Sabrejon, chaotic male elven Wizard /-\ |@| \-/ [Sabrejon the Magician] St:18/02 Dx:16 Co:14 In:19 Wi:13 Ch:12 Chaotic Dungeons of Doom:18 *:0 HP:0(93) Pw:168(168) AC:3 Xp:13/44955 T:13914 Burdene Latest messages The magic missile hits you! The missiles bounce off! There is a mountain nymph corpse here; eat it? [ynq] (n) This mountain nymph corpse tastes terrible! You finish eating the mountain nymph corpse. You feel very jumpy. To what position do you want to be teleported? (For instructions type a ?) You fall down the stairs. You enter what seems to be an older, more primitive world. You hear a rushing noise nearby. (2x) You hit the air elemental! The air elemental engulfs you! Your lamp goes out! You are pummeled with debris! (3x) You hit the air elemental. You are pummeled with debris! (3x) The magic-absorbing blade probes the air elemental! You are pummeled with debris! (3x) What do you want to zap? [iHOQW or ?*] In what direction? You are pummeled with debris! You hit the air elemental. You are pummeled with debris! (4x) You get expelled! The air elemental engulfs you! You are pummeled with debris! You hit the air elemental. You are pummeled with debris! (2x) You die... Your inventory Amulets S - the blessed Eye of the Aethiopica Weapons e - a blessed rustproof [+3] athame named Magicbane [Magicbane] (weapon in hand) v - 16 uncursed [+0] daggers (in quiver) Armor A - an [uncursed] +0 pair of riding gloves [leather] (being worn) B - an [uncursed] +0 pair of jackboots [high] (being worn) C - an uncursed burnt +0 elven leather helm (being worn) E - an uncursed +0 studded leather armor (being worn) F - an uncursed very burnt +0 cloak of magic resistance (being worn)* Spellbooks f - an [uncursed] gold spellbook [of magic mapping] Rings D - an uncursed ring of invisibility (on right hand) V - an uncursed +2 ring of gain strength (on left hand)* Wands i - an uncursed thoroughly rusty short wand [of opening (0:5)] H - an [uncursed] iron wand [of nothing (0:4)] O - an [uncursed] wand of digging [0:6] Q - an uncursed thoroughly rusty octagonal wand [of cancellation (0:5)] W - an uncursed nickel wand [of secret door detection (0:10)] Tools a - an uncursed silver bell [Bell of Opening (0:3)] g - an uncursed thoroughly rusty key [skeleton key] l - a blessed [magic] lamp o - a blessed bag called hold [of holding] r - an uncursed [magic] whistle Gems Z - an uncursed gray stone [luckstone] Contents of the bag of holding: 8136 gold pieces an uncursed amulet of ESP an uncursed circular amulet [of magical breathing] an uncursed convex amulet [versus poison] 6 blessed [+0] daggers a blessed [+2] dagger an uncursed [+1] dagger an uncursed [+2] dagger 2 [uncursed +0] daggers an uncursed [+0] elven dagger an [uncursed +0] elven dagger a [blessed +1] opera cloak [of protection] a blessed rusty +3 pair of combat boots [kicking] 8 uncursed food rations an [uncursed] food ration 2 uncursed fortune cookies 3 uncursed lizard corpses an uncursed melon 2 uncursed melons 2 uncursed pancakes an uncursed pear 2 uncursed slime molds an [uncursed] tripe ration a blessed scroll labeled ANDOVA BEGARIN [of confuse monster] an uncursed scroll labeled EIRIS SAZUN IDISI [of flood] an [uncursed] scroll labeled GHOTI [of scare monster] a blessed scroll labeled HACKEM MUCHE [of identify] 6 uncursed scrolls labeled HACKEM MUCHE [of identify] an [uncursed] scroll labeled KERNOD WEL [of magic mapping] a blessed scroll labeled KIRJE [of light] 3 uncursed scrolls labeled KIRJE [of light] a [blessed] scroll labeled KIRJE [of light] an [uncursed] scroll labeled KIRJE [of light] a blessed scroll labeled SODALG [of enchant armor] an uncursed scroll labeled SODALG [of enchant armor] an [uncursed] scroll labeled TEMOV [of gold detection] an uncursed scroll labeled VAS CORP BET MANI [of genocide] an [uncursed] scroll labeled VAS CORP BET MANI [of genocide] a blessed scroll labeled VENZAR BORGAVVE [of punishment] an uncursed scroll labeled VENZAR BORGAVVE [of punishment] a blessed scroll labeled ZELGO MER [of fire] an [uncursed] scroll labeled ZELGO MER [of fire] an [uncursed] scroll of create monster a blessed scroll of earth a cursed scroll of earth a [cursed] scroll of earth 5 uncursed scrolls of enchant weapon 2 uncursed scrolls of remove curse 3 uncursed scrolls of teleportation an [uncursed] scroll of teleportation a [blessed] scroll of teleportation 2 [uncursed] unlabeled scrolls [of blank paper] a [blessed] spellbook of detect treasure an [uncursed] spellbook of magic missile an [uncursed] spellbook of remove curse 2 [uncursed] blood-red potions [of blood] 2 [cursed] blood-red potions [of blood] a cursed dark potion [of paralysis] a blessed potion called rest ab [of restore ability] an [uncursed] potion called rest ab [of restore ability] an uncursed potion called water [of water] 2 cursed potions called water [of unholy water] 2 [uncursed] potions called water [of water] 3 uncursed potions of levitation an [uncursed] potion of object detection an [uncursed] potion of vampire blood an uncursed [+1] black onyx ring [of gain intelligence] a cursed [-1] chrysoberyl ring [of increase damage] an uncursed coral ring [of slow digestion] a cursed diamond ring [of hunger] a cursed emerald ring [of teleport control] an uncursed jet ring [of poison resistance] a cursed moonstone ring [of polymorph] an uncursed [+1] porcelain ring [of gain constitution] an uncursed +1 ring of gain strength an uncursed wand of digging [0:7] an uncursed wand of digging [0:8] an uncursed wand of fire [0:1] an uncursed wand of magic missile [0:3] an uncursed wand of polymorph [0:5] an uncursed wand of sleep (0:8) an uncursed wand of striking [0:4] an uncursed wand of striking [0:4] an [uncursed] wand of striking [0:-1] an uncursed wand of teleportation [0:3] an uncursed blindfold an uncursed bugle a blessed [tallow] candle 7 uncursed [wax] candles 8 uncursed [tallow] candles an uncursed [tallow] candle a cursed [magic] lamp an uncursed magic marker (0:27) an uncursed [+0] pick-axe an uncursed towel an uncursed [+0] unicorn horn an uncursed [tin] whistle called tin an uncursed black gem [jet] 4 uncursed black gems [worthless glass] 3 uncursed black gems [worthless glass] an [uncursed] black gem [worthless glass] 2 [uncursed] black gems [obsidian] 5 uncursed blue gems [worthless glass] an uncursed blue gem [sapphire] an uncursed blue gem [worthless glass] an [uncursed] blue gem [worthless glass] 4 uncursed green gems [emerald] 3 uncursed green gems [worthless glass] 4 uncursed green gems [worthless glass] an [uncursed] green gem [worthless glass] an uncursed orange gem [worthless glass] an [uncursed] orange gem [worthless glass] 2 uncursed red gems [ruby] 7 uncursed red gems [worthless glass] an uncursed red gem [worthless glass] an uncursed red gem [ruby] 2 [uncursed] red gems [garnet] 2 [uncursed] red gems [worthless glass] 4 uncursed violet gems [worthless glass] 2 uncursed violet gems [amethyst] 4 uncursed violet gems [worthless glass] 3 [uncursed] violet gems [worthless glass] 2 uncursed white gems [diamond] 4 uncursed white gems [worthless glass] an uncursed yellow gem [chrysoberyl] 4 uncursed yellow gems [worthless glass] 6 uncursed yellow gems [worthless glass] an uncursed yellowish brown gem [topaz] 2 uncursed yellowish brown gems [worthless glass] Final Attributes You were piously aligned. Hunger level was 351. Your alignment was 79 / 79. Monster difficulty range was 3 - 15. Level difficulty was 18. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You were magic-protected. You saw invisible. You were telepathic. You had infravision. You were invisible to others. You could teleport. You had teleport control. You were swallowed by an air elemental (5). You were fast. You were very lucky (8). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 31% b - magic missile 2 attack 0% 31% c - cone of cold 4 attack 0% 39% d - cause fear 3 enchantment 0% 59% e - create monster 2 clerical 0% 60% f - wizard lock 2 matter 0% 63% g - sleep 1 enchantment 0% 63% h - detect monsters 1 divination 0% 77% i - jumping 1 escape 0% 80% j - confuse monster 2 enchantment 0% 84% k - cancellation 7 matter 100% 86% l - restore ability 4 healing 85% 88% m - light 1 divination 0% 91% n - remove curse 3 clerical 56% 98% o - detect treasure 4 divination 37% 100% Vanquished creatures an iron golem (0 created) a minotaur (0 created) The Dark One a Nazgul a disenchanter 2 vampire lords a lich a black pudding 9 vampires a watch captain (4 created) 11 ghosts (12 created) a zruty (0 created) an ice troll a flesh golem (0 created) a large mimic (2 created) a baby long worm 3 