Klaak, chaotic female vampiric Wizard --------- |.......| |.......| -------- #########*######........| |......| |....>..| |......| ----%---- |......| # |......+# # |......|### -------------- ### |.......###############|.......|....-################### # -------- ### #|.......|....|### ----.-.-- # #|-----)--....|# # |..<....| ###########-............|# ### |.......| #|............|# # |.......| #--------------# ###@%## ##........| #### |.......| --------- [Klaak the Thaumaturge] St:14 Dx:14 Co:15 In:9 Wi:10 Ch:7 Chaotic Dungeons of Doom:7 $:222 HP:0(59) Pw:92(94) AC:10 Xp:7/1154 Wt:723/775 T:4828 Satiated Latest messages 71 gold pieces. You see here a tin {10}. There is a tin {10} here; eat it? [ynq] (n) Using your crude dagger you try to open the tin. You succeed in opening the tin. It smells like coyotes. Eat it? [yn] (n) You consume broiled coyote. You have no legs to kick with. Count: 20 You aren't sure you're doing this the right way... You hit the spotted jelly. You are splashed by the spotted jelly's acid! Your crude dagger corrodes! You miss the spotted jelly. You hit the spotted jelly. (3x) You are splashed by the spotted jelly's acid! You return to vampiric form! You hit the spotted jelly. You are splashed by the spotted jelly's acid! Your crude dagger corrodes further! You miss the spotted jelly. Unknown command '^J'. You fail to cast the spell correctly. You hit the spotted jelly. You are splashed by the spotted jelly's acid! You bite the spotted jelly. You kill the spotted jelly! You are splashed by the spotted jelly's acid! You die... Your inventory Weapons a - a blessed +1 quarterstaff {40}* q - an uncursed very corroded [+0] crude dagger [orcish] (weapon in hand) {10} t - 11 blessed poisoned [+2] throwing stars [shuriken] {11} A - an uncursed [+0] sling {3} Armor p - an uncursed +0 cloak of magic resistance {10}* Comestibles z - an uncursed lichen corpse {20} B - 2 uncursed food rations {40} Scrolls F - an [uncursed] scroll labeled ASHPD [of identify] {5} Potions v - a [blessed] potion called booze [of booze] {20} Rings d - an uncursed ring of protection from shape changers (on right hand) {3}* e - an uncursed ring of polymorph control (on left hand) {3}* x - a [cursed -3] copper ring [of gain dexterity] {3} E - a cursed ivory ring [of invisibility] {3} M - an uncursed jacinth ring [of regeneration] {3} X - a [cursed] chrysoberyl ring [of hunger] {3} Wands c - an uncursed wand of light (0:9) {7}* u - an [uncursed] wand of locking [0:5] {7} L - an uncursed wand of speed monster [0:2] {7} Tools b - an uncursed bag [sack] {258} f - an uncursed [+0] pick-axe {100} w - an uncursed towel {2} y - a [cursed] lock pick {4}* D - an [uncursed +0] unicorn horn {20} N - an uncursed partly used [tallow] candle {2} P - a cursed [magic] lamp called magic (lit) {20} T - a [cursed tallow] candle {2} U - an [uncursed] bag of tricks [0:2] {15} W - an [uncursed +0] pick-axe {100} Contents of the sack: 944 gold pieces {9} 2 uncursed scrolls labeled ASHPD [of identify] {10} an uncursed scroll labeled GARVEN DEH [of remove curse] {5} an uncursed scroll labeled HACKEM MUCHE [of create monster] {5} an uncursed scroll labeled KIRJE [of food detection] {5} an uncursed scroll of destroy armor {5} a blessed scroll of enchant armor {5} an uncursed scroll of magic mapping {5} a blessed scroll of teleportation {5} an uncursed scroll of teleportation {5} 2 [uncursed] unlabeled scrolls [of blank paper] {10} an uncursed spellbook of confuse monster {50} a blessed spellbook of force bolt {50} an [uncursed] clear potion [of water] {20} an uncursed potion of see invisible {20} an uncursed potion of sleeping {20} an uncursed