Klaak, chaotic female vampiric Wizard ---------------- --------- |.....[.........##### |........#*############..........@....| # --------- |_<.....| |...............### ### ###########*##*## .........| |........##############----------------#########################)# ....| ---.-----############################### ### #-----.- ####### # # #|.....| ### ###|.....| ### ------------- # #|.....| # |...........| ### #|......######### |............####################---.---############ |........>..| ### ------- ######### ------.-------- |...........|########......| # |.............| |............# ###|.....| ### |.............| ------------- #......| # |.............| |.....| ###|.>...........| ------- #-.............| --------------- [Klaak the Conjurer] St:8 Dx:14 Co:15 In:18 Wi:9 Ch:11 Chaotic Dungeons of Doom:2 $:34 HP:23(23) Pw:36(36) AC:9 Xp:3/70 Wt:408/625 T:942 Fainting Latest messages You have a little trouble lifting t - a drained hobbit corpse {400}. Your movements are slowed slightly because of your load. Where do you want to travel to? (For instructions type a ?) The gecko bites! You miss the gecko. You bite the gecko. You kill the gecko! You see here a gecko corpse {10}. There is a gecko corpse {10} here; eat it? [ynq] (n) You drain the blood from the gecko corpse. You have a little trouble lifting u - a drained gecko corpse {8}. Where do you want to travel to? (For instructions type a ?) Magic energy restored. You faint from lack of food. You regain consciousness. You drop a drained hobbit corpse {400}. You drop a drained gecko corpse {8}. Your movements are now unencumbered. # Are you sure you want to pray? [yn] (n) You begin praying to Anhur. You finish your prayer. You feel that Anhur is displeased. Unknown command '!'. # qy: unknown extended command. # Really quit? [yes/no] Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {40}* Armor b - an uncursed +0 cloak of magic resistance (being worn) {10}* Comestibles l - 2 uncursed food rations {40} m - an uncursed lichen corpse {20} Scrolls h - 2 uncursed scrolls of confuse monster {10}* i - an uncursed scroll of light {5}* Spellbooks j - a blessed spellbook of force bolt {50}* k - an uncursed spellbook of remove curse {50}* n - an uncursed spellbook of sleep {50} Potions f - 2 uncursed potions of water {40}* g - a blessed potion of fruit juice {20}* o - an uncursed white potion [of speed] {20} p - an uncursed squishy potion [of booze] {20} s - an [uncursed] white potion [of speed] {20} Rings d - an uncursed ring of regeneration {3}* e - an uncursed ring of polymorph control {3}* Wands c - an uncursed wand of make invisible (0:6) {7}* Final Attributes You were devoutly aligned. Hunger level was -13. Your alignment was 14 / 14. Monster difficulty range was 0 - 2. Level difficulty was 2. You were level-drain resistant. You were magic-protected. You could fly. You could survive without air. You regenerated. You were unlucky (-1). You survived. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 96% b - sleep 1 enchantment 0% 99% c - remove curse 3 clerical 85% 96% Vanquished creatures a hobbit 2 giant rats 2 geckos 2 jackals a kobold a goblin 2 grid bugs 2 lichens (3 created) a kobold zombie a newt 15 creatures vanquished. Voluntary challenges You used a wielded weapon 12 times. You read items or engraved 1 time. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: a fountain Level 2: <- You were here an altar Game information Started: 2014-05-07 20:30:02 Ended: 2014-05-07 20:33:05 Play time: PT00:02:00 Goodbye Klaak the Wizard... You quit in The Dungeons of Doom on dungeon level 2 with 324 points, and 34 pieces of gold, after 942 moves. Killer: quit You were level 3 with a maximum of 23 hit points when you quit. You didn't beat your previous score of 82475 points. 1 575591 nooodl-Arc-Dwa-Fem-Law died on the Astral Plane. Killed by Death (with the Amulet). - [79] 2 408903 Vis-Arc-Hum-Fem-Law turned to stone in The Dragon Caves on level 43. Petrified by an Olog-hai. 185 [198] 3 379238 weirdvic-Rog-Orc-Mal-Cha turned to stone in The Dungeons of Doom on level 24 [max 25]. Petrified by a sergeant. 257 [257] 12 98985 nooodl-Wiz-Elf-Fem-Cha died in The Ruins of Moria on level 11 [max 17]. Drowned in a moat by a Watcher in the Water. 47 [77] 13 90637 Vis-Arc-Hum-Mal-Law was crushed to death in Fort Ludios. Crushed to death by a collapsing drawbridge. 101 [101] *14 82475 Klaak-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 20. Killed by a Woodland-elf. - [106] * 324 Klaak-Wiz-Vam-Fem-Cha quit in The Dungeons of Doom on level 2. 23 [23] 15 80268 Vis-Arc-Hum-Mal-Law died in The Quest on level 17 [max 13]. Killed by the Minion of Huhetotl. - [93] 16 66700 ABOCbKA-Tou-Hum-Fem-Neu quit in The Quest on level 18 [max 15]. 111 [112]