long worms 2 stalkers (3 created) a water elemental (2 created) a black naga 6 xorns (9 created) 3 giant zombies 3 sergeants a warg (2 created) 2 winter wolves (3 created) 5 small mimics (10 created) 2 warhorses 2 quantum mechanics (3 created) 3 trolls a gelatinous cube a flaming sphere (2 created) a shocking sphere (2 created) 7 tengu (8 created) an ochre jelly (2 created) 3 enormous rats an energy vortex a mountain centaur 2 stone giants (3 created) a pit viper a cobra 8 wraiths (9 created) 4 ettin zombies 9 soldiers (10 created) 3 watchmen (8 created) a giant beetle a quivering blob a cockatrice 8 wolves a winter wolf cub a panther a leprechaun (3 created) 2 orc-captains an iron piercer (2 created) 6 giant spiders a black light (0 created) 42 vampire bats (52 created) a forest centaur 4 gnome kings 3 dwarf mummies 3 yetis 7 lizards (8 created) 2 apprentices (8 created) a chickatrice a dog 3 dwarf lords (4 created) 2 blue jellies (4 created) 3 white unicorns a dust vortex 15 ravens (19 created) 4 plains centaurs (5 created) a snake 2 apes 2 human zombies a rope golem (2 created) 17 bugbears (21 created) 3 imps 4 lemures (5 created) 4 quasits (5 created) 3 wood nymphs (5 created) 3 mountain nymphs (6 created) 2 Mordor orcs (5 created) an Uruk-hai (9 created) 5 orc shamans (6 created) 2 woodchucks 3 yellow lights 2 shriekers (3 created) 2 violet fungi (3 created) 21 gnome lords (24 created) 16 gnomish wizards (17 created) a kobold mummy a black naga hatchling (2 created) a guardian naga hatchling 3 gray oozes (6 created) 2 barrow wights 4 elf zombies 3 ghouls 4 giant ants (5 created) 3 little dogs (5 created) 3 floating eyes 2 kittens (3 created) 19 dwarves 5 homunculi (7 created) 4 kobold lords (5 created) 4 kobold shamans (5 created) 13 hill orcs (14 created) 5 rothes (6 created) a rabid rat (0 created) 2 centipedes 7 giant bats (9 created) 7 monkeys 6 orc zombies 6 dwarf zombies 2 werejackals (3 created) 4 muggers 2 iguanas (3 created) 30 killer bees (31 created) a gas spore (2 created) 6 hobbits (7 created) 13 manes 24 hobgoblins (29 created) 3 cave spiders (7 created) a yellow mold (2 created) a green mold 85 gnomes (94 created) 11 garter snakes a gnome zombie 2 geckos (3 created) 6 jackals a fox a kobold 3 goblins (4 created) 3 sewer rats (7 created) 5 grid bugs (7 created) 4 bats 2 lichens (3 created) 6 kobold zombies 4 newts (5 created) 650 creatures vanquished. Voluntary challenges You used a wielded weapon 716 times. You read items or engraved 153 times. You put on armor 18 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 155 times. You never encountered a bones level. You used Sokoban shortcuts 4 times. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Expert] quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] divination spells [Basic] enchantment spells [Basic] matter spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 18 Level 2: a fountain Level 4: a fountain Stairs down to The Gnomish Mines Level 6: an altar to Anhur Level 7: a fountain, a throne Level 8: many fountains, a tree Level 9: [oracle] many fountains Level 10: many fountains, a sink Stairs up to Sokoban, level 9 Level 11: some fountains, a sink, a throne Stairs up to Town, level 10 Level 12: a general store, a fountain Level 14: some fountains Level 16: a fountain Portal to The Quest Level 17: a fountain Level 18: [rogue] <- You were here The Gnomish Mines: levels 5 to 12 Level 8: [minetn] some shops, a temple to Anhur, some fountains, a sink Town: levels 9 to 10 Level 9: [town] many shops, many fountains The Quest: levels 1 to 5 Level 1: [Wiz-strt] a throne Level 5: [Wiz-goal] a temple Game information Started: 2013-11-22 21:05:47 Ended: 2013-11-24 07:14:49 Play time: PT01:00:37 Goodbye Sabrejon the Wizard... You died in The Dungeons of Doom on dungeon level 18 with 86323 points, and 8136 pieces of gold, after 13914 moves. Killer: air elemental You were level 13 with a maximum of 93 hit points when you died. You made the top ten list! * 1 86323 Sabrejon-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 18. Killed by an air elemental. - [93] 2 59702 lapsa-Rog-Vam-Mal-Cha quit in The Dungeons of Doom on level 18. 109 [109] 3 12868 DirthNirth-Bar-Hum-Mal-Neu died in The Dungeons of Doom on level 7. Killed by a Keystone Kop, while sleeping. - [109]