Mortuis, chaotic female elven Wizard ---- --------- |..-----...|...| |..............| |.-##---.----.-| |.#..|-%.......| |.#..+.....|...| |.|---..--.|----- |.|-.......|....| |.|....|..>|.``.| |.|.|.------G`..| |.|......../```.| |.|...|..%|[`...| |.|-------------| --^| |.+......+.| |..-----|......|-| |..^^^^^+......+.| --------|......|-| |.+......+.| ------------ [Mortuis the Magician] St:10 Dx:16 Co:14 In:20 Wi:13 Ch:11 Chaotic Sokoban:6 $:0 HP:0(54) Pw:132(151) AC:3 Exp:10 T:8222 Burdened Latest messages Perhaps that's why you cannot move it. With great effort you move the boulder. The magic-absorbing blade stuns the kobold mummy! The kobold mummy is confused. You destroy the kobold mummy! You cannot pass that way. The elf mummy hits! You hit the elf mummy! The elf mummy hits! You hit the elf mummy! The elf mummy hits! You hit the elf mummy! The elf mummy hits! You hit the elf mummy. The elf mummy hits! You hit the elf mummy! The elf mummy hits! In what direction? The spell misses the elf mummy. The elf mummy hits! In what direction? The spell hits the elf mummy! The elf mummy resists! You destroy the elf mummy! You see here a mummy wrapping. You hit the gnomish wizard! The gnomish wizard zaps a cedar wand! The bolt of fire hits you! Your cloak smoulders! You die... Your inventory Weapons a - an uncursed [rustproof +0] athame named Magicbane [Magicbane] (weapon in hand) x - an uncursed [+1] dagger y - a [cursed +0] dagger F - 12 uncursed [+0] daggers Armor r - an uncursed burnt +0 cloak of magic resistance (being worn) D - an uncursed +0 dwarvish iron helm (being worn) S - an uncursed +1 pair of iron shoes (being worn) W - an uncursed +0 pair of riding gloves [gauntlets of dexterity] (being worn) Comestibles i - an [uncursed] banana I - an [uncursed] tripe ration Rings d - an uncursed ring of shock resistance e - an uncursed +2 ring of increase damage j - an [uncursed] amber ring [of fire resistance] E - a [cursed] steel ring [of poison resistance] Wands c - an uncursed wand of striking (0:0) g - an uncursed wand called mV [of make invisible (0:4)] l - an uncursed wand of speed monster [0:6] p - an uncursed wand of light [0:14] v - a [blessed] wand called gA [of secret door detection (0:13)] z - a cursed wand of striking [0:0] K - an uncursed wand of digging [0:5] X - an [uncursed] wand called poly [of polymorph (0:5)] Tools b - an uncursed bag called BoH [of holding] k - an [uncursed] key [skeleton key] o - a blessed [tallow] candle s - an uncursed stethoscope u - an [uncursed +0] unicorn horn w - an [uncursed tin] whistle called tin H - an uncursed tooled horn R - a cursed partly used [tallow] candle Y - a blessed partly used [wax] candle Gems f - an [uncursed] white gem [worthless glass] t - an uncursed black gem [worthless glass] T - 2 uncursed stones called luck or flint [luckstone] Contents of the bag of holding: 1493 gold pieces an uncursed spiked amulet [of ESP] an uncursed [+0] mummy wrapping 3 [uncursed] tripe rations an [uncursed stale guardian naga] egg 5 [uncursed] food rations 2 [uncursed] tins [of gnome meat] 2 uncursed [stale] eggs 3 uncursed food rations a [cursed] tin [of rock mole meat] an uncursed lembas wafer an [uncursed] scroll called Earth [of earth] a [blessed] scroll called Earth [of earth] an [uncursed] scroll labeled ZELGO MER [of confuse monster] an [uncursed] scroll of light an uncursed scroll of create monster a blessed scroll of light an uncursed scroll of light a [cursed] thick spellbook [of knock] an uncursed spellbook of jumping an uncursed potion of fruit juice a cursed chrysoberyl ring [of conflict] an uncursed magic marker [0:73] 2 uncursed [wax] candles 2 uncursed [tallow] candles Final Attributes You were piously aligned. You were sleep resistant. You were poison resistant. You were magic-protected. You saw invisible. You were telepathic. You had infravision. You were fast. