Mandevil, chaotic male vampiric Wizard ------# # |.<...#### +...)|#########dVd ------ [Mandevil the Thaumaturge] St:10 Dx:8 Co:17 In:18 Wi:10 Ch:13 Chaotic Dlvl:5 $:216 HP:0(61) Pw:76(106) AC:8 Exp:8 T:4535 Fainted Burdened Latest messages You faint from lack of food. You regain consciousness. You faint from lack of food. The jackal bites! (9x) You regain consciousness. The jackal bites! You are too hungry to cast that spell. You faint from lack of food. The jackal bites! (17x) You regain consciousness. You miss the jackal. (2x) The jackal bites! You faint from lack of food. The jackal bites! (19x) You regain consciousness. You faint from lack of food. The jackal bites! (21x) You regain consciousness. You are too hungry to cast that spell. You faint from lack of food. The jackal bites! (23x) You regain consciousness. You faint from lack of food. The jackal bites! (3x) The dog bites! The jackal bites! The dog bites! The jackal bites! The dog bites! You die... Your inventory Weapons a - a blessed +1 quarterstaff (alternate weapon; not wielded)* u - 7 blessed [+0] daggers v - a cursed [-1] runed dagger [elven] (weapon in hand) E - an uncursed [+0] dagger N - an [uncursed +0] dagger Armor O - an uncursed rotted +0 cloak of magic resistance (being worn)* S - an [uncursed] +0 leather armor (being worn) Comestibles q - an uncursed lichen corpse Spellbooks Y - an [uncursed] spellbook of healing Potions U - a potion of [holy] water V - an [uncursed] luminescent potion [of extra healing] Rings b - an uncursed +1 ring of increase accuracy d - an uncursed +2 ring of gain dexterity* e - an uncursed +1 ring of gain constitution* T - a cursed ring of sustain ability Wands c - an uncursed wand of secret door detection (0:12)* P - a blessed wand of striking [0:0] W - an [uncursed] wand of slow monster [0:5] Tools h - an uncursed bag [sack] j - an uncursed can of grease [0:25] k - an uncursed key [skeleton key] m - an uncursed magic marker (0:35)* o - an uncursed [magic] harp [0:8] w - an uncursed [tin] whistle called tin whistle x - an [uncursed magic] lamp called magic lamp z - 4 uncursed [tallow] candles L - 8 [uncursed wax] candles M - an [uncursed tallow] candle R - an uncursed blindfold Gems Q - 2 [uncursed] black gems [worthless glass] X - 2 [uncursed] white gems [worthless glass] Contents of the sack: 311 gold pieces a cursed scroll labeled ETAOIN SHRDLU [of enchant armor] a blessed unlabeled scroll [of blank paper] an uncursed unlabeled scroll [of blank paper] a blessed spellbook of force bolt an uncursed spellbook of sleep an uncursed dark green potion [of healing] an uncursed gooey potion [of gain energy] an uncursed luminescent potion [of extra healing] an uncursed ochre potion [of fruit juice] an uncursed potion of restore ability an uncursed potion of see invisible an uncursed potion of water an uncursed ruby potion [of paralysis] 2 uncursed black gems [worthless glass] an uncursed blue gem [worthless glass] an uncursed orange gem [jacinth] 2 uncursed orange gems [agate] 2 uncursed red gems [worthless glass] 2 uncursed violet gems [worthless glass] an uncursed violet gem [amethyst] an uncursed white gem [worthless glass] Final Attributes You were piously aligned. Hunger level was -164. Your alignment was 31 / 32. Monster difficulty range was 0 - 6. Level difficulty was 5. You were level-drain resistant. You were magic-protected. You could fly. You could survive without air. You regenerated. You were unlucky (-1). You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 78% b - sleep 1 enchantment 0% 78% c - healing 1 healing 0% 98% Vanquished creatures a spotted jelly a brown pudding a dingo a blue jelly (2 created) a dust vortex 3 water moccasins an ape a soldier ant 2 water nymphs 3 yellow lights (4 created) 6 gnome lords 4 gnomish wizards a gray ooze (2 created) a paper golem a wax golem a little dog a floating eye 8 dwarves a kobold shaman a rothe a centipede 2 giant bats a monkey an orc zombie (5 created) a gas spore 5 hobbits a large kobold 4 giant rats 4 cave spiders a brown mold 33 gnomes (38 created) 7 garter snakes 2 geckos 6 jackals (7 created) 4 foxes 2 goblins 2 sewer rats 4 grid bugs 3 lichens (4 created) a kobold zombie 3 newts 128 creatures vanquished. Voluntary challenges You used a wielded weapon 85 times. You read items or engraved 17 times. You put on armor 4 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 13 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 2: a jewelry store, a fountain, a sink Stairs down to The Gnomish Mines Level 3: a fountain Level 4: a general store Level 5: <- You were here The Gnomish Mines: levels 3 to 6 Level 5: [minetn] many shops, a temple, some fountains Game information Started: 2014-06-07 15:22:03 Ended: 2014-06-07 15:56:00 Play time: PT00:13:12 Goodbye Mandevil the Wizard... You died in The Dungeons of Doom on dungeon level 5 with 5723 points, and 527 pieces of gold, after 4535 moves. Killer: dog, while fainted from lack of food You were level 8 with a maximum of 61 hit points when you died. No Points Name Hp [max] 1 1745924 Mortuis-Con-Hum-Fem-Cha ascended to demigoddess-hood. 112 [167] 2 1716120 weirdvic-Tou-Hum-Fem-Law ascended to demigoddess-hood. 162 [266] 3 1516220 weirdvic-Wiz-Hum-Fem-Neu ascended to demigoddess-hood. 56 [184] 99 9646 Asle-Val-Dwa-Fem-Law was poisoned in The Gnomish Mines on level 13. Poisoned by a locust. 33 [96] 100 9497 weirdvic-Kni-Hum-Fem-Law died in The Gnomish Mines on level 11. Killed by a touch of death. 48 [66] * 5723 Mandevil-Wiz-Vam-Mal-Cha died in The Dungeons of Doom * on level 5 [max 6]. Killed by a dog, while fainted from lack of food. - [61]