blue gem [aquamarine] {1} 2 uncursed blue gems [worthless glass] {2} a [cursed] green gem [worthless glass] {1} an uncursed orange gem [worthless glass] {1} an uncursed red gem [worthless glass] {1} a [cursed] violet gem [worthless glass] {1} an [uncursed] violet gem [worthless glass] {1} 2 uncursed white gems [opal] {2} an [uncursed] white gem [worthless glass] {1} a [cursed] yellow gem [citrine] {1} 2 uncursed yellowish brown gems [worthless glass] {2} Final Attributes You were devoutly aligned. Hunger level was 1025. Your alignment was 16 / 34. Monster difficulty range was 1 - 7. Level difficulty was 7. You were level-drain resistant. You could fly. You could survive without air. You regenerated. You were protected from shape changers. You had polymorph control. You were a werewolf. You were fast. You were lucky (1). You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 14% 76% b - confuse monster 2 enchantment 14% 76% Vanquished creatures a vampire a ghost a giant beetle a winter wolf cub a spotted jelly a werewolf a lizard a dingo (2 created) a housecat a white unicorn a raven a plains centaur a snake a snow ant a quasit a water nymph a Mordor orc (2 created) 2 rock piercers a rock mole 2 ponies a fog cloud 5 gnome lords (6 created) a gnomish wizard a white naga hatchling 2 straw golems a paper golem a floating eye (2 created) a kitten (2 created) 7 dwarves (8 created) 7 hill orcs a giant bat 2 iguanas (3 created) 4 coyotes a hobbit a large kobold a giant rat 5 cave spiders 2 yellow molds (3 created) a red mold 28 gnomes (32 created) a gecko 10 jackals (12 created) a fox 4 goblins (5 created) a sewer rat 2 grid bugs 5 bats 4 lichens a kobold zombie 6 newts (7 created) 130 creatures vanquished. Voluntary challenges You used a wielded weapon 164 times. You read items or engraved 403 times. You put on armor 4 times. You never genocided any monsters. You never polymorphed an object. You changed form 1 time. You used no wishes. You engraved Elbereth 334 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 7 Level 1: many fountains Level 2: a general store, a fountain Level 3: Stairs down to The Gnomish Mines Level 4: (This is an emptied bones level, with one fountain, non-magic.) a fountain Level 6: a fountain Level 7: <- You were here The Gnomish Mines: levels 4 to 6 Level 5: (master mind flayer on this level) Level 6: [minetn] many shops, a temple, some fountains, some trees Game information Started: 2014-03-16 17:57:23 Ended: 2014-03-17 04:03:01 Play time: PT00:13:25 Goodbye Klaak the Wizard... You died in The Dungeons of Doom on dungeon level 7 with 9708 points, and 1166 pieces of gold, after 4828 moves. Killer: spotted jelly You were level 7 with a maximum of 59 hit points when you died. You didn't beat your previous score of 67887 points. 1 1926294 Graylight-Rog-Hum-Mal-Cha ascended to demigod-hood. 557 [558] 2 1644240 percy11-Val-Hum-Mal-Law ascended to demigod-hood. 305 [373] 3 1592018 russ37-Tou-Hum-Mal-Neu ascended to demigod-hood. 354 [364] 61 71036 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 17. Killed by a zruty. - [85] 62 69642 Vis-Con-Hum-Mal-Cha died in The Quest on level 14 [max 15]. Killed by an umber hulk. - [77] *63 67887 Klaak-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on * level 5 [max 14]. Killed by Mr. Adjama, the shopkeeper. - [103] * 9708 Klaak-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 7. Killed by a spotted jelly. - [59] 64 66309 DirthNirth-Ran-Hum-Fem-Neu died in The Quest on level 17 [max 15]. Killed by an invisible plains centaur. - [100] 65 64576 weirdvic-Mon-Hum-Mal-Neu died in The Quest on level 20 [max 16]. Killed by Master Kaen. - [95]