Mandevil, chaotic male vampiric Wizard
  -----         ---------                                                      
  |<..---  ------.......--    -------                                          
  |.....---|.........--..|    |.....|                                          
  --..|....|.---------|..|    |.._..|                                          
   --.|-.....----     ---     |.....|                                          
    --|...[.....|---  -----   ---|---                                          
      ----.|....|..----...--    |.|                                            
         -----..|....|.....---- |.|                                            
       --    |..|..........VG.---.-                                            
        (    --......---....G......                                            
        .     |........|...|...)...                                            
         |    ----....---- --...--                                             
          ---..  |..        --...       ..                                     
         ........|%.         --.          |                                    
         ...........                                                           
         ...{....--                                                            
         ........-                                                             
         .......                     ..                                        
          ..---                       ..                                       
                                                                               
                                                                               

[Mandevil the Thaumaturge]  St:9 Dx:15 Co:17 In:13 Wi:11 Ch:9  Chaotic
Mine Town:6  $:298 HP:0(62) Pw:104(104) AC:5  Exp:7 T:1942

Latest messages

There is a partly drained ape corpse here; eat it? [ynq] (n)
You resume your meal.
You finish draining the ape corpse.
The dwarf thrusts his broad short sword.
The dwarf misses.
You hit the dwarf.
You bite the dwarf.
You feed on the lifeblood.
The dwarf suddenly seems weaker!
You miss the dwarf. (2x)
The dwarf thrusts his broad short sword.
The dwarf just misses!
You hit the dwarf.
You miss the dwarf. (2x)
You bite the dwarf.
The dwarf thrusts his broad short sword.
The dwarf hits!
You miss the dwarf. (4x)
The dwarf thrusts his broad short sword.
The dwarf hits!
The dwarf thrusts his broad short sword.
The dwarf hits!
You hear a door open.
You are hit by an arrow!
Wizard, your life force is running out.
You miss the gnome.
You bite the gnome.
The gnome swings his bow.
The gnome hits!
You die...

Your inventory

Weapons

a - an uncursed [+0] dagger (weapon in hand)
n - an uncursed [+0] crude dagger [orcish]
t - a blessed +1 quarterstaff*

Armor

b - an uncursed +0 cloak of magic resistance (being worn)*
r - an [uncursed] +0 pair of old gloves [gauntlets of dexterity] (being worn)
s - a cursed +0 iron skull cap [orcish helm] (being worn)
X - a [cursed] +0 pair of hard shoes [iron] (being worn)

Comestibles

p - an uncursed lichen corpse

Scrolls

i - an uncursed scroll of destroy armor*
j - an uncursed scroll of remove curse*
k - an uncursed scroll of genocide*
u - a blessed unlabeled scroll [of blank paper]
A - an uncursed scroll of teleportation
U - an uncursed unlabeled scroll [of blank paper]
V - a cursed unlabeled scroll [of blank paper]

Spellbooks

l - a blessed spellbook of force bolt*
m - an uncursed spellbook of magic missile*
o - an uncursed leather spellbook [of restore ability]
q - an uncursed psychedelic spellbook [of haste self]

Potions

g - an uncursed potion of sickness*
h - a blessed potion of invisibility*
B - an uncursed swirly potion [of object detection]
R - an uncursed soapy potion [of gain energy]

Rings

d - an uncursed ring of invisibility*
e - a blessed +2 ring of gain strength*
v - an uncursed ring called poison resistance [of poison resistance]

Wands

c - an uncursed wand of undead turning (0:7)*

Tools

f - an [uncursed +0] iron hook [grappling hook]
w - an [uncursed tin] whistle called tin whistle
T - an [uncursed tooled] horn

Gems

z - 2 [uncursed] violet gems [amethyst]
W - an [uncursed] blue gem [worthless glass]
Y - an [uncursed] white gem [worthless glass]
Z - an [uncursed] black gem [worthless glass]

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack29%91%
magic missileattack29%91%

Vanquished creatures

62 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Started: 2014-06-05 12:33:28
Ended: 2014-06-05 13:02:22
Play time: PT00:06:19

Goodbye

Goodbye Mandevil the Wizard...
You died in The Gnomish Mines on dungeon level 6 with 2279 points,
and 298 pieces of gold, after 1942 moves.
Killer: gnome
You were level 7 with a maximum of 62 hit points when you died.
 No  Points     Name                                                   Hp [max]
  1    1745924  Mortuis-Con-Hum-Fem-Cha ascended to demigoddess-hood. 112 [167]
  2    1516220  weirdvic-Wiz-Hum-Fem-Neu ascended to
                demigoddess-hood.                                      56 [184]
  3    1001884  unnht-Wiz-Vam-Fem-Law ascended to demigoddess-hood.   401 [401]

 99       8250  engelson-Val-Hum-Fem-Neu died in The Dungeons of Doom
                on level 7 [max 8].  Killed by a dog, while fainted
                from lack of food.                                      -  [78]
 100       7870  gwenloh-Mon-Hum-Mal-Neu died in The Dungeons of Doom
                on level 11.  Killed by an energy vortex.               -  [52]
*         2279  Mandevil-Wiz-Vam-Mal-Cha died in The Gnomish Mines on          
                level 6.  Killed by a gnome.                            -  [62]