Lini, neutral female gnomish Wizard ------ |....-######## ------------- #### |....| # |......<....| -----------# |.....# ####.............################ .........>|# |....|# ##-------------# # ...........|# |....|######################### ####............|# |.....# ## ## .........|# ------# ### ### .....|#### # ## d ------######## # `### ---------------- #@f ###-.---- # # # |...............######################## #+....| # # ### |..............|### # |...(| # # # |..............+# ###|....| # ----------# ##-..............| #.....| ##-........|# ---------------- |....| |........|# ------ |.........# ---------- [Lini the Evoker] St:8 Dx:11 Co:16 In:18 Wi:12 Ch:10 Neutral S:233 Dungeons of Doom:2 $:159 HP:0(12) Pw:7(7) AC:8 Xp:1/9 Wt:571/650 T:831 Latest messages You force your crude dagger into a crack and pry. You succeed in forcing the lock. You carefully open the large box... D - a white gem {1}. Pick an object. d a dog or other canine (jackal) [seen: infravision] The jackal bites! [HP-2=10] You hit the jackal. The jackal bites! [HP-1=9] You miss the jackal. The jackal just misses! The jackal bites! [HP-2=7] Sable misses the jackal. Sable bites the jackal. The jackal is killed! E - a jackal corpse {300}. The jackal bites! [HP-2=5] You miss the jackal. The jackal bites! [HP-2=3] You miss the jackal. The jackal bites! [HP-2=1] You miss the jackal. The jackal bites! You die... Your inventory Weapons o - an [uncursed +0] crude dagger [orcish] (weapon in hand) {10} Armor b - an uncursed +0 cloak of magic resistance (being worn) {10}* n - an [uncursed] +0 iron skull cap [orcish helm] (being worn) {30} A - a [cursed -1] pair of mud boots [levitation] {15} Comestibles q - 3 [uncursed] lichen corpses {60} E - an [uncursed] jackal corpse {300} Scrolls h - an uncursed scroll of charging {5}* i - a blessed scroll of charging {5}* j - an uncursed scroll of create monster {5}* t - an [uncursed] scroll labeled YUM YUM [of identify] {5} B - an [uncursed] scroll labeled GARVEN DEH [of magic mapping] {5} C - an [uncursed] scroll labeled JUYED AWK YACC [of confuse monster] {5} Potions f - an uncursed potion of levitation {20}* g - 2 uncursed potions of invisibility {40}* u - an [uncursed] gooey potion [of booze] {20} z - an [uncursed] black potion [of healing] {20} Rings d - an uncursed ring of slow digestion {3}* e - an uncursed ring of poison resistance (on right hand) {3}* Wands c - an uncursed wand of slow monster (0:5) {7}* Gems D - an [uncursed] white gem [worthless glass] {1} Final Attributes You were aligned. Hunger level was 708. Your alignment was 3 / 14. Monster difficulty range was 0 - 1. Level difficulty was 2. You were poison resistant. You were magic-protected. You had infravision. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 96% b - create monster 2 clerical 74% 96% Vanquished creatures 4 jackals (6 created) 2 goblins (3 created) 2 grid bugs 4 lichens a kobold zombie 4 newts 17 creatures vanquished. Voluntary challenges You were illiterate. You used a wielded weapon 8 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: a fountain Level 2: <- You were here Game information Started: 2014-04-07 02:37:24 Ended: 2014-04-07 02:44:38 Play time: PT00:02:00 Goodbye Lini the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 218 points, and 159 pieces of gold, after 831 moves. Killer: jackal You were level 1 with a maximum of 12 hit points when you died. 1 1926294 Graylight-Rog-Hum-Mal-Cha ascended to demigod-hood. 557 [558] 2 1644240 percy11-Val-Hum-Mal-Law ascended to demigod-hood. 305 [373] 3 1592018 russ37-Tou-Hum-Mal-Neu ascended to demigod-hood. 354 [364] 99 42324 tourn-Wiz-Orc-Mal-Cha died in The Dungeons of Doom on level 12 [max 13]. Killed by a Grey-elf, while sleeping. - [81] 100 42132 jente-Mon-Hum-Mal-Law quit in The Dungeons of Doom on level 11 [max 12]. 68 [68]