Klaak, chaotic female vampiric Wizard
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[Klaak the Evoker] St:9 Dx:13 Co:13 In:20 Wi:10 Ch:12 Chaotic
Dungeons of Doom:1 $:310 HP:0(13) Pw:9(9) AC:9 Xp:1/9 Wt:495/600 T:1276
Latest messages
B - a crude dagger (weapon in hand) {10}.
#
What do you want to adjust? [a-rt-wyzAB or ?*]
Adjust letter to what [sxB-Z]?
Swapping: a - a crude dagger (weapon in hand) {10}.
You see a message scrawled in blood here.
You read: "E|berethElbere0hElbmrethElberethE|beremhE|bereth".
The gnome zombie turns to flee!
The fox bites! (3x)
You hear someone counting money.
You scrawl "Elbereth" with your fingers onto the floor.
The fox turns to flee!
You add "Elbereth" with your fingers to the scrawl on the floor. (2x)
The goblin turns to flee!
You add "Elbereth" with your fingers to the scrawl on the floor. (2x)
The fox turns to flee!
You annotated this level: Bank vault
Where do you want to travel to?
(For instructions type a ?)
You annotated this level: Bank Vault
You see here a chest.
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There is a chest here, force its lock? [ynq] (q)
You force your crude dagger into a crack and pry.
You succeed in forcing the lock.
You carefully open the chest...
You trigger a trap!
You are jolted by a surge of electricity!
Your ring of slow digestion turns to dust and vanishes!
You die...
Your inventory
Weapons
a - an [uncursed +0] crude dagger [orcish] (weapon in hand) {10}
n - 11 [uncursed +0] arrows {11}
v - 11 [uncursed +0] silver arrows {11}
A - an [uncursed +0] sling {3}
B - a blessed +1 quarterstaff {40}*
Armor
b - an uncursed +0 cloak of magic resistance (being worn) {10}*
Comestibles
o - an [uncursed] slime mold {5}
q - an [uncursed] lichen corpse {20}
t - 3 [uncursed] food rations {60}
Scrolls
i - an uncursed scroll of earth {5}*
j - a blessed scroll of enchant armor {5}*
k - an uncursed scroll of enchant armor {5}*
p - an [uncursed] scroll labeled VERR YED HORRE [of identify] {5}
y - an [uncursed] scroll labeled TEMOV [of confuse monster] {5}
z - a [cursed] scroll labeled ZLORFIK [of flood] {5}
Spellbooks
l - a blessed spellbook of force bolt {50}*
m - an uncursed spellbook of create monster {50}*
Potions
f - an uncursed potion of monster detection {20}*
g - an uncursed potion of fruit juice {20}*
h - an uncursed potion of blindness {20}*
Rings
e - an uncursed +2 ring of gain intelligence (on left hand) {3}*
Wands
c - an uncursed wand of fire (0:5) {7}*
r - an [uncursed] wand called cancellation [of cancellation (0:5)] {7}
Tools
u - an [uncursed] bag called sack or oil sack [sack] {15}
w - an [uncursed] beartrap {100}
The sack is empty.
Final Attributes
- You were fervently aligned.
- Hunger level was 770.
- Your alignment was 13 / 16.
- Monster difficulty range was 0 - 1.
- Level difficulty was 1.
- You were level-drain resistant.
- You were magic-protected.
- You could fly.
- You could survive without air.
- You regenerated.
- Your luck was zero.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1 | attack | 0% | 94% |
create monster | 2 | clerical | 48% | 94% |
Vanquished creatures
20 creatures vanquished.
Voluntary challenges
- You were an atheist.
- You used a wielded weapon 2 times.
- You read items or engraved 32 times.
- You put on armor 1 time.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You engraved Elbereth 32 times.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 3
- Level 1: (Bank Vault) <- You were here
- a fountain
- Level 2: (Bank vault)
- Level 3:
- some fountains
Game information
Started: 2014-04-22 14:14:42
Ended: 2014-04-22 14:21:14
Play time: PT00:04:16
Goodbye
Goodbye Klaak the Wizard...
You died in The Dungeons of Doom on dungeon level 1 with 415 points,
and 310 pieces of gold, after 1276 moves.
Killer: electric shock
You were level 1 with a maximum of 13 hit points when you died.
You didn't beat your previous score of 8189 points.
1 379238 weirdvic-Rog-Orc-Mal-Cha turned to stone in The
Dungeons of Doom on level 24 [max 25]. Petrified by
a sergeant. 257 [257]
2 268883 YjeMalcolm-Hea-Hum-Mal-Neu died in The Quest on level
16 [max 25]. Drowned in a pool of water by a giant
eel. 164 [166]
3 139312 ABOCbKA-Tou-Hum-Fem-Neu turned to stone in The
Dungeons of Doom on level 23. Petrified by Medusa. 152 [152]
21 9830 rainyrat-Mon-Hum-Fem-Cha died in The Gnomish Mines on
level 9. Killed by a vorpal jabberwock. - [61]
22 9179 blargius-Rog-Orc-Mal-Cha died in The Gnomish Mines on
level 13. Killed by a glowing dragon. - [64]
*23 8189 Klaak-Wiz-Vam-Fem-Cha died in Sokoban on level 5
[max 6]. Killed by a hill orc. - [80]
* 415 Klaak-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on
level 1 [max 3]. Killed by an electric shock. - [13]
24 6926 Haudegen-Val-Hum-Fem-Law died in The Dungeons of Doom
on level 7. Killed by a panther. - [73]
25 6505 rainyrat-Mon-Hum-Mal-Cha died in The Gnomish Mines on
level 8. Killed by a jet of molten lava. - [53]