Mortuis, chaotic female elven Ranger --- ---i-- ----....| ----......-- --.........--- ---............--- ..........(.......-- ...................| .................-- .............>..| .. ......)..<).[.-- ...... ....%..----.-- ..... q |.....| --- ....- q. --...| --.)-----------q- |..-- -. f A d).)fh.........@.| --.-| ----..------..--|-----...- |..| |....--........ ---- --..^....--... ---.--.----. ------ [Mortuis the Reconnoiteress] St:18 Dx:20 Co:16 In:14 Wi:14 Ch:8 Chaotic Gnomish Mines:10 $:144 HP:0(77) Pw:77(77) AC:0 Exp:12 T:18689 Burdened Latest messages You read: "FGe????? |c c??". You hear a nearby zap. You add "Elbereth" with your fingers to the writing in the dust. The giant mummy turns to flee! The rock mole eats an arrow! The rock mole picks up a hooded cloak. You hear a nearby zap. Where do you want to travel to? (For instructions type a ?) You write "Elbereth" with your fingers into the dust. The winged gargoyle turns to flee! You add "Elbereth" with your fingers to the writing in the dust. The winged gargoyle turns to flee! You add "Elbereth" with your fingers to the writing in the dust. You hit the rothe! You write "Elbereth" with your fingers into the dust. The rothe hits! The rothe bites! (2x) The dwarf puts on a large round shield. The rothe hits! The rothe bites! The rothe misses. You add "Elbereth" with your fingers to the writing in the dust. The rothe hits! The rothe bites! (2x) The dwarf puts on a hard hat. You add "Elbereth" with your fingers to the writing in the dust. (2x) The rothe hits! The rothe bites! (2x) You die... Your inventory Weapons a - an uncursed +1 elven dagger (weapon in hand)* c - 38 uncursed +2 elven arrows* g - 3 blessed poisoned [+1] crude arrows [orcish] i - an uncursed [+0] silver dagger o - an uncursed [+0] elven dagger v - 3 [uncursed +2] daggers A - an uncursed +1 elven bow* C - 2 [uncursed +0] arrows F - 43 [cursed -3] arrows N - 5 [uncursed +0] daggers (in quiver) P - 8 uncursed [+0] arrows S - a blessed poisoned rusty [+1] crude arrow [orcish] X - a [cursed +0] dagger Armor h - an uncursed +0 pair of jackboots [high] (being worn) s - an uncursed +0 cloak of magic resistance (being worn) I - an uncursed +0 dwarvish mithril-coat (being worn) M - an uncursed +0 pair of riding gloves [leather] (being worn) Q - an [uncursed +0] cloak of magic resistance Comestibles u - 4 [uncursed] carrots T - an uncursed lizard corpse Scrolls K - a [blessed] scroll labeled HZLRC KSTSBD MPFNG [of remove curse] R - an [uncursed] scroll labeled VELOX NEB [of create monster] Rings Z - an uncursed +5 ring of gain dexterity (on left hand) Wands n - an uncursed wand called cA [of opening (0:5)] q - a cursed wand of magic missile [0:0] r - an uncursed wand called cA [of opening (0:5)] x - an uncursed wand of digging [0:6] B - an uncursed wand of magic missile [0:5] E - a cursed wand of striking [0:6] G - a cursed wand of striking [0:8] J - an uncursed wand called sleep or DIE [of sleep (0:3)] L - an uncursed wand of magic missile [0:5] O - an uncursed wand called iA [of locking (0:6)] W - a cursed wand called sleep or DIE [of sleep (0:2)] Tools b - an uncursed bag called BoH [of holding] k - a [cursed] key [skeleton key] l - an uncursed [magic] lamp called magic (lit) t - an uncursed towel w - an uncursed magic whistle D - an uncursed drum [leather] Gems d - an uncursed stone called safe1 [touchstone] j - an [uncursed] stone called safe2 [flint] m - an [uncursed] stone called safe3 [luckstone] H - an [uncursed] green gem [emerald] U - an [uncursed] yellow gem [citrine] V - 2 [uncursed] yellowish brown gems [worthless glass] Contents of the bag of holding: 1184 gold pieces a [cursed +0] etched helmet [of brilliance] an uncursed C-ration 4 uncursed food rations 2 [uncursed] food rations 4 uncursed lembas wafers an uncursed slime mold a cursed scroll called id [of identify] an [uncursed] scroll called id [of identify] an [uncursed] scroll labeled AQUE BRAGH [of enchant armor] an uncursed scroll labeled ASHPD [of gold detection] an uncursed scroll labeled DAIYEN FOOELS [of flood] an uncursed scroll labeled GNIK SISI VLE [of enchant weapon] an [uncursed] scroll labeled THARR [of destroy armor] an [uncursed] scroll labeled VE FORBRYDERNE [of light] an uncursed scroll labeled VELOX NEB [of create monster] a [blessed] scroll labeled VELOX NEB [of create monster] an [uncursed] scroll labeled VELOX NEB [of create monster] an uncursed scroll labeled YUM YUM [of confuse monster] an [uncursed] spellbook of extra healing an [uncursed] spellbook of healing an [uncursed] wide spellbook [of identify] 2 uncursed potions called booze [of booze] a blessed potion called conf [of confusion] a [cursed] potion called rot [of fruit juice] an uncursed potion called slime [of see invisible] a cursed potion of levitation an [uncursed] potion of object detection a cursed [-1] pearl ring [of increase damage] a cursed porcelain ring [of polymorph control] an uncursed ring called oA [of protection from shape changers] a cursed [-1] steel ring [of adornment] a cursed twisted ring [of hunger] an uncursed wand of cold [0:7] a cursed wand of cold [0:8] an uncursed wand of light [0:11] an uncursed wand of make invisible [0:6] 6 uncursed [tallow] candles an uncursed [wax] candle an uncursed [+0] pick-axe an [uncursed] black gem [worthless glass] 2 [uncursed] blue gems [worthless glass] 2 [uncursed] green gems [emerald] an [uncursed] orange gem [worthless glass] 2 [uncursed] red gems [garnet] 2 [uncursed] red gems [ruby] an [uncursed] red gem [worthless glass] 3 [uncursed] violet gems [amethyst] 4 [uncursed] violet gems [worthless glass] an [uncursed] white gem [diamond] an [uncursed] white gem [worthless glass] 2 [uncursed] yellow gems [worthless glass] an [uncursed] yellowish brown gem [topaz] Final Attributes You were piously aligned. Hunger level was 391. Your alignment was 103 / 103. Monster difficulty range was 1 - 11. Level difficulty was 10. You were sleep resistant. You were magic-protected. You saw invisible. You had automatic searching. You had infravision. You were stealthy. You were lucky (3). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - haste self 3 escape 100% 26% b - cure sickness 3 healing 100% 32% c - extra healing 3 healing 100% 92% d - magic missile 2 attack 100% 92% e - detect treasure 4 divination 100% 95% f - healing 1 healing 100% 96% Vanquished creatures a vampire lord a vampire 2 ghosts 3 locusts 2 giant mimics a zruty a rock troll a large mimic 2 baby long worms a long worm 2 couatls (4 created) a stalker a water elemental a warg (5 created) 5 small mimics (7 created) an ettin mummy a wood golem (2 created) a giant turtle (3 created) a gelatinous cube a pyrolisk a freezing sphere (2 created) 2 flaming spheres a shocking sphere a large cat a dwarf king 3 ochre jellies a stone giant 2 elf mummies 2 human mummies 2 pythons (4 created) 3 wraiths (5 created) an ettin zombie a leather golem 6 soldiers 2 chameleons 2 crocodiles 2 giant beetles 3 cockatrices (4 created) 2 wolves (3 created) a panther (2 created) a spotted jelly (3 created) 2 leprechauns 4 