Sabrejon, chaotic male elven Wizard - | |.. -... |..... | -......---. -.......... --- |........... ---.-- .............-- |....-- |............- --.%@..| -(..........---..G@..| |................--@-- ---..............|--- ---...........-- |......|.....| |. -- ---.|.-- -- ----- [Sabrejon the Thaumaturge] St:10 Dx:14 Co:16 In:20 Wi:11 Ch:9 Chaotic Gnomish Mines:9 $:23 HP:0(57) Pw:74(89) AC:6 Xp:9/2867 T:4645 Stressed Latest messages You feel that Anhur is well-pleased. You feel much better. The soldier hits! The soldier thrusts her short sword. The soldier hits! Unknown command ' '. You see here a spear. The gnome wields 4 daggers! The soldier hits! The gnome thrusts his dagger. The gnome hits! The soldier picks up a spear. The soldier wields a spear! The soldier thrusts her short sword. The soldier hits! The soldier thrusts her short sword. The soldier hits! The gnome throws a dagger! You are hit by a dagger. The soldier picks up a slime mold. In what direction? The spell hits the soldier! The spell hits the gnome! You kill the gnome! The soldier picks up 3 daggers. The soldier thrusts her short sword. The soldier hits! The soldier thrusts her short sword. The soldier hits! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands)* t - 5 [uncursed +0] daggers (in quiver) B - 14 uncursed [+0] daggers M - 5 blessed [+1] daggers Armor b - an uncursed +0 cloak of magic resistance (being worn)* g - a [blessed] +0 pair of jumping boots (being worn) G - an [uncursed] +0 hard hat [dwarvish iron helm] (being worn) H - an [uncursed] +0 pair of hard shoes [iron] Comestibles j - an [uncursed] tin [of spinach] Scrolls Y - an [uncursed] scroll labeled VE FORBRYDERNE [of teleportation] Rings e - an uncursed +2 ring of gain dexterity (on left hand)* Wands c - an uncursed wand of digging (0:2)* d - an uncursed alabaster wand [of slow monster (0:7)] y - a cursed oak wand [of cold (0:5)] Tools f - an uncursed towel i - an [uncursed] key [skeleton key] m - an [uncursed wax] candle n - an uncursed magic marker (0:72)* o - an [uncursed] bag [sack] q - an [uncursed +0] pick-axe (alternate weapon; not wielded) u - an [uncursed] partly used [wax] candle C - an [uncursed] brass lantern (lit) J - an [uncursed tin] whistle Q - a blessed partly used [tallow] candle V - a [cursed wax] candle W - an uncursed [magic] whistle called magic Z - an uncursed key [skeleton key] Gems k - an [uncursed] blue gem [sapphire] l - 2 [uncursed] white gems [worthless glass] X - an [uncursed] yellow gem [worthless glass] Contents of the sack: 1279 gold pieces an uncursed cram ration an uncursed food ration an [uncursed] food ration an [uncursed] lichen corpse an uncursed pancake an [uncursed] scroll called 8 [of create monster] an [uncursed] scroll labeled VE FORBRYDERNE [of teleportation] 2 blessed scrolls of enchant armor an uncursed scroll of light an uncursed brown potion [of speed] a cursed brown potion [of speed] an [uncursed] dark green potion [of monster detection] an uncursed muddy potion [of sleeping] a [cursed] potion of extra healing an uncursed potion of levitation an [uncursed] slimy potion [of gain energy] 5 uncursed [tallow] candles 3 uncursed [wax] candles 2 [uncursed tallow] candles an uncursed tinning kit [0:30] an uncursed black gem [worthless glass] 2 [uncursed] blue gems [worthless glass] an [uncursed] violet gem [amethyst] an [uncursed] yellow gem [worthless glass] Final Attributes You were piously aligned. Hunger level was 599. Your alignment was 31 / 33. Monster difficulty range was 1 - 9. Level difficulty was 9. You were sleep resistant. You were poison resistant. You were magic-protected. You had wounded legs. You saw invisible. You had infravision. You could jump. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 77% b - cure blindness 2 healing 0% 77% c - remove curse 3 clerical 69% 78% Vanquished creatures a warg (4 created) a gelatinous cube a watchman (6 created) a giant beetle an iron piercer a black light a dingo a blue jelly a white unicorn (2 created) 2 dust vortices 3 apes a rock piercer a rock mole 2 ponies (3 created) 13 gnome lords (16 created) 2 gnomish wizards (3 created) 2 gray oozes a straw golem 4 giant ants 2 floating eyes a kitten (2 created) 15 dwarves (17 created) a rabid rat 2 iguanas (3 created) a coyote a gas spore 2 hobbits a large kobold a hobgoblin 72 gnomes (83 created) a gecko 3 jackals (5 created) a goblin 5 sewer rats 2 grid bugs (3 created) a bat 4 lichens (5 created) 4 newts 160 creatures vanquished. Voluntary challenges You used a wielded weapon 162 times. You read items or engraved 72 times. You put on armor 7 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 71 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: a sink Stairs down to The Gnomish Mines The Gnomish Mines: levels 3 to 9 Level 5: [minetn] many shops, a temple, some fountains Level 9: <- You were here Game information Started: 2013-04-22 18:55:16 Ended: 2013-04-22 19:44:28 Play time: PT00:08:52 Goodbye Sabrejon the Wizard... You died in The Gnomish Mines on dungeon level 9 with 6834 points, and 1302 pieces of gold, after 4645 moves. Killer: soldier You were level 9 with a maximum of 57 hit points when you died. You reached the 43rd place on the top 100 list. 1 1270210 Adeon-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 185 [199] 2 1198220 unnht-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 248 [248] 3 975960 unnht-Wiz-Vam-Fem-Law ascended to demigoddess-hood. 394 [394] 41 7702 Vis-Con-Hum-Mal-Cha died in The Gnomish Mines on level 6. Killed by a Woodland-elf. - [59] 42 7678 Vis-Con-Hum-Mal-Cha died in The Gnomish Mines on level 7. Killed by a bolt of cold. - [96] *43 6834 Sabrejon-Wiz-Elf-Mal-Cha died in The Gnomish Mines on level 9. Killed by a soldier. - [57] 44 6810 Constantin-Bar-Vam-Fem-Cha died in The Gnomish Mines on level 5 [max 10]. Killed by a hallucinogen-distorted soldier ant. - [105] 45 6739 Constantin-Wiz-Vam-Fem-Cha died in The Gnomish Mines on level 10. Killed by a gnome mummy. - [87]