Mortuis, chaotic female vampiric Rogue -------------------------------- ------------------- ........|.....................| |..........@....))| )....%...................|.---------------------|.---------------.| ...-----..-------------|.....................%-.| ...| ....|.....|.....)%...|.---------------------|.| ---- ..|.....|.%-------.|.-- ---- |.| .......|..| |..... ...... -.- .....|..| ------ ---- ....|..-- ...|.... .-|..------------------------------ ..|..|...............)))..........| .|..|...............^..).).....--- |...............<.............| |..|..........................| |..---------------------------- |.. --- [Mortuis the Pilferer] St:11 Dx:20 Co:15 In:10 Wi:14 Ch:8 Chaotic Gnomish Mines:12 $:603 HP:0(78) Pw:76(76) AC:0 Exp:10 T:8422 Burdened Latest messages What do you want to ready? [- dfN or ?*] f - 10 uncursed +0 daggers (in quiver). In what direction? The dagger hits the Elvenking! In what direction? You throw 4 daggers. The 1st dagger hits the Elvenking! The 2nd dagger hits the Elvenking! The 3rd dagger hits the Elvenking! The 4th dagger hits the Elvenking. In what direction? The Elvenking strikes at your invisible displaced image and misses you! (2x) The Elvenking thrusts his runed short sword. The Elvenking hits! The Elvenking thrusts his runed short sword. The Elvenking hits! In what direction? The dagger hits the Elvenking! The Elvenking thrusts his runed short sword. The Elvenking hits! The Elvenking thrusts his runed short sword. The Elvenking hits! In what direction? You throw 3 daggers. The 1st dagger hits the Elvenking! The 2nd dagger hits the Elvenking! The 3rd dagger hits the Elvenking! The Elvenking thrusts his runed short sword. The Elvenking hits! You die... Your inventory Amulets F - a cursed amulet called ref [of reflection] (being worn) Weapons d - 4 [uncursed +1] daggers f - an uncursed +0 dagger (in quiver) A - an uncursed [+2] runed dagger [elven] (weapon in hand) N - 4 uncursed [+1] daggers Armor c - an uncursed +1 leather armor (being worn) i - an uncursed +0 large round shield [dwarvish roundshield] (being worn) q - an uncursed greased +0 hard hat [dwarvish iron helm] (being worn) x - a cursed greased -2 cloak of displacement (being worn) D - an uncursed +0 pair of iron shoes (being worn) Comestibles o - an [uncursed stale] egg s - an uncursed fortune cookie Rings g - an [uncursed -1] twisted ring [of increase damage] u - an uncursed +2 ring of protection (on left hand) Wands a - an uncursed wand of make invisible [0:2] e - an uncursed wand of speed monster [0:7] j - an uncursed wand of digging [0:4] n - an uncursed wand of sleep [0:2] B - an uncursed wand of cold [0:5] Tools b - an uncursed greased bag called BoH [of holding] k - an uncursed lock pick l - an uncursed [magic] lamp called magic (lit) H - a [cursed tallow] candle M - a [cursed] partly used [wax] candle X - an uncursed blindfold Gems z - an [uncursed] stone called luck or flint [luckstone] L - an [uncursed] orange gem [worthless glass] P - an [uncursed] violet gem [worthless glass] Contents of the bag of holding: 1677 gold pieces a cursed [-1] runed dagger [elven] a cursed [-1] helmet called align [of opposite alignment] an [uncursed] scroll labeled VENZAR BORGAVVE [of create monster] an [uncursed] scroll called wep curse id [of identify] an uncursed scroll called wep curse id [of identify] 2 uncursed unlabeled scrolls [of blank paper] 2 uncursed scrolls labeled GNIK SISI VLE [of earth] a cursed scroll called id curse web [of remove curse] a cursed scroll called wep curse id [of identify] an uncursed scroll labeled VENZAR BORGAVVE [of create monster] an uncursed scroll labeled XIXAXA XOXAXA XUXAXA [of food detection] an [uncursed] ochre potion [of healing] an [uncursed] potion of invisibility an uncursed potion of sickness 2 uncursed yellow potions [of object detection] an uncursed white potion [of booze] a cursed magenta potion [of see invisible] a blessed potion called monster [of monster detection] a cursed clear potion [of unholy water] a blessed potion of sickness a blessed clear potion [of holy water] an uncursed potion of sleeping 2 uncursed steamy potions [of full healing] an uncursed potion of sickness an uncursed porcelain ring [of slow digestion] an uncursed topaz ring [of regeneration] an uncursed clay ring [of searching] an uncursed mithril ring [of free action] an [uncursed magic] whistle called magic a [blessed tallow] candle 5 [uncursed