Sabrejon, chaotic male elven Wizard /-\ |@| \-/ [Sabrejon the Thaumaturge] St:13 Dx:13 Co:14 In:16 Wi:11 Ch:9 Chaotic Gnomish Mines:12 $:0 HP:0(64) Pw:89(96) AC:4 Xp:9/3685 T:4137 Burdened Latest messages What do you want to use or apply? [glort or ?*] You produce a strange whistling sound. What do you want to use or apply? [glort or ?*] You produce a strange whistling sound. The xan pricks the exposed part of your left leg! Your movements are slowed slightly because of your load. The balrog hits the xan. The xan is killed! You see here a xan corpse. The air elemental engulfs you! Your lamp called magic goes out! You are pummeled with debris! (3x) You hit the air elemental. You are pummeled with debris! (3x) Unknown command ' '. What do you want to use or apply? [glort or ?*] You have a little trouble removing h - 3 uncursed potions of healing. You have a little trouble removing n - a wand of digging. You are pummeled with debris! (3x) What do you want to zap? [n or ?*] In what direction? You hit the air elemental. You are pummeled with debris! (2x) You get expelled! The air elemental engulfs you! You are pummeled with debris! In what direction? The spell hits the air elemental! You are pummeled with debris! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands)* Armor b - an uncursed +0 cloak of magic resistance (being worn)* N - a blessed +1 leather armor (being worn) O - an uncursed +0 pair of fencing gloves [leather] (being worn) P - a blessed +0 pair of walking shoes [low] (being worn) Potions h - 3 uncursed potions of healing* Wands n - a [blessed] wand of digging [0:3] Tools g - an uncursed key [skeleton key] l - a cursed [magic] lamp called magic o - an uncursed bag called holding [of holding] r - an uncursed magic whistle t - an uncursed towel Contents of the bag of holding: 1180 gold pieces an uncursed [+0] dagger 7 uncursed [+0] daggers 3 [blessed +0] daggers 9 [uncursed +0] daggers an uncursed [+4] orcish dagger an uncursed banana an [uncursed] carrot an uncursed food ration 2 [uncursed] fortune cookies 2 [uncursed] slime molds an uncursed scroll labeled ELBIB YLOH [of destroy armor] 2 [uncursed] scrolls labeled ELBIB YLOH [of destroy armor] a cursed scroll labeled ETAOIN SHRDLU [of confuse monster] an uncursed scroll labeled FNORD [of enchant armor] a cursed scroll labeled GARVEN DEH [of light] an uncursed scroll labeled HACKEM MUCHE [of enchant weapon] an [uncursed] scroll labeled HACKEM MUCHE [of enchant weapon] 2 uncursed scrolls labeled PRIRUTSENIE [of gold detection] a cursed scroll of create monster 3 uncursed scrolls of identify an uncursed scroll of magic mapping an [uncursed] scroll of magic mapping an uncursed scroll of teleportation an [uncursed] spellbook of cure sickness an uncursed bubbly potion [of monster detection] an uncursed clear potion [of water] an uncursed icy potion [of paralysis] an [uncursed] indigo potion [of see invisible] an uncursed potion of invisibility a cursed squishy potion [of sleeping] an uncursed steamy potion [of speed] a blessed [+2] jet ring [of increase accuracy] an uncursed +2 ring of gain intelligence an uncursed +5 ring of increase damage an uncursed ruby ring [of polymorph control] an uncursed tiger eye ring [of teleportation] an uncursed wedding ring [of sustain ability] an uncursed wand of lightning [0:4] an uncursed wand of speed monster (0:3) an uncursed wand of striking [0:6] an [uncursed] wand of striking [0:3] an uncursed [wax] candle an uncursed [tallow] candle a cursed [wax] candle an [uncursed tallow] candle an uncursed [tooled] horn an uncursed magic marker (0:58) an [uncursed] magic whistle an uncursed [+0] pick-axe an uncursed tinning kit [0:28] an [uncursed] towel an [uncursed] towel 2 uncursed blue gems [aquamarine] 2 uncursed blue gems [worthless glass] an [uncursed] blue gem [worthless glass] 2 uncursed gems called glass [worthless glass] an uncursed gem called glasss [worthless glass] an uncursed green gem [worthless glass] a cursed green gem [worthless glass] an [uncursed] white gem [opal] 2 [uncursed] yellow gems [worthless glass] an uncursed yellowish brown gem [worthless glass] a cursed yellowish brown gem [worthless glass] an [uncursed] yellowish brown gem [worthless glass] Final Attributes You were piously aligned. Hunger level was 752. Your alignment was 30 / 30. Monster difficulty range was 2 - 10. Level difficulty was 12. You were sleep resistant. You were magic-protected. You had wounded legs. You saw invisible. You had infravision. You were swallowed by an air elemental (4). You were fast. You were lucky (1). You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 80% b - detect unseen 3 divination 84% 80% c - cause fear 3 enchantment 0% 82% d - identify 3 divination 84% 92% e - cure sickness 3 healing 84% 100% Vanquished creatures a glass golem (0 created) a white naga (0 created) 2 watch captains 2 small mimics (3 created) a xan a tengu 3 watchmen a succubus an iron piercer 2 giant spiders a gnome king 2 orc mummies 2 owlbears (3 created) a yeti a dingo 2 dwarf lords a plains centaur an ape a rock piercer 14 gnome lords (15 created) 3 gnomish wizards a kobold mummy a giant ant (2 created) a little dog 20 dwarves 2 iguanas (3 created) a killer bee (2 created) 3 acid blobs 4 hobbits (5 created) a green mold 80 gnomes (86 created) 3 geckos 5 jackals a fox (2 created) 2 kobolds (4 created) 2 goblins 5 grid bugs (6 created) a bat 3 lichens (5 created) 3 newts 183 creatures vanquished. Voluntary challenges You used a wielded weapon 157 times. You read items or engraved 48 times. You put on armor 13 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 43 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 1: a fountain Level 2: a fountain Level 3: a tool shop Level 4: an altar, a fountain, a sink Stairs down to The Gnomish Mines The Gnomish Mines: levels 5 to 12 Level 8: [minetn] many shops, a temple to Anhur, some fountains, some trees Level 12: <- You were here Game information Started: 2014-01-14 21:45:13 Ended: 2014-01-15 01:15:53 Play time: PT00:17:53 Goodbye Sabrejon the Wizard... You died in The Gnomish Mines on dungeon level 12 with 9876 points, and 1180 pieces of gold, after 4137 moves. Killer: air elemental You were level 9 with a maximum of 64 hit points when you died. You didn't beat your previous score of 11535 points. 1 1644240 percy11-Val-Hum-Mal-Law ascended to demigod-hood. 305 [373] 2 1592018 russ37-Tou-Hum-Mal-Neu ascended to demigod-hood. 354 [364] 3 1166090 unnht-Ran-Elf-Mal-Law ascended to demigod-hood. 209 [247] 93 11672 YjeMalcolm-Mon-Hum-Mal-Neu died in The Dungeons of Doom on level 8 [max 9]. Killed by a disenchanter. - [70] 94 11656 unnht-Hea-Gno-Mal-Neu died in The Dungeons of Doom on level 18 [max 26]. Killed by a Grey-elf, while sleeping off a magical draught. - [66] *95 11535 Sabrejon-Wiz-Elf-Mal-Cha died in The Gnomish Mines on level 7 [max 9]. Killed by a gnome king. - [59] * 9876 Sabrejon-Wiz-Elf-Mal-Cha died in The Gnomish Mines on level 12. Killed by an air elemental. - [64] 96 11373 percy11-Arc-Hum-Mal-Law died in The Gnomish Mines on level 6 [max 8]. Killed by a hallucinogen-distorted hill orc. - [73] 97 10923 YjeMalcolm-Rog-Orc-Mal-Cha died in The Dungeons of Doom on level 10. Killed by a pit viper, while helpless. - [42]