Mortuis, chaotic male elven Ranger --- . . ( . . G . # #### -------|-------- # ## |............... # #####...............| # # g[#|...@.._......<| ###%###### @# |..............| #-%---- ### ---------------- #|%))`|`###### #|..%.+### |..%.| ------ Mortuis the Reconnoiterer St:10 Dx:13 Co:15 In:14 Wi:14 Ch:7 Chaotic Dungeons of Doom:15 $:332 HP:0(72) Pw:71(71) AC:-2 Exp:11 T:16716 Burdened Latest messages Your movements are only slowed slightly by your load. You see here a xan corpse. The dwarf king drinks a potion of gain level! The dwarf king seems more experienced. Pick an object. h a humanoid (dwarf king) [seen: infravision, telepathy] The dwarf king zaps a black wand! The bolt of lightning hits you! You are blinded by the flash! The bolt of lightning bounces! The bolt of lightning hits you! Your wand of digging named empty breaks apart and explodes! Your wand of digging breaks apart and explodes! (2x) Your wand of striking breaks apart and explodes! Elf, all your powers will be lost... What do you want to zap? [anx-zEQVZ or ?*] In what direction? The sleep ray hits the dwarf king. You hit the dwarf king. You hear a nearby zap. The bolt of lightning hits the dwarf king! What do you want to zap? [anx-zEQVZ or ?*] In what direction? The sleep ray hits the dwarf king. You hit the dwarf king. You kill the dwarf king! What do you want to use or apply? [abdgklntuw-zEQVYZ or ?*] You can see again. The winged gargoyle hits! (2x) You die... Your inventory Weapons c - an uncursed +2 elven arrow f - an uncursed [+0] arrow j - a blessed [+0] arrow m - a blessed +1 elven bow (alternate weapon; not wielded) o - a blessed corroded [+3] arrow K - an uncursed +1 elven dagger (weapon in hand) Armor r - a [blessed] thoroughly rusty +1 helmet called ESP [of telepathy] (being worn) B - an [uncursed] +2 dwarvish mithril-coat (being worn) C - an [uncursed] +0 cloak of displacement (being worn) H - a [blessed] +0 pair of boots called jump [jumping] (being worn) X - an uncursed +0 pair of leather gloves (being worn) Comestibles O - 2 [uncursed] food rations Rings I - an uncursed +2 ring of increase damage (on left hand) W - an uncursed ring called !apparent !regen [of teleport control stone] Wands a - a cursed wand called vanish [of teleportation] [0:6] n - a cursed wand of sleep [0:3] x - a cursed wand of digging [0:6] y - an uncursed wand of striking [0:5] z - an uncursed wand called vanish [of cancellation] [0:6] E - an uncursed wand of cold [0:3] Q - an uncursed wand of sleep [0:3] V - a cursed wand of sleep [0:5] Z - an uncursed wand of magic missile [0:3] Tools b - an uncursed bag called BoH named s:10 [of holding] d - a cursed stethoscope g - an uncursed looking glass [mirror] k - an uncursed lock pick l - an uncursed lamp called magic? [magic] (lit) t - an uncursed towel u - an uncursed [+0] unicorn horn w - an uncursed whistle called normal [tin] Y - an uncursed pair of lenses Gems P - 8 [uncursed] red gems [worthless pieces of red glass] Contents of the bag of holding named s:10: 9229 gold pieces an uncursed +1 pair of iron shoes an uncursed carrot 3 cursed apples an uncursed egg 5 uncursed food rations 2 uncursed slime molds an uncursed orange 2 uncursed fortune cookies 3 uncursed lizard corpses 3 uncursed lembas wafers an uncursed scroll labeled GHOTI [of identify] 2 uncursed scrolls labeled TEMOV [of confuse monsters] 2 cursed scrolls of teleportation an uncursed unlabeled scroll [of blank paper] an uncursed chartreuse spellbook [of detect treasure] an uncursed crimson spellbook [of knock] an uncursed charcoal spellbook [of light] an [uncursed] potion called magenta nymph [of object detection] an [uncursed] golden potion [of sleeping] an uncursed murky potion [of invisibility] an uncursed potion called magenta nymph [of object detection] an uncursed squishy potion [of gain ability] a blessed squishy potion [of gain ability] a blessed bubbly potion [of oil] 2 uncursed clear potions [of waters] an uncursed fizzy potion [of monster detection] a cursed [-1] ceramic ring [of protection] an uncursed +2 ring of gain intelligence a blessed +2 ring of gain intelligence an uncursed wand of light [0:15] an uncursed yellow gem [worthless glass] an uncursed white gem [worthless glass] an uncursed orange gem [worthless glass] Final Attributes You were piously aligned. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You had automatic searching. You had infravision. You were displaced. You were stealthy. You could jump. You had a +2 damage bonus. You are dead (2nd time!). You didn't know any spells. Vanquished creatures a golden naga 4 ghosts 2 giant mimics a zruty an ice troll a rock troll a large mimic a hill giant a giant mummy a giant zombie a xan a quantum mechanic a troll a giant turtle a gelatinous cube 3 large dogs a freezing sphere a flaming sphere a large cat a tiger a gargoyle a dwarf king a tengu an ochre jelly 2 leocrottas an elf mummy a python a chameleon a crocodile 5 giant beetles 2 cockatrices 3 wolves 7 winter wolf cubs a lynx a panther a gremlin a spotted jelly 23 leprechauns an iron piercer 2 giant spiders 3 black lights a vampire bat a gnome king 2 orc mummies 2 dwarf mummies 2 brown puddings 3 rust monsters a gold golem 3 werewolves a Green-elf 5 lizards 5 chickatrices 2 dingos 2 housecats 3 jaguars 2 dwarf lords 3 blue jellies 2 white unicorns a gray unicorn a dust vortex 3 ravens a plains centaur 2 gnome mummies a snake 4 water moccasins a rope golem 2 Woodland-elves a soldier ant 2 fire ants 4 snow ants 22 bugbears an imp a quasit 2 water nymphs 2 mountain nymphs 17 Mordor orcs 9 Uruk-hai an orc shaman 5 rock piercers 3 rock moles a pony 4 fog clouds 3 yellow lights 3 shriekers a violet fungus 10 gnome lords 2 gnomish wizards 3 kobold mummies 3 black naga hatchlings a barrow wight 2 elf zombies 4 paper golems 13 giant ants 2 little dogs 5 floating eyes 7 dwarves 4 homunculi 2 kobold lords 6 kobold shamans 9 hill orcs 7 rothes 2 rabid rats a monkey 3 orc zombies a wererat 2 werejackals 4 muggers 3 iguanas a killer bee 4 acid blobs 6 coyotes 3 gas spores 3 hobbits 24 manes 5 large kobolds 24 hobgoblins 9 giant rats 9 cave spiders a yellow mold 2 green molds 2 red molds 31 gnomes a gnome zombie a gecko 11 jackals 3 foxes 5 kobolds 8 goblins 3 sewer rats 7 grid bugs 4 lichens 3 kobold zombies 9 newts 499 creatures vanquished. Voluntary challenges You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 59 times. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Expert] bow [Expert] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 15 Level 2: a scroll shop, some fountains Stairs down to The Gnomish Mines Level 3: a scroll shop Level 4: a scroll shop Level 5: a sink Level 6: [oracle] a fountain Level 7: Stairs up to Sokoban, level 6 Level 8: a fountain Stairs up to Town, level 7 Level 9: a throne Level 12: a fountain Level 13: a delicatessen store Level 14: a fountain Level 15: <- You were here an altar The Gnomish Mines: levels 3 to 5 Level 5: [minetn] many shops, a temple, a fountain Town: levels 3 to 7 Level 3: [town] many shops, many fountains Level 4: an armor shop, some fountains Level 6: some fountains Level 7: a fountain Game information Started: 2011-06-07 18:00:37 Ended: 2011-06-08 15:34:55 Play time: PT08:37:11 Goodbye Mortuis the Ranger... You died in The Dungeons of Doom on dungeon level 15 with 49365 points, and 9561 pieces of gold, after 16716 moves. Killer: winged gargoyle You were level 11 with a maximum of 72 hit points when you died. You reached the 91st place on the top 100 list. No Points Name Hp [max] 1 2328592 spontiff-Val-Dwa-Mal-Law ascended to demigod-hood. 430 [433] 2 1970464 Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood. 391 [402] 3 1740028 spontiff-Hea-Gno-Mal-Neu ascended to demigod-hood. 303 [303] 89 54680 unpizduch-Bar-Orc-Fem-Cha quit in The Dungeons of Doom on level 14. 20 [117] 90 50016 aaxelb-Kni-Dwa-Fem-Law died in The Quest on level 19 [max 14]. Killed by invisible Ixoth. - [99] *91 49365 Mortuis-Ran-Elf-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a winged gargoyle. - [72] 92 47934 mra-Rog-Vam-Mal-Cha turned to stone in The Dungeons of Doom on level 12 [max 13]. Petrified by a cockatrice. 48 [88] 93 46903 Souljazz-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 23. Killed by a vampire. - [70]