orc-captains an iron piercer 4 giant spiders (5 created) an ice vortex 2 black lights (4 created) 5 vampire bats 2 gnome kings (3 created) 3 orc mummies (6 created) 2 dwarf mummies (3 created) an ogre (3 created) 2 rust monsters (3 created) an owlbear 3 yetis a gold golem 2 werewolves 3 lizards (5 created) a chickatrice 3 dingos (4 created) 2 jaguars (3 created) 3 dwarf lords (2 created) 4 ravens 4 gnome mummies 3 snakes 6 apes 5 human zombies a rope golem a soldier ant (3 created) 4 snow ants a mountain nymph (4 created) 3 Uruk-hai a rock mole (2 created) a woodchuck 4 ponies 3 fog clouds 3 yellow lights a shrieker (3 created) a violet fungus 12 gnome lords (16 created) 6 gnomish wizards 2 kobold mummies 4 guardian naga hatchlings a white naga hatchling 2 gray oozes 4 elf zombies a ghoul a paper golem a wax golem a baby crocodile a giant ant 5 floating eyes 17 dwarves (19 created) a kobold lord a kobold shaman a rabid rat 7 monkeys (8 created) 4 orc zombies (5 created) 7 dwarf zombies 2 wererats a werejackal (3 created) 9 iguanas (11 created) an acid blob a gas spore (2 created) 5 hobbits (6 created) 4 manes a large kobold a hobgoblin (4 created) 14 giant rats 11 cave spiders (15 created) a brown mold (2 created) 3 yellow molds (5 created) a green mold 2 red molds (3 created) 61 gnomes (64 created) 9 garter snakes 4 gnome zombies (5 created) 2 geckos (5 created) 13 jackals (14 created) 5 foxes 3 kobolds (4 created) 5 goblins (6 created) 3 sewer rats a grid bug (3 created) 9 bats (11 created) 14 lichens (15 created) 2 kobold zombies (3 created) 7 newts 438 creatures vanquished. Voluntary challenges You used a wielded weapon 858 times. You read items or engraved 508 times. You put on armor 52 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 588 times. You encountered 2 bones levels. You used Sokoban shortcuts 1 time. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Expert] bow [Expert] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 10 Level 1: some fountains Level 2: a general store Level 3: a fountain Level 4: Stairs down to The Gnomish Mines Level 5: a general store, some sinks Level 6: a pet store Level 7: (gold) a fountain Level 8: (pickaxe) a fountain Level 10: many fountains Stairs up to Sokoban, level 9 The Gnomish Mines: levels 5 to 13 Level 7: [minetn] many shops, a temple, some fountains, a sink Level 10: <- You were here Level 13: [minend] some fountains Game information Seed: 2693856518 Started: 2015-07-30 16:02:03 Ended: 2015-08-04 14:07:29 Play time: PT01:05:13 Goodbye Mortuis the Ranger... You died in The Gnomish Mines on dungeon level 10 with 49290 points, and 1328 pieces of gold, after 18689 moves. Killer: rothe You were level 12 with a maximum of 77 hit points when you died. You reached the 60th place on the top 100 list. No Points Name Hp [max] 1 2303186 jente-Arc-Hum-Mal-Law ascended to demigod-hood. 369 [558] 2 1973902 tertium-Cav-Hum-Mal-Neu ascended to demigod-hood. 607 [610] 3 1880848 mrob-Con-Hum-Mal-Cha ascended to demigod-hood. 274 [344] 58 55449 motm-Val-Hum-Fem-Law was poisoned in The Dungeons of Doom on level 17. Poisoned by a locust. 113 [113] 59 52101 ulit-Val-Hum-Fem-Neu died in The Quest on level 13 [max 12]. Killed by a fire giant. - [85] *60 49290 Mortuis-Ran-Elf-Fem-Cha died in The Gnomish Mines on level 10 [max 13]. Killed by a rothe. - [77] 61 48588 jente-Tou-Hum-Fem-Neu died in The Gnomish Mines on level 9 [max 17]. Killed by a sasquatch. - [57] 62 46098 motm-Val-Hum-Fem-Law died in The Gnomish Mines on level 12. Killed by a minotaur. - [121]