Klaak, chaotic female vampiric Wizard
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[Klaak the Conjurer] St:8 Dx:14 Co:15 In:18 Wi:9 Ch:11 Chaotic
Dungeons of Doom:2 $:34 HP:23(23) Pw:36(36) AC:9 Xp:3/70 Wt:408/625 T:942 Fainting
Latest messages
You have a little trouble lifting t - a drained hobbit corpse {400}.
Your movements are slowed slightly because of your load.
Where do you want to travel to?
(For instructions type a ?)
The gecko bites!
You miss the gecko.
You bite the gecko.
You kill the gecko!
You see here a gecko corpse {10}.
There is a gecko corpse {10} here; eat it? [ynq] (n)
You drain the blood from the gecko corpse.
You have a little trouble lifting u - a drained gecko corpse {8}.
Where do you want to travel to?
(For instructions type a ?)
Magic energy restored.
You faint from lack of food.
You regain consciousness.
You drop a drained hobbit corpse {400}.
You drop a drained gecko corpse {8}.
Your movements are now unencumbered.
#
Are you sure you want to pray? [yn] (n)
You begin praying to Anhur.
You finish your prayer.
You feel that Anhur is displeased.
Unknown command '!'.
#
qy: unknown extended command.
#
Really quit? [yes/no]
Your inventory
Weapons
a - a blessed +1 quarterstaff (weapon in hands) {40}*
Armor
b - an uncursed +0 cloak of magic resistance (being worn) {10}*
Comestibles
l - 2 uncursed food rations {40}
m - an uncursed lichen corpse {20}
Scrolls
h - 2 uncursed scrolls of confuse monster {10}*
i - an uncursed scroll of light {5}*
Spellbooks
j - a blessed spellbook of force bolt {50}*
k - an uncursed spellbook of remove curse {50}*
n - an uncursed spellbook of sleep {50}
Potions
f - 2 uncursed potions of water {40}*
g - a blessed potion of fruit juice {20}*
o - an uncursed white potion [of speed] {20}
p - an uncursed squishy potion [of booze] {20}
s - an [uncursed] white potion [of speed] {20}
Rings
d - an uncursed ring of regeneration {3}*
e - an uncursed ring of polymorph control {3}*
Wands
c - an uncursed wand of make invisible (0:6) {7}*
Final Attributes
- You were devoutly aligned.
- Hunger level was -13.
- Your alignment was 14 / 14.
- Monster difficulty range was 0 - 2.
- Level difficulty was 2.
- You were level-drain resistant.
- You were magic-protected.
- You could fly.
- You could survive without air.
- You regenerated.
- You were unlucky (-1).
- You survived.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1 | attack | 0% | 96% |
sleep | 1 | enchantment | 0% | 99% |
remove curse | 3 | clerical | 85% | 96% |
Vanquished creatures
15 creatures vanquished.
Voluntary challenges
- You used a wielded weapon 12 times.
- You read items or engraved 1 time.
- You put on armor 1 time.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 2
- Level 1:
- a fountain
- Level 2: <- You were here
- an altar
Game information
Started: 2014-05-07 20:30:02
Ended: 2014-05-07 20:33:05
Play time: PT00:02:00
Goodbye
Goodbye Klaak the Wizard...
You quit in The Dungeons of Doom on dungeon level 2 with 324 points,
and 34 pieces of gold, after 942 moves.
Killer: quit
You were level 3 with a maximum of 23 hit points when you quit.
You didn't beat your previous score of 82475 points.
1 575591 nooodl-Arc-Dwa-Fem-Law died on the Astral Plane.
Killed by Death (with the Amulet). - [79]
2 408903 Vis-Arc-Hum-Fem-Law turned to stone in The Dragon
Caves on level 43. Petrified by an Olog-hai. 185 [198]
3 379238 weirdvic-Rog-Orc-Mal-Cha turned to stone in The
Dungeons of Doom on level 24 [max 25]. Petrified by
a sergeant. 257 [257]
12 98985 nooodl-Wiz-Elf-Fem-Cha died in The Ruins of Moria on
level 11 [max 17]. Drowned in a moat by a Watcher in
the Water. 47 [77]
13 90637 Vis-Arc-Hum-Mal-Law was crushed to death in Fort
Ludios. Crushed to death by a collapsing drawbridge. 101 [101]
*14 82475 Klaak-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on
level 20. Killed by a Woodland-elf. - [106]
* 324 Klaak-Wiz-Vam-Fem-Cha quit in The Dungeons of Doom on
level 2. 23 [23]
15 80268 Vis-Arc-Hum-Mal-Law died in The Quest on level 17
[max 13]. Killed by the Minion of Huhetotl. - [93]
16 66700 ABOCbKA-Tou-Hum-Fem-Neu quit in The Quest on level 18
[max 15]. 111 [112]