Melanie, neutral female human Wizard
                                                                               
        -------                                           ---------            
        |.....+       ------##############################........|            
        |.....|###    |....|#                             |.......|            
        |......###### |(....##############################........|            
        -----.-  ###  |....|#                             |.......|            
             #     # #|....|#                             ---------            
             0     ###|....|#                                                  
                     #--|-.-#                                                  
          ---.---    #######################                                   
          |.....|         ###       # -----.-                                  
          |.....|                     |.....|                                  
          |.....|                     |E.>E@|                                  
          |.<...-                     |..E_.-#####                             
          |.....|                     -------###################               
          |.....|              ###############   ###-----------.---            
          ---.---              #                   #..............|            
             ##                #                    |.............|            
              #                #                    |.............|            
              ##################                    ---------------            
                                                                               

[Melanie the Thaumaturge] St:9 Dx:14 Co:15 In:18 Wi:8 Ch:10 Neutral S:1231
Dungeons of Doom:4  $:347 HP:57(57) Pw:12(58) AC:8  Xp:6/410 Wt:492/650 T:2616

Latest messages

You drop a heavy iron ball (chained to you).
Your movements are now unencumbered.
You take a sip of very cold water.
You take a sip of hot water.
The water moves as though of its own will!
You take a sip of hot water.
You take a sip of warm water.
You take a sip of cold water.
You take a sip of very cold water.
You take a sip of hot water.
You take a sip of warm water.
The pipes break! Water spurts out!
The cool draught refreshes you.
The fountain dries up!
In what direction?
91 gold pieces.
In what direction?
You see here a heavy iron ball (chained to you).
You have a little trouble lifting S - a heavy iron ball (chained to you).
Your movements are slowed slightly because of your load.
In what direction?
Your movements are now unencumbered.
You see here a heavy iron ball (chained to you).
You have a little trouble lifting S - a heavy iron ball (chained to you).
Your movements are slowed slightly because of your load.
In what direction?
Your movements are now unencumbered.
The heavy iron ball misses the water elemental.
Pick an object.
E an elemental (peaceful water elemental)

Your inventory

Weapons

a - a blessed +1 quarterstaff {40}*
D - 11 [cursed +0] crude arrows [orcish] {11}
E - an [uncursed +0] crude dagger [orcish] (weapon in hand) {10}

Armor

b - an uncursed +0 cloak of magic resistance (being worn) {10}*
F - an [uncursed] +0 iron skull cap [orcish helm] (being worn) {30}

Scrolls

h - an uncursed scroll of confuse monster {5}*
i - an uncursed scroll of identify {5}*
j - an uncursed scroll of earth {5}*
C - an [uncursed] scroll labeled ASHPD [of enchant armor] {5}
H - an [uncursed] stamped scroll [of mail] {5}
N - an [uncursed] scroll labeled READ ME [of taming] {5}

Spellbooks

k - a blessed spellbook of force bolt {50}*
l - an uncursed spellbook of drain life {50}*
O - an [uncursed] spellbook of sleep {50}

Potions

f - 2 uncursed potions of healing {40}*
g - a blessed potion of restore ability {20}*
u - a [blessed] pink potion [of enlightenment] {20}

Rings

d - an uncursed +2 ring of increase damage {3}*
e - an uncursed ring of regeneration {3}*
P - a cursed twisted ring [of hunger] (on left hand) {3}
Q - a cursed -1 ring of gain dexterity (on right hand) {3}

Wands

c - an uncursed wand of fire (0:2) {7}*
t - an [uncursed] hexagonal wand [of sleep (0:6)] {7}

Tools

m - an [uncursed +0] pick-axe {100}

Gems

s - an [uncursed] black gem [worthless glass] {1}
M - an [uncursed] violet gem [worthless glass] {1}

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack0%87%
drain lifeattack0%87%
sleepenchantment0%97%

Vanquished creatures

58 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Skilled]
enchantment spells[Basic]

Dungeon overview

Game information

Started: 2014-03-04 02:33:34
Ended: 2014-03-04 03:10:47
Play time: PT00:05:01

Goodbye

Goodbye Melanie the Wizard...
You quit in The Dungeons of Doom on dungeon level 4 with 1231 points,
and 347 pieces of gold, after 2616 moves.
Killer: quit
You were level 6 with a maximum of 57 hit points when you quit.
Since you were in discover mode, the score list will not be checked.