tallow] candles an uncursed can of grease [0:2] an uncursed tinning kit [0:67] an uncursed [magic] whistle called magic 2 uncursed [wax] candles an uncursed [tallow] candle 2 uncursed [tallow] candles an [uncursed] yellowish brown gem [topaz] 3 [uncursed] black gems [worthless glass] 2 [uncursed] blue gems [worthless glass] an [uncursed] yellowish brown gem [worthless glass] 2 [uncursed] white gems [worthless glass] an [uncursed] red gem [worthless glass] 2 [uncursed] green gems [worthless glass] an [uncursed] orange gem [worthless glass] 3 [uncursed] yellow gems [worthless glass] 2 [uncursed] violet gems [worthless glass] an uncursed yellow gem [worthless glass] an uncursed white gem [worthless glass] an uncursed yellow gem [citrine] a cursed stone called touch [touchstone] an uncursed blue gem [worthless glass] 3 uncursed orange gems [worthless glass] an uncursed yellowish brown gem [worthless glass] an uncursed red gem [ruby] 4 uncursed green gems [worthless glass] an uncursed yellowish brown gem [amber] an uncursed black gem [black opal] Final Attributes You were piously aligned. You were level-drain resistant. You had automatic searching. You were invisible. You were displaced. You were stealthy. You could fly. You could survive without air. You regenerated. You were protected. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Spells known in the end Name Level Category Fail a - force bolt 1 attack 100% Vanquished creatures a ghost 2 giant mimics a large mimic an air elemental an earth elemental a freezing sphere a leocrotta a giant beetle (2 created) a leprechaun an iron piercer a giant spider (2 created) a horse a forest centaur an orc mummy (2 created) a dwarf mummy (2 created) 2 dogs 3 housecats a jaguar a dust vortex a gnome mummy 3 apes 2 human zombies a rope golem a wood nymph (2 created) a water nymph 2 mountain nymphs 3 Mordor orcs (14 created) 3 rock moles a yellow light a shrieker (2 created) 17 gnome lords (20 created) 8 gnomish wizards 2 kobold mummies 2 red naga hatchlings 2 elf zombies a ghoul a straw golem (2 created) a paper golem a baby crocodile 9 giant ants 3 little dogs (4 created) 2 floating eyes (3 created) 19 dwarves (26 created) a homunculus (3 created) 5 rothes a rabid rat 3 centipedes a giant bat a dwarf zombie a wererat 3 werejackals (2 created) an iguana 3 killer bees 2 coyotes 2 gas spores 8 hobbits (9 created) 3 manes 2 large kobolds a hobgoblin 5 giant rats (9 created) a cave spider a yellow mold 2 green molds (3 created) a red mold (3 created) 81 gnomes (88 created) 6 garter snakes a gnome zombie 3 geckos (5 created) 3 jackals a fox (2 created) 3 goblins (4 created) 9 grid bugs 7 bats (8 created) 4 lichens (6 created) 3 newts 279 creatures vanquished. Voluntary challenges You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 113 times. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Expert] short sword [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 7 Level 1: some fountains Level 2: a fountain Level 3: a potion shop, a fountain Stairs down to The Gnomish Mines Level 4: a fountain Level 6: Stairs up to Sokoban, level 5 The Gnomish Mines: levels 4 to 12 Level 7: [minetn] many shops, a temple, some fountains Level 12: [minend] <- You were here Game information Started: 2012-04-17 11:52:00 Ended: 2012-04-17 13:41:23 Play time: PT00:29:08 Goodbye Mortuis the Rogue... You died in The Gnomish Mines on dungeon level 12 with 15952 points, and 2280 pieces of gold, after 8422 moves. Killer: Elvenking You were level 10 with a maximum of 78 hit points when you died. You reached the 12th place on the top 100 list. No Points Name Hp [max] 1 1319488 Mortuis-Wiz-Orc-Mal-Cha ascended to demigod-hood. 227 [227] 2 488820 Mortuis-Wiz-Gno-Mal-Neu was poisoned in Gehennom on level 40 [max 49]. Poisoned by Demogorgon. 14 [168] 3 120137 Mortuis-Wiz-Gno-Fem-Neu died in The Dungeons of Doom on level 17 [max 22]. Killed by a xorn. - [65] 10 22295 Shmuale-Bar-Hum-Mal-Cha died in The Dungeons of Doom on level 8. Killed by an energy vortex. - [92] 11 20157 Mortuis-Rog-Orc-Fem-Cha died in The Gnomish Mines on level 8. Killed by a touch of death. 21 [75] *12 15952 Mortuis-Rog-Vam-Fem-Cha died in The Gnomish Mines on level 12. Killed by an Elvenking. - [78] 13 13694 Emepunto-Val-Dwa-Fem-Law died in Sokoban on level 5 [max 9]. Killed by a lynx. - [88] 14 13481 fiendishfi-Val-Hum-Fem-Law died in The Gnomish Mines on level 12. Killed by a rothe. - [85]