Mortuis, neutral male gnomish Healer -------------------------- |>......%....%.....^^^^^.| |.......----------------.| -------.------ |.| |...........| |.| |`.`.`...`.`| |.| --------%----| |.| |......%.....| |.| |[`...%......| |.| -----.-------- ------|.| |..........| --|.....|.| |...@......| |.+.....|.| |....)....-- |-|.....|.| -------@---- |.+.....+.| |.......@| |-|.....|-- |.....`..| |.+.....| |...------ --|.....| ----- ------- [Mortuis the Embalmer] St:14 Dx:11 Co:17 In:9 Wi:17 Ch:18 Neutral Sokoban:6 $:53 HP:0(78) Pw:12(81) AC:3 Exp:9 T:11213 Burdened Latest messages You resume your meal. You stop eating the Woodland-elf corpse. You hit the Woodland-elf. The Woodland-elf swings his runed broadsword. The Woodland-elf hits! The Woodland-elf swings his runed broadsword. The Woodland-elf hits! What do you want to zap? [ad-fnoBDFHOTX or ?*] Nothing happens. The Woodland-elf shoots a runed arrow! The Woodland-elf misfires! The Woodland-elf swings his runed broadsword. The Woodland-elf hits! What do you want to zap? [ad-fnoBDFHOTX or ?*] In what direction? The magic missile hits the Woodland-elf! (2x) The magic missile bounces! The Woodland-elf swings his runed broadsword. The Woodland-elf just misses! What do you want to zap? [ad-fnoBDFHOTX or ?*] In what direction? The magic missile hits the Woodland-elf! The magic missile bounces! The Woodland-elf swings his runed broadsword. The Woodland-elf hits! The Woodland-elf shoots a runed arrow! The runed arrow hits the Woodland-elf. The Woodland-elf swings his runed broadsword. The Woodland-elf hits! You die... Your inventory Amulets R - an uncursed circular amulet [versus poison] Weapons r - an [uncursed +0] dagger v - a [blessed +1] dagger I - 4 uncursed [+0] darts J - an uncursed [+0] dagger (weapon in hand) K - a blessed [+1] dart U - 8 [uncursed] poisoned [+2] crude arrows [orcish] V - an uncursed corroded [+0] dagger Armor h - a blessed +3 pair of low boots (being worn) z - a blessed +0 dwarvish cloak (being worn) A - an [uncursed +0] pair of mud boots [speed] C - an uncursed rusty +0 large shield (being worn) P - an uncursed burnt rotted +1 pair of leather gloves (being worn) Q - an uncursed +0 iron skull cap [orcish helm] (being worn) Comestibles j - 6 uncursed apples m - 2 [uncursed] lembas wafers u - 2 [uncursed] tripe rations S - an [uncursed] fortune cookie Z - 6 [uncursed] food rations Rings p - an uncursed [+1] sapphire ring [of gain constitution] q - a [cursed] copper ring [of fire resistance] N - a [cursed] brass ring [of polymorph control] W - an [uncursed +3] topaz ring [of gain intelligence] Wands a - an [uncursed] wand of striking [0:5] d - an [uncursed] wand of sleep [0:7] e - an uncursed wand of enlightenment [0:13] f - an uncursed wand of sleep (0:6) n - an [uncursed] wand of create monster [0:12] o - an uncursed wand of striking [0:3] B - an uncursed wand called pV [of teleportation (0:6)] D - an uncursed wand of light [0:14] F - a cursed wand called cold [of cold (0:7)] H - an [uncursed] wand called cold [of cold (0:6)] O - an uncursed wand of fire [0:0] T - an [uncursed] wand of magic missile [0:1] X - an [uncursed] wand called bA !Mon !lock [of opening (0:5)] Tools b - an uncursed bag [sack] g - a cursed looking glass [mirror] i - an uncursed [tin] whistle called tin k - an uncursed lock pick l - an uncursed [oil] lamp called oil named empty s - an uncursed stethoscope t - an uncursed blindfold w - an uncursed [tin] whistle called tin L - an uncursed leash Gems E - 2 uncursed red gems [worthless glass] G - an uncursed yellow gem [chrysoberyl] M - 3 [uncursed] white gems [worthless glass] Y - 3 uncursed violet gems [worthless glass] Contents of the sack: 2139 gold pieces a cursed triangular amulet [of restful sleep] an uncursed scroll labeled ZELGO MER [of identify] an uncursed scroll labeled GARVEN DEH [of magic mapping] an [uncursed] scroll labeled VAS CORP BET MANI [of genocide] an uncursed scroll labeled FNORD [of food detection] an uncursed scroll labeled LOREM IPSUM [of gold detection] an uncursed scroll labeled VENZAR BORGAVVE [of confuse monster] an [uncursed] spellbook of force bolt an [uncursed] spellbook called L4 I9 W16 [of sleep] an uncursed silver potion [of paralysis] an uncursed potion called obj [of object detection] an [uncursed] potion called obj [of object detection] 6 blessed [tallow] candles Final Attributes You were piously aligned. Hunger level was 573. Your alignment was 52 / 66. Monster difficulty range was 1 - 7. Level difficulty was 6. You were cold resistant. You were sleep resistant. You were poison resistant. You had infravision. