied the Gods and escaped the dungeon . 377 [377] 3 1307710 qq-Wiz-Vam-Mal-Cha ascended to demigod-hood. 173 [197] 77 11132 mathninja-Wiz-Vam-Mal-Cha died in Sokoban on level 5 [max 11]. Killed by a white unicorn, while sleeping. - [68] 78 10879 sean-Mon-Hum-Mal-Cha died in The Dungeons of Doom on level 5 [max 9]. Killed by an owlbear, while helpless. - [59] *79 10206 Sabrejon-Wiz-Elf-Mal-Cha died in Sokoban on level 5 [max 6]. Killed by a gray unicorn. - [64] * 5361 Sabrejon-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 9 [max 10]. Killed by a soldier ant. - [38] 80 9758 menche-Sam-Hum-Mal-Law died in The Gnomish Mines on level 7. Killed by a magic missile. - [85] 81 9641 hvilotl-Val-Dwa-Fem-Law quit in Sokoban on level 8 [max 10]. 80 [80]