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Spells known in the end Name Level Category Fail a - force bolt 1 attack 3% b - haste self 3 escape 76% c - jumping 1 escape 3% d - light 1 divination 3% Vanquished creatures a small mimic (3 created) a freezing sphere (2 created) an elf mummy a human mummy an ettin zombie a quivering blob a cockatrice (2 created) 2 wolves a leprechaun (3 created) an iron piercer a mumak 2 horses a gnome king an orc mummy a dwarf mummy a brown pudding a rust monster an owlbear a yeti 2 gold golems 2 werewolves 2 lizards a dog 2 dingos a dwarf lord a gray unicorn a dust vortex a raven a snake 2 apes a human zombie a snow ant a wood nymph (3 created) a mountain nymph (2 created) 10 Uruk-hai (12 created) 2 orc shamans a rock piercer a rock mole 3 ponies (4 created) a shrieker a violet fungus 6 gnome lords (9 created) a kobold mummy a golden naga hatchling 3 elf zombies a straw golem (2 created) 3 giant ants a little dog (4 created) 3 floating eyes (7 created) 11 dwarves 2 kobold lords 2 rothes a rabid rat a giant bat a dwarf zombie a wererat a werejackal an iguana (3 created) 3 killer bees (13 created) a gas spore (2 created) 4 hobbits 2 cave spiders (3 created) a brown mold (2 created) a yellow mold (3 created) a green mold 2 red molds 41 gnomes (48 created) 4 garter snakes a gnome zombie (2 created) 2 geckos 9 jackals (11 created) 3 kobolds 3 goblins (4 created) 2 sewer rats 3 grid bugs (4 created) 2 bats 5 lichens 8 newts (9 created) 198 creatures vanquished. Voluntary challenges You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 61 times. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Skilled] quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 10 Level 1: a fountain Level 2: a fountain, some sinks Level 4: some fountains Stairs down to The Gnomish Mines Level 5: a general store, an altar to Anhur Level 6: a fountain, a sink Level 7: a fountain Level 8: [oracle] many fountains Level 9: Stairs up to Sokoban, level 8 The Gnomish Mines: levels 5 to 8 Level 8: [minetn] many shops, a temple, some fountains, some trees Sokoban: Level 6: [soko1] <- You were here Game information Started: 2012-03-16 12:53:47 Ended: 2012-03-16 16:24:41 Play time: PT00:23:27 Goodbye Mortuis the Wizard... You died in Sokoban on dungeon level 6 with 17754 points, and 1493 pieces of gold, after 8222 moves. Killer: bolt of fire You were level 10 with a maximum of 54 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 488820 Mortuis-Wiz-Gno-Mal-Neu was poisoned in Gehennom on level 40 [max 49]. Poisoned by Demogorgon. 14 [168] 2 28010 Mortuis-Wiz-Vam-Fem-Cha died in The Gnomish Mines on level 10 [max 11]. Killed by a minotaur. - [100] 3 23073 sbluen-Wiz-Elf-Mal-Cha was poisoned in The Dungeons of Doom on level 10 [max 11]. Poisoned by a rotted black pudding corpse. 77 [77] * 4 17754 Mortuis-Wiz-Elf-Fem-Cha died in Sokoban on level 6 [max 10]. Killed by a bolt of fire. - [54] 5 6541 aaxelb-Wiz-Gno-Mal-Neu died in The Gnomish Mines on level 9. Killed by a black unicorn. - [55] 6 5699 Mortuis-Pri-Elf-Fem-Cha died in The Gnomish Mines on level 6 [max 8]. Killed by a white unicorn. - [55]