Mortuis, chaotic female orcish Convict -- ---- |. -- -----..| |..--->--- --.--...| -.......--- ---......-- |.........| -- --- |(.......| |-........-----.| |..- |........| |.....)))<.|....----... ----- |.......-- --......)........| .... -...-- ----..).| ---- |....0.........-- -... .....-- |...-|----..---- --.--..........| --... -.....| --....--........| --..).-...--- |....------.....| |...............-- |...).| .-- |.......--......-- --......^........--- --.^..-- # -...............| |.................| - |.....|--.- |..............-------%-.............| --. ----....-||... -............j....%.....@.........-- ---..............--..-.------%..........-------..............| -......................................%%..........- ...--..........-- ----.......................-.-----------..--........| |...|--.....|.--- --........................| ----|........| ----- --..----- --- -- -- |.-----.--..---- --.------- ---- -- -- ---- --- [Mortuis the Prisoner] St:18/05 Dx:14 Co:18 In:9 Wi:9 Ch:6 Chaotic Gnomish Mines:9 $:135 HP:89(89) Pw:53(53) AC:-7 Exp:11 T:13328 Burdened Latest messages You aren't sure you're doing this the right way... You kill the gnome! You have a little trouble lifting e - a potion of full healing. You hit the kitten! The kitten misses. (3x) You aren't sure you're doing this the right way... You miss the kitten. The kitten bites! You aren't sure you're doing this the right way... You kill the kitten! What do you want to use or apply? [abdgl-ntyJKMVYZ or ?*] You put a potion of full healing into the bag called sack. A little dart shoots out at you! You are almost hit by a little dart. You see here a blindfold. You are beginning to feel weak. You feel a wrenching sensation. You start digging. You hit the rock with all your might. You make an opening in the wall. What do you want to eat? [coqFU or ?*] This egg is delicious! You only feel hungry now. You are slowing down. Your limbs are stiffening. What do you want to eat? [coqF or ?*] That food really hit the spot! Your limbs have turned to stone. You have turned to stone. You are a statue. Your inventory Weapons n - an uncursed [+0] broad pick [dwarvish mattock] (weapon in hands) u - 3 uncursed [+0] runed daggers [elven] v - 8 uncursed [+0] daggers (in quiver) S - an uncursed [+1] dagger (alternate weapon; not wielded) Armor f - an uncursed +0 elven mithril-coat (being worn) p - an uncursed +1 hard hat [dwarvish iron helm] (being worn) z - a blessed +4 pair of hard shoes [iron] (being worn) D - a blessed +1 pair of riding gloves [leather] (being worn) H - an uncursed +0 cloak of magic resistance (being worn) L - an uncursed +0 striped shirt (being worn) Comestibles c - an [uncursed] lizard corpse i - an [uncursed] partly eaten food ration o - 4 uncursed food rations q - an uncursed lizard corpse F - an [uncursed] food ration Scrolls W - a [cursed] unlabeled scroll [of blank paper] X - 2 [uncursed] unlabeled scrolls [of blank paper] Rings I - a blessed +1 ring of gain dexterity (on left hand) Wands a - an uncursed wand called eA [of locking (0:6)] m - an uncursed wand called fA [of undead turning (0:7)] y - an uncursed wand called nothing or SDD? [of secret door detection (0:14)] J - an uncursed wand called nothing or SDD? [of secret door detection (0:13)] K - an uncursed wand of sleep [0:4] M - an uncursed wand of slow monster [0:4] V - an uncursed wand of magic missile [0:4] Y - an uncursed wand of digging [0:7] Z - an uncursed wand of cold [0:4] Tools b - an uncursed bag called sack [sack] g - an [uncursed] towel l - an uncursed brass lantern t - an uncursed blindfold Gems d - an [uncursed] gray stone [luckstone] Contents of the sack: 373 gold pieces a [cursed] scroll labeled JUYED AWK YACC [of flood] an [uncursed] scroll labeled ABRA KA DABRA [of magic mapping] an [uncursed] scroll labeled ANDOVA BEGARIN [of identify] an [uncursed] scroll of teleportation an [uncursed] scroll labeled SODALG [of enchant armor] a [blessed] unlabeled scroll [of blank paper] a [blessed] scroll labeled ANDOVA BEGARIN [of identify] a [blessed] scroll of create monster an uncursed scroll labeled PRATYAVAYAH [of enchant weapon] an uncursed scroll of create monster an uncursed scroll labeled JUYED AWK YACC [of flood] a cursed scroll of create monster an uncursed unlabeled scroll [of blank paper] 2 uncursed scrolls called earth [of earth] an uncursed scroll of teleportation an uncursed scroll labeled VELOX NEB [of gold detection] an uncursed scroll labeled FOOBIE BLETCH [of genocide] an [uncursed] potion of full healing a [blessed] potion of sickness an [uncursed] potion of sickness a blessed clear