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail a - healing 1 healing 80% b - extra healing 3 healing 83% c - stone to flesh 3 healing 91% d - cure blindness 2 healing 80% e - charm monster 3 enchantment 100% f - knock 1 matter 89% g - force bolt 1 attack 89% Vanquished creatures a giant mimic (2 created) a freezing sphere a Grey-elf 3 watchmen (7 created) 2 chameleons a giant beetle a quivering blob 3 winter wolf cubs 7 leprechauns (26 created) an iron piercer 2 orc mummies (3 created) 8 brown puddings (2 created) 2 dogs a jaguar a dwarf lord a raven 3 snakes a rope golem a Woodland-elf (4 created) a soldier ant (3 created) 2 snow ants (5 created) 2 wood nymphs (4 created) a water nymph (2 created) 7 Uruk-hai 3 rock piercers 2 rock moles 4 fog clouds 3 shriekers (5 created) 2 gnome lords (5 created) a gnomish wizard (3 created) a black naga hatchling 5 gray oozes an elf zombie (8 created) 2 giant ants a little dog (3 created) 2 floating eyes (6 created) 3 kittens (4 created) 4 dwarves (7 created) 2 kobold lords (3 created) 2 kobold shamans 6 hill orcs 5 rothes (6 created) 3 rabid rats 2 centipedes (3 created) a monkey 2 orc zombies 5 dwarf zombies (6 created) a wererat 3 iguanas (5 created) 13 killer bees 3 acid blobs (5 created) 3 coyotes 2 gas spores 3 hobbits (4 created) 4 large kobolds (6 created) a hobgoblin 5 giant rats (7 created) 3 cave spiders (5 created) a brown mold 3 yellow molds (4 created) a green mold (3 created) a red mold (3 created) 10 gnomes (16 created) 3 garter snakes (9 created) a gnome zombie 4 geckos (6 created) 19 jackals (21 created) 2 foxes 2 kobolds (3 created) 5 goblins 7 sewer rats 8 grid bugs (11 created) a bat 3 lichens a kobold zombie (2 created) 11 newts (14 created) 240 creatures vanquished. Voluntary challenges You used a wielded weapon 605 times. You read items or engraved 640 times. You put on armor 42 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 861 times. You encountered 1 bones level. You used Sokoban shortcuts 4 times. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Skilled] knife [Basic] Spellcasting Skills healing spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 9 Level 1: an altar to Hermes Level 2: a fountain, a sink Level 3: (gold) Stairs down to The Gnomish Mines Level 4: a fountain, a sink Level 5: a fountain Level 6: (gold) Level 7: an altar Level 9: a fountain Stairs up to Sokoban, level 8 The Gnomish Mines: levels 4 to 7 Level 7: [minetn] many shops, a temple, some fountains Sokoban: Level 6: [soko1] <- You were here Game information Started: 2013-01-23 13:44:47 Ended: 2013-01-23 17:37:34 Play time: PT00:24:17 Goodbye Mortuis the Healer... You died in Sokoban on dungeon level 6 with 11083 points, and 2192 pieces of gold, after 11213 moves. Killer: Woodland-elf You were level 9 with a maximum of 78 hit points when you died. You reached the 56th place on the top 100 list. No Points Name Hp [max] 1 1519494 Mortuis-Pri-Hum-Fem-Law ascended to demigoddess-hood. 321 [334] 2 1375348 Mortuis-Pri-Hum-Mal-Cha ascended to demigod-hood. 278 [278] 3 1352196 stenno-Val-Hum-Fem-Law ascended to demigoddess-hood. 126 [153] 54 12160 Mortuis-Sam-Hum-Mal-Law died in Sokoban on level 5 [max 10]. Killed by a mumak. - [90] 55 11985 IronTetsub-Wiz-Elf-Fem-Cha died in The Gnomish Mines on level 7 [max 8]. Killed by a soldier ant. - [74] *56 11083 Mortuis-Hea-Gno-Mal-Neu died in Sokoban on level 6 [max 9]. Killed by a Woodland-elf. - [78] 57 10220 aaxelb-Bar-Vam-Mal-Cha turned to stone in The Gnomish Mines on level 12. Petrified by a cockatrice. 92 [92] 58 10040 IronTetsub-Pri-Elf-Mal-Cha died in The Gnomish Mines on level 7 [max 8]. Killed by a soldier ant. - [64]