potion [of holy water] an uncursed potion of hallucination an uncursed potion of sickness an uncursed potion of oil an uncursed ring called bA [of shock resistance] an uncursed ring called jA [of free action] an [uncursed] ring called bA [of shock resistance] an uncursed ring called eA [of protection from shape changers] an uncursed ring called pA [of cold resistance] a cursed clay ring [of polymorph] a blessed +1 ring of gain wisdom an uncursed +1 ring of gain wisdom an uncursed magic marker [0:76] an uncursed [magic] whistle called magic 8 uncursed [wax] candles a blessed [wax] candle Final Attributes You were piously aligned. Hunger level was 268. Your alignment was 76 / 76. Monster difficulty range was 1 - 10. Level difficulty was 9. You were poison resistant. You were immune to sickness. You were magic-protected. You saw invisible. You were telepathic. You had infravision. You were lucky (3). You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Spells known in the end Name Level Category Fail a - healing 1 healing 100% b - knock 1 matter 100% c - extra healing 3 healing 100% Vanquished creatures a watch captain 2 giant mimics a large mimic 4 wargs a wood golem 2 freezing spheres (3 created) an ochre jelly (2 created) 4 watchmen a chameleon a crocodile 2 giant beetles a quivering blob a cockatrice a panther an iron piercer a horse a black light a gnome king an ogre (2 created) an owlbear 3 gold golems a Green-elf 4 lizards a chickatrice a dog 2 dingos 2 housecats a jaguar a dwarf lord a blue jelly (3 created) 2 dust vortices 2 ravens a gnome mummy a snake 9 apes a rope golem a Woodland-elf (4 created) a soldier ant 2 fire ants 4 snow ants a wood nymph 2 mountain nymphs 4 Mordor orcs (5 created) an orc shaman (2 created) 5 enormous rats a rock mole a pony (2 created) a yellow light (2 created) a shrieker 2 violet fungi 14 gnome lords (17 created) 4 gnomish wizards 2 red naga hatchlings 2 black naga hatchlings a golden naga hatchling a guardian naga hatchling 3 gray oozes (4 created) a barrow wight (2 created) an elf zombie (2 created) a straw golem 2 paper golems (3 created) 3 wax golems 2 little dogs 6 floating eyes (7 created) 4 kittens 14 dwarves 4 kobold lords a kobold shaman 4 hill orcs (7 created) 3 rothes a rabid rat 6 giant bats a monkey 6 dwarf zombies 3 wererats 3 werejackals 4 iguanas 2 killer bees (10 created) an acid blob (2 created) 7 hobbits 24 manes 8 giant rats 4 cave spiders (8 created) 2 yellow molds a green mold (2 created) a red mold 61 gnomes (64 created) 2 gnome zombies 8 geckos (9 created) 12 jackals 3 foxes (4 created) 5 kobolds (7 created) 2 sewer rats 2 grid bugs (4 created) 4 bats 5 lichens (7 created) 5 newts (6 created) 345 creatures vanquished. Voluntary challenges You used a wielded weapon 137 times. You read items or engraved 131 times. You put on armor 54 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 112 times. You never encountered a bones level. Your skills at the end Fighting Skills (none) Weapon Skills flail [Skilled] sling [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 7 Level 2: some altars, a sink Level 3: a general store, a fountain Stairs down to The Gnomish Mines Level 4: an armor shop, some fountains Level 7: Stairs up to Sokoban, level 6 The Gnomish Mines: levels 4 to 9 Level 6: [minetn] some shops, a temple, some fountains Level 9: <- You were here Game information Started: 2012-08-16 17:34:05 Ended: 2012-08-17 16:34:32 Play time: PT00:34:54 Goodbye Mortuis the Convict... You turned to stone in The Gnomish Mines on dungeon level 9 with 25292 points, and 508 pieces of gold, after 13328 moves. Killer: cockatrice egg You were level 11 with a maximum of 89 hit points when you turned to stone. You reached the 71st place on the top 100 list. No Points Name Hp [max] 1 2005316 fisted-Wiz-Elf-Mal-Cha ascended to demigod-hood. 479 [502] 2 1955402 BlastHardc-Val-Dwa-Fem-Law ascended to demigoddess-hood. 420 [420] 3 1674838 boxo-Con-Orc-Fem-Cha defied the Gods and escaped the dungeon . 330 [384] 69 26043 heinrich59-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 7. Killed by a gargoyle. - [74] 70 25396 ik-Bar-Vam-Mal-Cha died in The Dungeons of Doom on level 4 [max 11]. Killed by a jackal, while fainted from lack of food. - [133] *71 25292 Mortuis-Con-Orc-Fem-Cha turned to stone in The * Gnomish Mines on level 9. Petrified by a cockatrice egg. 89 [89] 72 23788 fragmites-Mon-Hum-Fem-Neu died in The Gnomish Mines on level 12. Killed by a vampire. - [44] 73 22821 boxo-Con-Orc-Mal-Cha turned to stone in The Gnomish Mines on level 9 [max 10]. Petrified by a cockatrice corpse. 64 [64]